
The Development of Faith
04/23/20 • 15 min
Independent game development is hard. Like any creative endeavor it involves pushing yourself for months, or years. And in the end, there’s no guarantee that it will connect with the audience. Littered across the various video game storefronts are small games, put together by people hoping to connect with others through play.
A seldom few find success, and those that do, often find it in niche’s that are starved for attention… On today’s episode, we spoke to Airdorf, the developer of Faith about his growth as a developer, the Satanic Panic, as well as his own personal faith. Welcome to Arcadology.
If you enjoy this video, give some thought to joining my Patreon. Money earned through Patreon will help me produce higher quality content, more frequently, so if you have the means, please consider. https://www.patreon.com/arcadology
Independent game development is hard. Like any creative endeavor it involves pushing yourself for months, or years. And in the end, there’s no guarantee that it will connect with the audience. Littered across the various video game storefronts are small games, put together by people hoping to connect with others through play.
A seldom few find success, and those that do, often find it in niche’s that are starved for attention… On today’s episode, we spoke to Airdorf, the developer of Faith about his growth as a developer, the Satanic Panic, as well as his own personal faith. Welcome to Arcadology.
If you enjoy this video, give some thought to joining my Patreon. Money earned through Patreon will help me produce higher quality content, more frequently, so if you have the means, please consider. https://www.patreon.com/arcadology
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