Log in

goodpods headphones icon

To access all our features

Open the Goodpods app
Close icon
headphones
Arcadology: Video Game History and Design

Arcadology: Video Game History and Design

Arcadology

Arcadology is a podcast focused on looking at the history of video games. The show explores the earliest days of the medium up to present day with examinations into how some of your favorite games and franchises got off the ground. The show will also feature interviews with game developers and designers, as well as journalists and other subject matter experts. New episodes will be posted every two weeks.
Share icon

All episodes

Best episodes

Top 10 Arcadology: Video Game History and Design Episodes

Goodpods has curated a list of the 10 best Arcadology: Video Game History and Design episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Arcadology: Video Game History and Design for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Arcadology: Video Game History and Design episode by adding your comments to the episode page.

We speak with Dylan, AKA Belmont Boy about his video game modding and his project Ultimate Skyrim, a massive modpack for the Bethesda game Skyrim that redefines how you play the game.

Belmont Boy

YouTube: https://www.youtube.com/belmontboy

Twitter: https://twitter.com/Belmont_Boy

Reddit: https://www.reddit.com/r/ultimateskyrim/

Arcadology

YouTube: https://www.youtube.com/arcadology

Twitter: https://twitter.com/Arcadology

 

bookmark
plus icon
share episode
Arcadology: Video Game History and Design - The Development of Faith

The Development of Faith

Arcadology: Video Game History and Design

play

04/23/20 • 15 min

Independent game development is hard. Like any creative endeavor it involves pushing yourself for months, or years. And in the end, there’s no guarantee that it will connect with the audience. Littered across the various video game storefronts are small games, put together by people hoping to connect with others through play.

A seldom few find success, and those that do, often find it in niche’s that are starved for attention… On today’s episode, we spoke to Airdorf, the developer of Faith about his growth as a developer, the Satanic Panic, as well as his own personal faith. Welcome to Arcadology.

If you enjoy this video, give some thought to joining my Patreon. Money earned through Patreon will help me produce higher quality content, more frequently, so if you have the means, please consider. https://www.patreon.com/arcadology

bookmark
plus icon
share episode
Arcadology: Video Game History and Design - The Joy in Melancholy

The Joy in Melancholy

Arcadology: Video Game History and Design

play

01/08/21 • 32 min

Spoiler Warning: This podcast contains spoilers for Red Dead Redemption 2, Doki Doki Literature Club, The Last Guardian, Apollo Justice: Ace Attorney, and Mother 3

In this episode, we took a look at how Melancholy can provide release and catharsis for video game players. Personal stories about their favorite moments come from Dylan Perry, Lady Pelvic, Max Marriner, Kate Kadowaki, and Megabite.

bookmark
plus icon
share episode
Arcadology: Video Game History and Design - ARC 10: The History of Super Mario Bros. 2

ARC 10: The History of Super Mario Bros. 2

Arcadology: Video Game History and Design

play

09/21/18 • 15 min

In this episode, I go over the History of Super Mario Bros. 2 in celebration of the game's 30th anniversary. Check out the video version of the episode on my channel, youtube.com/arcadology.

 

bookmark
plus icon
share episode

This episode is part two of our interview with with industry veteran David Fox. We spoke about his exit from LucasArts, his exploration of location based entertainment and VR, his Rube Goldberg game, as well has Thimbleweed Park. 

bookmark
plus icon
share episode

We spoke with Adam Dolin, narrative designer for the new God of War game, about how he got his start in the video game industry as well as his work on the game. There are minor spoilers for God of War in this episode.

bookmark
plus icon
share episode

On today's episode we spoke with Star Stable Community Manager Stacy Place about her journey into the industry and the unique challenges presented by being a community manager for a game aimed at children. 

Stacy Place on Twitter: @onedizzypenguinStar Stable:https://www.starstable.com/en/

Arcadology

bookmark
plus icon
share episode
Arcadology: Video Game History and Design - ARC 9: How did Nintendo End Up with Tetris?

ARC 9: How did Nintendo End Up with Tetris?

Arcadology: Video Game History and Design

play

09/05/18 • 7 min

In the late 1980s, Tetris for the Game Boy ended up taking the world by storm. But how did Nintendo end up with the licensing for the Russian game? In this short episode I go over a brief history of the licensing, and legal battles surrounding Tetris.

bookmark
plus icon
share episode

In this episode we spoke with industry veteran David Fox about his time at LucasFilm Games, his exploration of immersive entertainment, and his reunion working with the old LucasArts crew on Thimbleweed Park. This will be a two part episode, with the first part focusing on the early days of the point and click adventure game genre.

 

bookmark
plus icon
share episode

Moral Panics. Often they are the result of a rage against something that is misunderstood, frequently perpetuated by those that would stand to make a profit. In this episode we speak with Phil the Conquistadork about moral panics and specifically, the Satanic Panic of the 1980s

bookmark
plus icon
share episode

Show more best episodes

Toggle view more icon

FAQ

What is the most popular episode on Arcadology: Video Game History and Design?

The episode title 'ARC 10: The History of Super Mario Bros. 2' is the most popular.

Comments