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Artificial Intelligence: Real Talk - PhonePhast: Why I Put my Phone in A Drawer for 36 Hours

PhonePhast: Why I Put my Phone in A Drawer for 36 Hours

01/29/24 • 10 min

Artificial Intelligence: Real Talk

In this episode of 'A Vision for Learning', host Jethro Jones discusses his recent 'phone phast', an intentional disconnect from his phone in preparation for acquiring the upcoming Apple Vision Pro. Reflecting on his growing reliance on his phone, Jethro shares the realizations he had during his fast, especially his need for better presence with his family and a clear focus on his professional commitments. He also talks about 'locking in' - a concept of staying focused, as well as how he intends to use the Apple Vision Pro as a specialized work device. The host concludes with his thoughts on the potential applications of the device and his anticipation about its upcoming release.


We’re thrilled to be sponsored by IXL.

IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

  • Simplify and streamline technology
  • Save teachers’ time
  • Reliably meet Tier 1 standards
  • Improve student performance on state assessments

🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

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In this episode of 'A Vision for Learning', host Jethro Jones discusses his recent 'phone phast', an intentional disconnect from his phone in preparation for acquiring the upcoming Apple Vision Pro. Reflecting on his growing reliance on his phone, Jethro shares the realizations he had during his fast, especially his need for better presence with his family and a clear focus on his professional commitments. He also talks about 'locking in' - a concept of staying focused, as well as how he intends to use the Apple Vision Pro as a specialized work device. The host concludes with his thoughts on the potential applications of the device and his anticipation about its upcoming release.


We’re thrilled to be sponsored by IXL.

IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

  • Simplify and streamline technology
  • Save teachers’ time
  • Reliably meet Tier 1 standards
  • Improve student performance on state assessments

🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

Previous Episode

undefined - Enhancing Education with Interactive and Immersive Experiences

Enhancing Education with Interactive and Immersive Experiences

Host Jethro Jones and Matt Chaussee, the founder of Career View XR, discuss the speculative future world of immersive learning environments, the significance of Career View XR, the future implications of emerging technologies like Apple's Vision Pro for the landscape of learning and digital media, and the distinction between virtual reality and augmented or mixed reality. Matt also delves into how the creation of these immersive experiences takes place and their potential impact on learning opportunities. Towards the end of the conversation, they emphasize Apple's role in creating a new window into the digital world, and the vast potential brought forth by technologies such as Apple Vision Pro.

03:04 The Future of Spatial Computing and Immersive Media

05:05 The Difference Between Virtual Reality and Augmented Reality

06:19 The Power of Apple's Ecosystem and Vision Pro

08:51 The Potential of Vision Pro in Everyday Life

15:33 The Future of Learning with Vision Pro

18:05 The Challenges and Opportunities in Creating Immersive Experiences

  • You don’t need a screen
  • Delivery mechanism depends on the outcomes
  • True mixed reality compared to what you’re experiencing now
  • Distinction between Mixed and virtual reality - making you feel like you’re someplace else.
  • Enhancement of current offerings
  • Watching a video, and the entire process can be replicated in front of you in your space.
  • Where did I put it!?
  • Crouton App.
  • Boeing Mechanics using VR to learn
  • Vive XR Elite
  • Interacting with digital objects in space
  • Victory XR - great chemistry lab
  • Create real labs anywhere.
  • Creation of the experiences
  • Creating content that is not tethered to one particular device
  • 360 degree media - not interactive, environment
  • Platform agnostic content that transcends
  • Standards for VR format.
  • Matterport Cameras
  • 360 Video that has action
  • Lidar scan of Notre dame cathedral
  • Getting a taste and then wants to experience it more.

About Matthew Chaussee

Matt Chaussee is the CEO of Be More Colorful, a Midwest-based immersive media production studio whose platform, CareerViewXR, is rapidly gaining national attention. Matt, along with his wife (and company owner) Katie, lead an innovative team of creatives who are laser focused on making career exploration affordable, accessible, and fun! CareerViewXR provides students and adult career seekers across the country with an unprecedented opportunity to experience real-world careers through virtual reality technology. Recently selected from a field of over 2,000 applicants to be one of 33 Semifinalists for the prestigious Yass Prize, Matt will discuss the significance of the award, and how he sees tools like CareerViewXR transforming how we guide students on their educational journey.

  • (00:00) - AVFL Matt Chaussee
  • (03:49) - The Future of Spatial Computing and Immersive Media
  • (05:50) - The Difference Between Virtual Reality and Augmented Reality
  • (07:04) - The Power of Apple's Ecosystem and Vision Pro
  • (09:36) - The Potential of Vision Pro in Everyday Life
  • (16:18) - The Future of Learning with Vision Pro
  • (18:50) - The Challenges and Opportunities in Creating Immersive Experiences

We’re thrilled to be sponsored by IXL.

IXL’s comprehensive teaching and learning platform for math, language arts, science, and social studies is accelerating achievement in 95 of the top 100 U.S. school districts. Loved by teachers and backed by independent research from Johns Hopkins University, IXL can help you do the following and more:

  • Simplify and streamline technology
  • Save teachers’ time
  • Reliably meet Tier 1 standards
  • Improve student performance on state assessments

🚀 Ready to see why leading districts trust IXL for their educational needs? Visit IXL.com/BE today to learn more about how IXL can elevate your school or district.

Next Episode

undefined - Implementing VR in Your Classrooms Today with Dr. Shannon Putman

Implementing VR in Your Classrooms Today with Dr. Shannon Putman

In this interview Dr. Shannon Putman and Jethro Jones talk about the way VR is being used in classrooms already, what we’re excited about for the Apple Vision Pro, and we bring in a little AI as well. See the detailed breakdown below:

  • Apple Vision Pro, Passthrough, comfort, design, etc.
  • Depending on the customer, is
  • Interact with the content in a more fluid and natural manner.
  • Hand and eye tracking to update in real time.
  • Powerful to have the Apple Ecosystem available on day 1
  • Challenges of maximizing daily work
  • Slight learning curve with utilizing new operating systems.
  • The challenges of adopting new VR technology
  • Making it as easy as possible for teachers
  • It’s not a replacement and something you will be using all day every day.
  • How to use the headset, it’s just the next step.
  • There isn’t always an app for that.
  • Project-based learning isn’t anything new, it’s just good instruction.
  • Have fun, and learn at the same time.
  • Having fun leads to better relationships.
  • Taking features out of the game to get to the learning
  • Not having any behavior problems
  • Forgot that we were learning.
  • Takes higher order concepts and makes them real
  • You don’t have to imagine because you are experiencing it.
  • Consuming 3d content in a 3d medium.
  • There’s every level of support to create these experiences
  • Created all of her Dissertation content in a tool called Engage.
  • XReps - what is a football simulation doing in the classroom?
  • Students were engaged,
  • Spatial awareness - we don’t actually teach it - ability to notice our body in the space we are in.
  • The “right answer” is not always there.
  • Movement is allowed.
  • It allows you to get multiple repetitions in a very short amount of time.
  • What’s your vision for the future? VR headsets in
  • CareerViewXR donating headsets to every secondary school in North Dakota

About Shannon Putman

Shannon Putman, Ph. D. is the founder and owner of Putman XR Consulting. A company that focuses on using the most bleeding-edge technology to improve instruction. At Putman XR Consulting, we believe quality instruction transcends subject matter and age.

Therefore, we do not focus on a specific field or content but on improving performance across all disciplines. This includes educational classrooms, athletic fields, and industry. We are thrilled to announce our partnership with Kentucky Department of Education's groundbreaking initiative - the country's largest school district-led VR deployment!

Dr. Shannon Putman, an esteemed special education teacher and VR expert with over a decade of classroom experience, spearheaded this remarkable project. Starting with just 50 Oculus Go’s and growing to 2,450 Meta Quest 2s, she has paved the way for a future of VR education across the Commonwealth of Kentucky. Prior to founding Putman XR Consulting, Shannon worked as an associate professor and Fort Knox Program Coordinator at the University of Louisville.

Before that, she spent eight years teaching the multi-modal communication special education classroom and two years as the learning and behavior disorder resource teacher. She spent three years working as the teacher in residence at Cochran Elementary. She has focused her work on implementing the use of Immersive Virtual Reality (IVR) technologies into the educational curriculum. Her Ph.D. research focused on using IVR technology as an educational intervention. She developed and created my dissertation IVR experience. It is a 20-minute experience that takes the user through the life of Representative John Lewis. It starts with him preaching to his chickens on his farm in Troy and goes all the way through the Bloody Sunday march on the Edmund Pettus Bridge. Shannon is also a co-founder of XReps, the leading immersive virtual reality football simulation system and cognitive skills program.

  • (00:00) - AVFL Shannon Putman
  • (09:07) - How Teachers can integrate VR into Instruction
  • (15:06) - Extrinsic Motivation
  • (17:17) - Why VR Is So Effective
  • (19:19) - How to make your own content as a teacher
  • (25:46) - Power of getting multiple reps in a short amount of time
  • (28:43) - A VR Headset for every school in North Dakota from CareerViewXR

We’re thrilled to be sponsored by IXL.

IXL’s comprehensive teaching and learning platform for math, language arts, science, and social...

Artificial Intelligence: Real Talk - PhonePhast: Why I Put my Phone in A Drawer for 36 Hours

Transcript

Jethro Jones

Welcome to Avision for Learning. I am Jethro Jones, your host. Thank you so much for being here today. I'm gonna talk about the phone fast that I did yesterday and what that was all about. If you're enjoying this show or are interested in the world of VR or artificial intelligence, go ahead and go to Apple Podcasts or Spotify and leave a rating and review. It really helps. I so much appreciate it. Let's get on with the show. Yesterday I did a

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