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Console DevTools - Engineering Leadership, with Meri Williams - S03E10

Engineering Leadership, with Meri Williams - S03E10

08/11/22 • 33 min

Console DevTools

In this episode we speak to Meri Williams an experienced CTO at scaleups like Moo, Monzo, and Healx. We discuss the role of technology leadership, what engineering managers can do to help their teams, how to best go about recruiting engineers, and whether engineering performance can be measured.

About Meri Williams

Meri Williams is an experienced CTO from scaleups like Moo, Monzo, and Healx. An experienced CTO who has led and scaled technology organizations across a range of sectors including medtech, neo-banking, government, ecommerce, telco and manufacturing.

A published author, international speaker and chair (co-curator & host) of The Lead Developer conference series which has expanded from starting in London in 2015 to now running in London, New York, Berlin and Austin, Williams regularly trains the Be a Brilliant People Developer workshop to level up technologists into excellent managers & coaches.

Other things mentioned:

Let us know what you think on Twitter:

https://twitter.com/consoledotdev

https://twitter.com/davidmytton

https://twitter.com/geek_manager

Or by email: [email protected]

About Console

Console is the place developers go to find the best tools. Our weekly newsletter picks out the most interesting tools and new releases. We keep track of everything - dev tools, devops, cloud, and APIs - so you don’t have to.

Sign up for free at: https://console.dev
Recorded: 2022-04-22.

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In this episode we speak to Meri Williams an experienced CTO at scaleups like Moo, Monzo, and Healx. We discuss the role of technology leadership, what engineering managers can do to help their teams, how to best go about recruiting engineers, and whether engineering performance can be measured.

About Meri Williams

Meri Williams is an experienced CTO from scaleups like Moo, Monzo, and Healx. An experienced CTO who has led and scaled technology organizations across a range of sectors including medtech, neo-banking, government, ecommerce, telco and manufacturing.

A published author, international speaker and chair (co-curator & host) of The Lead Developer conference series which has expanded from starting in London in 2015 to now running in London, New York, Berlin and Austin, Williams regularly trains the Be a Brilliant People Developer workshop to level up technologists into excellent managers & coaches.

Other things mentioned:

Let us know what you think on Twitter:

https://twitter.com/consoledotdev

https://twitter.com/davidmytton

https://twitter.com/geek_manager

Or by email: [email protected]

About Console

Console is the place developers go to find the best tools. Our weekly newsletter picks out the most interesting tools and new releases. We keep track of everything - dev tools, devops, cloud, and APIs - so you don’t have to.

Sign up for free at: https://console.dev
Recorded: 2022-04-22.

Previous Episode

undefined - WebAssembly, with Connor Hicks (Suborbital) - S03E09

WebAssembly, with Connor Hicks (Suborbital) - S03E09

In this episode we speak to Connor Hicks, Founder of Suborbital, a serverless platform powered by WebAssembly. We discuss how WebAssembly works, when you’d use AssemblyScript rather than other languages which compile to WASM, the use cases for deploying WebAssembly on the backend, and how the dev, test, build, deploy, and observability cycle works when creating code in WebAssembly.

About Connor Hicks

Connor Hicks is based in Ottawa, Canada, and is the founder of Suborbital Software Systems. Connor works primarily on security and distributed systems projects including the Suborbital family of open source projects, and formerly led research and development at 1Password. Connor is a strong believer in building security and privacy into the core of all software, and is exploring the next iteration of web service development with technologies like WebAssembly.

Other things mentioned:

Let us know what you think on Twitter:

https://twitter.com/consoledotdev

https://twitter.com/davidmytton

https://twitter.com/cohix

Or by email: [email protected]

About Console

Console is the place developers go to find the best tools. Our weekly newsletter picks out the most interesting tools and new releases. We keep track of everything - dev tools, devops, cloud, and APIs - so you don’t have to.

Sign up for free at: https://console.dev
Recorded: 2022-04-11.

Next Episode

undefined - Dev War Stories, with Steven Sinofsky (a16z, ex-Microsoft) - S04E01

Dev War Stories, with Steven Sinofsky (a16z, ex-Microsoft) - S04E01

In this episode, we speak with Steven Sinofsky, currently a board partner at Andreessen Horowitz and previously of Microsoft. We discuss what it was like shipping code at Microsoft in the early days, what he learned from Bill Gates, how it applies to software development today, what the big Windows 8 rewrite was like, and why the Copilot AI naysayers are completely wrong. Although the software landscape has changed dramatically since Steven’s early days at Microsoft in the 80s, he shares some of the lessons he learned along the way which are still as relevant today as they were back then.

Hosted by David Mytton (Console) and Jean Yang (Akita Software).

Things mentioned:

ABOUT STEVEN SINOFSKY

Steven Sinofsky is an investor, a board partner at Andreessen Horowitz, a general advisor, and a self-described “person-about-town” in Silicon Valley. Shortly after he graduated from Cornell University, he became a software design engineer at Microsoft back in 1989. In his time at the company, he oversaw six major releases of the full range of Office apps and servers in his role as a senior executive. He also worked on Windows 7 and the Windows 8 rewrite as the president of the Windows division. He is a co-author of the book One Strategy: Organization, Planning, and Decision Making, as well as the writer of Hardcore Software, a Substack newsletter about the rise and fall of the PC revolution.

Highlights:

Steven Sinofsky: Bill was super interesting. He was, in a sense, this very interesting combination of business strategy, product strategy, and technology strategy. And whenever he would really push it, he was most comfortable trying to be a technology strategist. And to him, that was all about architecture. And so architecture, if you read a book like Fred Brooks, Mythical Man-Month, architecture is everything. Architecture in software is like this Nirvana.

[0:22:37 - 0:23:08]

Steven Sinofsky: And the beauty of how Apple managed their operating system was they just didn't add a lot of features. But we had a team five times as big, adding features every release, and it was just not getting— My measure of success is not “Did we get the release done?” but “Was it making people do new things with the product?” And Windows had long stopped doing that. The ecosystem of software and hardware had probably died around 2000. And so when it came time to do Windows 8 — and obviously Hardcore Software has the whole timeline and all this stuff — but the thing we really wanted to do was take the product and build on it and all the things that were great about it, but bring it into a new era of computing from top to bottom or what we said was “from the chipset to the experience".

[0:28:43 - 0:29:34]

Let us know what you think on Twitter:

https://twitter.com/consoledotdev

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