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Boring Launch Podcast

Boring Launch Podcast

Boring Launch Podcast

Game Launches are messy. Murphy's Law of Game Launches is a real drag, oftentimes resulting in crunch, burnout, and occasionally, hilarious bugs. Let's chat with our fellow game devs in the trenches, and see how we can strive to make your next launch... boring.
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Top 10 Boring Launch Podcast Episodes

Goodpods has curated a list of the 10 best Boring Launch Podcast episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Boring Launch Podcast for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Boring Launch Podcast episode by adding your comments to the episode page.

Boring Launch Podcast - Episode 2: Load Testing with Stephen O'Sullivan
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03/03/22 • 16 min

When you launch your game, you'd want to make sure that your backend can handle the player traffic.
In this episode, I chatted with Stephen O'Sullivan (LinkedIn), Senior Software Engineer from Savage Game Studios, on various facets of Load Testing: different schools of thoughts on it, its cost, and what is P99.

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In this last episode of Season 1, my friends Jeff Spradling (Server Team Lead at Rec Room) and Phil Bergman (Game Services and Multiplayer Engineer at Rec Room) join in the chat
As you can tell, I had a blast recording this episode!
Listen in for hilarious and often times risque Player Generated Content launch stories, spanning throughout their careers in Xbox, Turn 10, and now in Rec Room.
As they mention in the podcast - they are hiring! Check out some of the openings here: https://recroom.com/careers
Thank you so much for all your support for this humble podcast - and see you in Season 2!

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Boring Launch Podcast - Episode 9: Going Indie with BJ Malicoat
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04/30/22 • 17 min

This episode, I chat with my friend BJ Malicoat who I met many moons ago in Xbox.

Listen on as we discuss his decision to go Indie as well as stories about a near disastrous E3 experience, an H.P. Lovecraftian inspired card game, and many more!

The underlying theme of this episode is to embrace your passions to fully enjoy this journey of life. I hope you enjoy listening.

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In this week's episode, I chat with my friend, Will Ho (LinkedIn). Will has had an exciting and varied career in the gaming industry; wearing various hats from QA to Designer to Creative Director.
From road tripping to the evolution of the gaming industry, this episode is a fun and informative way to spend a few minutes of your day.

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Boring Launch Podcast - Episode 5: That Last Minute "Innocent" Change with Brian Cox
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03/27/22 • 20 min

In this week's episode, I chat with my friend, Brian Cox (LinkedIn), Programming Manager of a new team in NetEase Games Shanghai.
We discuss his experience shipping past games like Halo Wars, and how innocent-seeming last minute changes are rarely a good idea.
We also discuss his experience working in various countries and cultures, and his passion for sharing his knowledge and skills through teaching.

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Boring Launch Podcast - Episode 4: Big Game Launches with Aakash Mandhar
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03/20/22 • 16 min

It's such a treat to chat with Aakash Mandhar (LinkedIn), VP of Studio Engineering from Immutable, on his past experience shipping big games such as Halo 5 Guardians, Apex Legends, and Battlefield V.
We also chat about why he's excited to be involved in the intersection between Games and the emerging Blockchain technologies.

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Shipping games can be quite stressful, especially when faced with major scope changes or incomplete data sets.

I managed to catch Irene Hjorth and Jonathan Herrmann, founders of data analytics consultancy Hjorth Insights, on their way to GDC 2022. In this episode, they share trials and tribulations of past game ships and some tips to reduce stress while still having fun.

Don't forget to check out Irene's GDC 2022 talk while you're at it!

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This episode, I chat with my buddy Steven Trombetta, Senior Manager at Rockstar Games, whom I've known for a decade ago back in Xbox days.
He shares his experience shipping new launch features on PlayStation 5, and some fun stories around convincing game developers to adopt the features.
We also chat about his streaming initiative, Huge Gaming, which is a cool inclusive community for new streamers.
Definitely check out his Twitch, as well as the Huge Gaming Twitter page for more details.
Hope you enjoyed it!

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Boring Launch Podcast - Episode 10: Game Servers and War Games with Scott Longstreet
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05/08/22 • 17 min

This episode, I chat with my friend Scott Longstreet, Director of Engineering at EA, who I've had the pleasure of working with back in Xbox and in EA.

His experience launching Game Servers for various games like Titanfall and Battlefield make him a solid source for information on server launches.

Scott's entertaining launch stories make for a fast paced and engaging podcast. Hope you enjoyed it!
By the way, Scott's team is hiring big time, so if you are interested, make sure to connect with him in LinkedIn - tell him you heard him at this podcast :)

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Boring Launch Podcast - Episode 8: Launch Stories with the Legendary Jerry Hook
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04/17/22 • 32 min

In this special, extended episode, I chat with with my friend, the legendary Jerry Hook - one of the founding members of Xbox Live, and now Halo Infinite's Head of Design.
In case you can't tell, I am excited...really excited.
Xbox is a place fueled with passion and I am privileged to have been part of that passionate crew for upwards of 8 years of my career. A HUGE part of the success we had at Xbox came from the chemistry Jerry nurtured within the teams.
Boring Launch Podcast focuses on the people behind game launches. This episode contains many such stories. Jerry totally spills the beans. The minutiae behind launches may be lost to time, but the stories of our day to day journeys live on.
I hope you enjoy listening as much as I enjoyed this chat.

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FAQ

How many episodes does Boring Launch Podcast have?

Boring Launch Podcast currently has 12 episodes available.

What topics does Boring Launch Podcast cover?

The podcast is about Game Design, Gaming, Game Development, Podcasts, Technology, Game Dev and Online.

What is the most popular episode on Boring Launch Podcast?

The episode title 'Episode 12: User Generated Content Stories with Jeff Spradling and Phil Bergman' is the most popular.

What is the average episode length on Boring Launch Podcast?

The average episode length on Boring Launch Podcast is 23 minutes.

How often are episodes of Boring Launch Podcast released?

Episodes of Boring Launch Podcast are typically released every 7 days, 10 hours.

When was the first episode of Boring Launch Podcast?

The first episode of Boring Launch Podcast was released on Mar 1, 2022.

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