
SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation tools
10/13/20 • 27 min
Stepping into the spotlight Kathryn Hicks, AR/VR Designer at the Danse shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, Tall Tales of the Aerona Temple.
Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on Mend, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner.
Plus Kathryn shares her recommendations for open source 3D tools that emerging designers and artists should explore as they dive into immersive asset creation.
We have fun talking about her fascination with the classic horror genre and sasquatch.
- Follow Kathryn on Twitter @gokatcreate
- Follow her latest VR project @MendTheGame
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
================================
FEATURED LINKS
- Meet the 2019 Oculus Launch Pad Scholarship Recipients - Oculus Blog
- Oculus Start Developer Program
- Quill - VR illustration and animation
================================
OPEN SOURCE ART TOOLS
- Blender - 3D modeling and animation
- Medium - 3D modeling by Adobe
- Gimp - image editor
- Krita - painting and illustration
- Fire Alpaca - painting
- Scribus - desktop publishing
- Inkscape - vector graphics editor
- DJV - video player
================================
TUTORIALS
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
KATHRYN'S QUARANTINE PLAYLIST
================================
#sponsoredpost
Stepping into the spotlight Kathryn Hicks, AR/VR Designer at the Danse shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, Tall Tales of the Aerona Temple.
Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on Mend, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner.
Plus Kathryn shares her recommendations for open source 3D tools that emerging designers and artists should explore as they dive into immersive asset creation.
We have fun talking about her fascination with the classic horror genre and sasquatch.
- Follow Kathryn on Twitter @gokatcreate
- Follow her latest VR project @MendTheGame
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
================================
FEATURED LINKS
- Meet the 2019 Oculus Launch Pad Scholarship Recipients - Oculus Blog
- Oculus Start Developer Program
- Quill - VR illustration and animation
================================
OPEN SOURCE ART TOOLS
- Blender - 3D modeling and animation
- Medium - 3D modeling by Adobe
- Gimp - image editor
- Krita - painting and illustration
- Fire Alpaca - painting
- Scribus - desktop publishing
- Inkscape - vector graphics editor
- DJV - video player
================================
TUTORIALS
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
KATHRYN'S QUARANTINE PLAYLIST
================================
#sponsoredpost
Previous Episode

SPOTLIGHT: Clorama Dorvilias, Product Manager at Oculus on new product releases and achieving success in VR
Stepping into the spotlight Clorama Dorvilias, Product Manager at Oculus shares her first ah-ha moment in VR, her previous experience building VR training solutions to reduce bias in education, new Oculus product releases, tips for aspiring VR product managers and her quarantine playlist. Happy installing!
- Follow Clorama on Twitter @CreativeClo
- Subscribe to Clorama's YouTube Channel
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
================================
FEATURED LINKS
- Facebook Connect September 16th
- Oculus introduces new ways to play together - Oculus Blog
- Teacher's Lens by Debias VR - Oculus Store
- Meet the 2017 Oculus Launch Pad Scholarship Recipients - Oculus Blog
- Oculus Start Developer Program
================================
TUTORIALS
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
READING LIST
- Cracking the PM Interview - Gayle Laackmann McDowell and Jackie Bavaro
- Decode and Conquer - Lewis C. Lin
================================
QUARANTINE PLAYLIST
================================
Next Episode

SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store
Stepping into the spotlight is Richard Duck, Store Operations Manager at Oculus.
On this episode of Zero to Start Richard talks about how his team helps guide developers as they prepare for publishing their titles on the Oculus Store.
Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work.
We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history of games can help inspire creators as they develop experiences for the radical new era of spatial computing.
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
================================
FEATURED LINKS
- VIDEO: Facebook: Game Developers Showcase / Best Practices for Launching Games on Oculus - YouTube
- VIDEO: Facebook Connect - Introducing the Oculus Developer Hub - YouTube
- Oculus Developer Hub Update 1.1 - Oculus Blog
- Oculus Start Developer Program
================================
TUTORIALS
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
RICHARD'S QUARANTINE PLAYLIST
================================
If you like this episode you’ll love

The Torch: The Great Courses Podcast

ITSPmagazine Podcasts

CodeWinds - Leading edge web developer news and training | javascript / React.js / Node.js / HTML5 / web development - Jeff Barczewski

Research in Action | A podcast for faculty & higher education professionals on research design, methods, productivity & more

How to be a Minimalist
Episode Comments
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/zero-to-start-podcast-vr-development-for-beginners-41647/spotlight-kathryn-hicks-arvr-designer-on-new-work-and-inspiration-open-9285419"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to spotlight: kathryn hicks ar/vr designer on new work and inspiration, open source creation tools on goodpods" style="width: 225px" /> </a>
Copy