
Episode 36 - Pilotwings 64 composer Dan Hess
12/25/20 • 93 min
Merry Christmas! Our guest this week is Dan Hess, otherwise known as the composer of the Pilotwings 64 soundtrack! He talks about the development of said game and a few other titles he was involved with, as well as his personal favorite video game soundtrack (not really what you'd expect!), what it was like to deal with Nintendo, and why he eventually bowed out of the video game industry. Lots and LOTS of great insight here provided by Dan, who's a great talker and easily one of the best guests we've ever had. Dan even has his keyboard on hand to help demonstrate how he came up with some tracks. Trav and Alex also answer some email questions about what video game character would make a good president, the Hebrew Bible, and Alex rambles about Chrono Trigger for nearly 10 minutes. But really, this episode is all about Dan Hess. Listen and enjoy!
- Find links for all things network related here: https://linktr.ee/polymedianetwork
- Find Travis on BlueSky
- Find Alex on BlueSky
- Send us an email [email protected]
- Visit our Subreddit reddit.com/r/polymedia
Merry Christmas! Our guest this week is Dan Hess, otherwise known as the composer of the Pilotwings 64 soundtrack! He talks about the development of said game and a few other titles he was involved with, as well as his personal favorite video game soundtrack (not really what you'd expect!), what it was like to deal with Nintendo, and why he eventually bowed out of the video game industry. Lots and LOTS of great insight here provided by Dan, who's a great talker and easily one of the best guests we've ever had. Dan even has his keyboard on hand to help demonstrate how he came up with some tracks. Trav and Alex also answer some email questions about what video game character would make a good president, the Hebrew Bible, and Alex rambles about Chrono Trigger for nearly 10 minutes. But really, this episode is all about Dan Hess. Listen and enjoy!
- Find links for all things network related here: https://linktr.ee/polymedianetwork
- Find Travis on BlueSky
- Find Alex on BlueSky
- Send us an email [email protected]
- Visit our Subreddit reddit.com/r/polymedia
Previous Episode

Episode 35 - Josh of Undead Labs
On this episode of DF, Trav and Alex interview Josh Petrie of Undead Labs, the studio responsible for the State of Decay franchise that was recently acquired by Microsoft. He expands on what it's like working for a large development team and provides recommendations for how you can prepare yourself for the industry if game development is something you want to do. Trav and Alex take some emails at the top of the show about bad Christmas gifts, presidential cameos, and more. You don't want to miss this!
See more of our shows on http://www.polykill.com
Follow us on social media: @travplaysgames @snesdrunk
- Find links for all things network related here: https://linktr.ee/polymedianetwork
- Find Travis on BlueSky
- Find Alex on BlueSky
- Send us an email [email protected]
- Visit our Subreddit reddit.com/r/polymedia
Next Episode

Episode 37 - Daniel Greenberg, Professor of Computer Game Design
On this episode, Trav and Alex sit down with Daniel Greenberg, a professor of Computer Game Design at George Mason University in Fairfax, VA. Daniel has several insights on what it takes to make a great game designer and has given plenty of lectures, talks, and panels at a number of conferences you've been to. What console would you take to the afterlife? Is there internet in the afterlife? We tackle the hard questions in this episode.
Visit http://www.polykill.com for more podcasts.
Social media:
Alex @snesdrunk
Trav @travplaysgames
Daniel @winterion
- Find links for all things network related here: https://linktr.ee/polymedianetwork
- Find Travis on BlueSky
- Find Alex on BlueSky
- Send us an email [email protected]
- Visit our Subreddit reddit.com/r/polymedia
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