Design is Everywhere
Design Museum Everywhere
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Top 10 Design is Everywhere Episodes
Goodpods has curated a list of the 10 best Design is Everywhere episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Design is Everywhere for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Design is Everywhere episode by adding your comments to the episode page.
Augmented Reality: Redefining the World as We Know It
Design is Everywhere
03/17/22 • 43 min
How can augmented reality shape the way humans interact? On this week’s episode, we talk about the future of augmented and mixed reality and the potential to change the way we interact with one another. Sam is joined by Gustavo Fontana, Co-Founder and Creative Director at Fresco Design, a forward-thinking product design studio. He shares how AR has shaped the Fresco Design process and the potential of this technology. Later on in the show, they are joined by Avraham Raskin, an Augmented Reality Designer and Founder and CEO of AR by A.R., which helps startups and individuals build augmented reality experiences into new or existing products. Together, they talk about AR in everyday experiences.
For links to resources we discuss on this episode, visit our show page:
Augmented Reality: Redefining the World as We Know It
How Schools Should be Designed, Now and Post-Pandemic
Design is Everywhere
08/13/20 • 42 min
Important topic this week: across the nation, parents, and guardians are having to decide whether to send their children back to school amid the COVID-19 pandemic. Some families won’t have a choice. It’s a complex problem without a lot of good solutions. We’ll explore how design can play a role in creating a safer return to school this year, how schools should be designed, now and in the future, and how remote learning comes into the picture. Our guest co-host is Karina Ruiz, Principal at BRIC Architecture — Karina is an expert in shaping spaces for learning. Karina shares what she’s hearing from her education clients and how she’s collaborating with them to re-imagine schools. And we’re joined by Kyle Laier, Assistant Superintendent of Operations for Oregon City Schools. Kyle and Karina have worked closely on school building projects, and they share how they welcomed students and teachers into the design process, empowering them to do user interviews, and truly listening to their feedback to craft a new type of school. They even built a full-scale prototype that teachers are using to plan future lessons and activities. Plus we have our weekly dose of good design.
For links to resources we discuss on this episode, visit our show page:
Working Remotely During and After a Pandemic
Design is Everywhere
04/30/20 • 41 min
Unless you’re an essential worker (thank you), you’re likely working from home right now. And for many of us, this is a whole new reality. With stay-at-home orders across the world, companies, and individuals are shifting to work remotely, at a scale we’re never seen before. How are they handling the challenges of this transition? Is the cat out of the bag on remote work, will we see more companies shift now that we’re all experiencing this paradigm? We discuss the challenges and ways forward with two experts: Tracy Brower, Ph.D. sociologist, and principal within Steelcase’s Applied Research + Consulting Group; and Richard Banfield, Vice President of Design Transformation at InVision, one of the largest, full distributed companies in the world. Plus our Weekly Dose of Good Design.
For links to resources we discuss on this episode, visit our show page:
Design Museum Everywhere: Year in Review
Design is Everywhere
12/31/20 • 43 min
Meet the team from Design Museum Everywhere! In this episode, Sam is joined by the staff at Design Museum Everywhere. Sam chats with the team about their 2020 accomplishments and what they’re looking forward to in the new year for the Design Museum. Together, they talk about creating and publishing a magazine during a pandemic, creating an online exhibit, starting a podcast, and growing the team.
For links to resources we discuss on this episode, visit our show page:
From the Archive: The Magic of Toymaking: From Concept to Playtime
Design is Everywhere
11/25/21 • 47 min
What makes a toy design memorable, fun, and interactive? In this episode, Sam is joined by Mike Hoeting, President of Bang Zoom Design, to learn how toy designers generate new ideas to create a product that is fun and imaginative. Mike explains how he discovered toy design in college after a childhood of loving toys. Later on in the show, Sam and Mike interview Rinn Hirotsu, a product designer at Hasbro. Together, they discuss discovering the magic of toy design, Rinn’s work with Mr. Potato Head and nerf, and the process of generating and completing their ideas with a team.
For links to resources we discuss on this episode, visit our show page:
From the Archive: The Magic of Toymaking: From Concept to Playtime
Design Thinking for Change Management
Design is Everywhere
12/23/21 • 43 min
How can change be designed to be easier, better, and more effective? In this week’s episode, we learn about the role of design in change management. Sam is joined by Tim Creasey, an author, researcher, and change expert. As Chief Innovation Officer at Prosci, Tim enables change teams to catalyze adoption and usage to deliver results and outcomes. Tim explains what change management is and the Prosci approach to change management. Later on in the show, they are joined by Christa Engelmann, Transformation Facilitator at Microsoft. Together they chat about coaching individuals, teams, and organizations on their digital transformation journey and the process of guiding change.
For links to resources we discuss on this episode, visit our show page:
Enhancing the Museum Experience with Design
Design is Everywhere
09/30/21 • 45 min
How does design evoke the museum experience? In this week’s episode, we are talking about graphic design in museums and how graphic design is approached when designing for the arts. Sam is joined by Katherine Hughes, Design Director at Stoltze Design Group. Katherine talks more about the impact of design on the visual arts. Later on in the show, they are joined by Lisa Fischman, Director and Chief Curator at The Davis Museum on the Wellesley College campus. Together they discuss how the team at Stoltze Design and The Davis Museum have worked to produce exhibition identities, catalogues, and exhibition graphics.
For links to resources we discuss on this episode, visit our show page:
Designing the Voter Experience for Accessibility and Engagement
Design is Everywhere
10/08/20 • 45 min
There’s a presidential election coming up in less than a month, in an unprecedented time. Today we’ll be discussing the intersection of design and voting; how to make voting a good experience and make it accessible and equitable for all. Every election’s stakes are high, yet roughly 60% of Americans don’t turn out to vote. As one of our guests wrote: The real problem is that voting in America is just hard. Like anything, voting is an experience that should be designed to maximize participation. This week’s guest co-host is an expert on design and voting; Dana Chisnell is the Director of Project ReDesign at the National Conference on Citizenship. Prior to her current role, she was instrumental in developing the Field Guides to Ensuring Voter Intent. We talk to Dana about her career in civic design and how design plays a role in making voting easier for everyone involved. And our guest is Beth Huang. She’s the Director of Massachusetts Voter Table, where she works with community organizations to increase voter turnout and civic leadership in communities of color and working-class people in the state. We chat with Beth about her strategies for engaging new voters, not just for the 2020 presidential election, but for local and state elections as well as for ongoing political participation. Plus, we have our weekly dose of good design for you.
For links to resources we discuss on this episode, visit our show page:
Designing the Voter Experience for Accessibility and Engagement
The Bionic Hand: Powered Prosthetic Devices Controlled by Sensors
Design is Everywhere
09/17/20 • 40 min
This week we’re talking prosthetic design, specifically advancements that utilize sensors and robotics to improve the lives of individuals living with limb-loss and limb-difference. In early-2018, we unveiled a new exhibition called Bespoke Bodies: The Design & Craft of Prosthetics. The traveling exhibition explores the relationship between craft, design, material, and the human body. Is there any design more impactful than the designs we connect directly to our bodies? One of our amazing partners in the effort to curate and develop the Bespoke Bodies exhibition was Mike Benning from Hanger Clinic. We speak with Mike, Marketing Manager at Hanger Clinic, and champion for the limb-loss and limb-difference community. Mike is also a prosthetic device user — he was the first American to be fitted with the i-Limb quantum, an advanced bionic hand. And we have a special guest, the inventor of the i-Limb, David Gow, who joins us from Scotland. David is the retired, former head of SMART Services at the UK’s National Health Service, who went on to found and run Touch Bionics, the company that productized the i-limb platform and brought it to market. This is the first time Mike and David have met, and it’s incredible to hear the gratitude Mike has for the work David did on the prosthetic hand. Plus, we all share our weekly dose of good design.
For links to resources we discuss on this episode, visit our show page:
The Bionic Hand: Powered Prosthetic Devices Controlled by Sensors
Hybrid, Healthy Workplaces as Employee Engagement Centers
Design is Everywhere
11/05/20 • 47 min
As we approach Design Museum’s Workplace Innovation Summit (December 7-11), on this week’s episode we’re talking about designing healthy workspaces in these unprecedented times — and what lessons we can learn from healthcare environments that can be applied to the workspaces. While many office workers are still working at home — healthcare workers don’t have a choice; they’ve have had to quickly adapt their environments to make them even safer for folks during the pandemic. For the work-from-home crowd, the shine might be wearing off purely remote work as we seek connection with our colleagues and customers. We’re physical beings, and collaboration is just easier in-person. Work environments are and will (probably) always be part of our lives, so we can connect in person, share ideas, and develop new ideas. We have two design leaders from HOK, a global design, architecture, engineering, and planning firm, to discuss the future of the workplace and how they design healthy workplaces. Our guest co-host is Donald Cremers — he’s a Principal and Senior Project Interior Designer in HOK’s San Francisco studio. And then we’re joined by Donald’s colleague in the New York office, Christine Vandover — she’s an Interior Design Principal at HOK. Plus, we’ll have our weekly dose of good design.
For links to resources we discuss on this episode, visit our show page:
Hybrid, Healthy Workplaces as Employee Engagement Centers
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FAQ
How many episodes does Design is Everywhere have?
Design is Everywhere currently has 112 episodes available.
What topics does Design is Everywhere cover?
The podcast is about Design, Podcasts and Arts.
What is the most popular episode on Design is Everywhere?
The episode title 'The Bionic Hand: Powered Prosthetic Devices Controlled by Sensors' is the most popular.
What is the average episode length on Design is Everywhere?
The average episode length on Design is Everywhere is 45 minutes.
How often are episodes of Design is Everywhere released?
Episodes of Design is Everywhere are typically released every 7 days.
When was the first episode of Design is Everywhere?
The first episode of Design is Everywhere was released on Apr 13, 2020.
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