
SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive tech
11/16/20 • 25 min
Stepping into the spotlight is Jasmine Roberts, an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, Lines of Play, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API.
Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list.
On this episode of Zero to Start Jasmine shares her insights about developing with the latest AR APIs, a mini-dive into SLAM (simultaneous localization and mapping), what she wished she knew when she started in the industry and tools beginners should explore as they start their journey.
Plus Jasmine's quarantine playlist and more!
Thanks for listening and happy installing!
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
- Follow Jasmine Roberts @ladykillmonger
================================
FEATURED LINKS
- Lines of Play - Google Play
- Google Creative Lab launches Lines of Play - An Open-Source Experiment To Showcase ARCores's Depth API - Forbes
- Waves of Grace, Gabo Arora + Chris Milk - Within
- Oculus Start Developer Program
================================
TUTORIALS
- Quick VR prototypes - Josh Carpenter, Mozilla Blog
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
JASMINE'S QUARANTINE PLAYLIST
================================
Stepping into the spotlight is Jasmine Roberts, an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, Lines of Play, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API.
Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list.
On this episode of Zero to Start Jasmine shares her insights about developing with the latest AR APIs, a mini-dive into SLAM (simultaneous localization and mapping), what she wished she knew when she started in the industry and tools beginners should explore as they start their journey.
Plus Jasmine's quarantine playlist and more!
Thanks for listening and happy installing!
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
- Follow Jasmine Roberts @ladykillmonger
================================
FEATURED LINKS
- Lines of Play - Google Play
- Google Creative Lab launches Lines of Play - An Open-Source Experiment To Showcase ARCores's Depth API - Forbes
- Waves of Grace, Gabo Arora + Chris Milk - Within
- Oculus Start Developer Program
================================
TUTORIALS
- Quick VR prototypes - Josh Carpenter, Mozilla Blog
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
JASMINE'S QUARANTINE PLAYLIST
================================
Previous Episode

SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store
Stepping into the spotlight is Richard Duck, Store Operations Manager at Oculus.
On this episode of Zero to Start Richard talks about how his team helps guide developers as they prepare for publishing their titles on the Oculus Store.
Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work.
We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history of games can help inspire creators as they develop experiences for the radical new era of spatial computing.
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
================================
FEATURED LINKS
- VIDEO: Facebook: Game Developers Showcase / Best Practices for Launching Games on Oculus - YouTube
- VIDEO: Facebook Connect - Introducing the Oculus Developer Hub - YouTube
- Oculus Developer Hub Update 1.1 - Oculus Blog
- Oculus Start Developer Program
================================
TUTORIALS
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
RICHARD'S QUARANTINE PLAYLIST
================================
Next Episode

SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO
Stepping into the spotlight is Lauren Frazier, Cofounder and CTO at Ramen VR, a Y Combinator VR game studio and makers of the award-winning Conjure Strike.
On our 6th podcast episode Lauren fills us in on Ramen VR’s upcoming game, Zenith, a cross-platform massive multiplayer for VR funded in part by Oculus. She shares how Y Combinator prepared Ramen VR for the business world, Kickstarter tips for success and how she risked a stable career in iOS mobile development for VR gaming, with a little help from Oculus Launch Pad.
Plus Lauren's quarantine playlist and more!
Thanks for listening and happy installing!
- Share, like and subscribe to Zero to Start on your favorite podcast platform.
- Follow Zenith @ZenithMMO
================================
FEATURED LINKS
- Ramen VR
- Zenith on Discord
- Zenith Alpha Sneak Peek Trailer
- Zenith Kickstarter - funded in 4 hours!
- Conjure Strike - Oculus Store
- FMOD - Adaptive audio solution for games
- Oculus Start Developer Program
================================
TUTORIALS
- Design, Develop, and Deploy for VR - Unity Learn
- Unity Roll-a-Ball Tutorial - updated for 2020!
================================
LAUREN'S QUARANTINE PLAYLIST
================================
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