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Goodpods has curated a list of the 10 best What Just Happened episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to What Just Happened for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite What Just Happened episode by adding your comments to the episode page.

Retail Innovation Takes Center Stage at Coach under Giovanni Zaccariello's Leadership
What Just Happened
11/17/23 • 21 min
In an era where digitalization and sustainability are reshaping the retail landscape, Giovanni Zaccariello , SVP of Global Visual Experience at Coach, offers a fresh perspective on retail innovation. With the post-pandemic world demanding more engaging and responsible brand experiences, Coach's strategy stands out. A recent study by McKinsey highlights the increasing importance of digital and sustainable practices in retail, affirming Coach's forward-thinking approach.
So how does Coach's fusion of digital innovation, sustainability, and localized initiatives transform the shopping experience?
The latest episode of "What Just Happened" features host Christine Russo in conversation with Giovanni Zaccariello, exploring Coach's retail innovation strategies. They discuss the evolution of Coach's retail strategy, focusing on immersive, sustainable, and localized brand experiences.
The discussion covers:
- The importance of catering to local tastes and cultures in retail activations, especially in diverse markets like North America, China, and Japan.
- The introduction of Coachtopia, a sub-brand focusing on circular design principles, underscores Coach's commitment to sustainable practices.
- The seamless integration of online and offline experiences, particularly in China, where live streaming and technology play a crucial role.
Giovanni Zaccariello, with over 12 years at Coach, has spearheaded several innovative projects. An Italian native with a branding background from Oxford, he has a rich global perspective. His journey from managing Visual Merchandising (VM) in Asia-Pacific to his current global role reflects a deep understanding of the evolving retail landscape.

The Metaverse is a Brand’s "Betterverse"
What Just Happened
06/30/22 • 41 min
Justin Hochberg, CEO and Co-Founder of Virtual Brand Group, sums up his company’s mission in one easy sentence, “We put you in the Metaverse.” Hochberg joined Christine Russo to explain how Virtual Brand Group harnesses the power of web 3.0 for I.P. by creating consumer experiences to socialize, shop, make friends, and develop products in the virtual and physical world simultaneously.
Hochberg believes that the term Metaverse should not be synonymous with confusing. If Hochberg gets his way, people could soon think of the Metaverse as synonymous with a different word: opportunity.
“If you are a brand of any nature, from entertainment to sports, you now thought you had your business organized,” Hochberg said. “You were in E-comm, and you were in retail, and you did events at South by Southwest, and maybe you had a catalog, and you did social, and maybe if you were really advanced, you did live streaming. Today you wake up, and you’re like, wow, we thought we were an omnipresent brand, and all of a sudden, we are not because we are missing out on hundreds and hundreds of millions of consumers that are spending hundreds of hours a month on platforms like Roblox, Sandblox. Decentraland, etc.”
Virtual Brand Group brings companies into this brand-new world of the Metaverse. “We operate their businesses in the Metaverse,” Hochberg said. “We take all the operational risk by becoming a licensee of them and then building out their presence in first Roblox, or Sandbox. Then we operate a proprietary set of technology that allows us to create the assets once, and then spin them into any way we possibly can.”
One question remains whether the Metaverse will become an open or walled platform. Now, it appears as if there is room for both options. “The Metaverse is a series of technologies that people are using to build various experiences with different economic models,” Hochberg said. But while the opportunity door is open, brands should explore those options.

Video SEO is Gaining Importance, One Company is Disrupting How to Collect and Distribute Consumer Videos
What Just Happened
06/23/22 • 21 min
SEO is a process in which a website is primed for direct traffic from search engines. SEO video is expected to grow in popularity and trend this year. Christine Russo chats with Bernadette Butler, CEO, and Founder of StoryTap. StoryTap is an intuitive system to collect and produce consumer videos on a vast scale. Butler’s background is in marketing, and she knows that the power of selling relies on good storytelling, “stories sell,” said Butler, StoryTap, “focuses on the actual video story, that’s gotta be at the heart [of our work].”
StoryTap works in many different verticals, including services, universities, retail, and nonprofits. StoryTap obtains review videos for services, experiences, or products. The platform allows consumers to create a narrative about their experience with the product or service.
The technology takes it a step further and matches reviews with like consumers. For example, the reviews reach the audience browsing the site on geography, age, gender, etc. The motivation for this strategy, consumers are more swayed by reviews from people they identify with. The technology helps segment reviews and deliver persuasive videos.
To obtain customer videos with impact, StoryTap focuses on the review prompt. It’s challenging to engage a consumer who will go on to tell an authentic story. “We invest a lot in the ask,” said Butler.
Leveraging this customization, StoryTap has found success. The company creates a welcoming space for people to provide feedback. Not everyone is comfortable typing a review, but more people can speak through review and experience. Videos also have the advantage of being layered. Body language, facial expressions, and inflection provide additional context.
According to Search Journal Engine, more than 500 hours of videos are uploaded every minute on YouTube, so making impactful SEO videos is quite a challenge. The StoryTap platform also provides fresh insights to its clients’ marketing teams. Butler talked about working with Enfamil. During this campaign, the team expected to gather videos from mothers. They did get videos from mothers and got a surprising number of reviews from adopted parents, grandparents, and fathers. These admissions helped the team pivot messaging to these specific groups. Butler’s company is in the business of user-generated content, reviews, feedback loop, and authenticity, all married into video. “In the business of emotion - you see what you don’t get from the text in the video,” said Butler.

The Future of eCcommerce Platforms in the Gaming Ecosystem
What Just Happened
06/16/22 • 33 min
The function of e-commerce has been a vital source of selling on online platforms for decades now. The nature of the large scale selling component allows various types of companies to reach and sell to their customers. In the gaming ecosystem, not only has that been the norm, but its future is bright as new innovation is changing g-commerce.
On the latest episode of “What Just Happened?” host Christine Russo sat down and talked about the subject with Jonathan Attias, the CEO and co-founder Sayollo — a g-commerce platform strictly for mobile gaming. The company partners with gaming companies and assists them in incorporating their platform into these games. Attias said that his company is not a marketplace, and instead a tool that can be used to assist commerce goals.
“We are providing them an opportunity, first of all, to integrate us by their own commerce platform ... and on the other hand we are providing them the opportunity to integrate, and build all their systems based on us,” said Attias.
With mobile gaming systems operating as social platforms, finding customers is not a hard feat. Attias stated that this is where commerce opportunity presents itself because this is also where they can make the biggest impact; essentially knowing where to locate their customers.
“We are seeing the gaming opportunity as the next biggest social platform for people having and spending their time. Based on that, we are in a place that we have a commerce platform inside the gaming system that providing us to become [something] like a social commerce,” said Attias. “We providing them the opportunity to sell their inventory inside the place where people are.”
He stated that the younger generation is spending more time on social media websites and mobile games, as opposed to news sites. But mobile gaming in particular is where users are spending a lot of time, which is where they aim to find them.
“Gen-Z are spending their time in mobile games. That's exactly where we are and that's exactly what we’re providing them by having this platform,” said Attias.
What Sayollo aims at offering is revamping the way commerce functions in mobile games. Rather than the user, or gamer in this case, going to another site to buy, they will be able to stay within the game and make purchases.
In essence, the commerce website is built into the development of the game, and every “interaction and transaction stays within the game,” added Russo.

AI is Driving Market Personalization
What Just Happened
05/05/22 • 23 min
When Gary Hawkings first started his career in retail, he didn’t know exactly where the road might take him. Rightfully, he has carved his own path and now sits down with host Christine Russo as the founder and CEO of CART, the Center of Advancing Retail and Technology to discuss CART’s purpose and the driving factors of change in the industry.
While Hawkings and CART specializes in CPG and grocery, its far more than that. Born about 10 years prior, CART was founded to have an influential and helpful hand on the technology driven changes in the market and industry.
“[I] saw that a lot of retailers really needed help in understanding and discovering what new tech, what new innovation is out there and understanding the implications of a lot of this new technology,” spoke Hawkings on creating CART.
He said, “Technology is triggering...this new competitive battleground,” which is driving changes across the industry. With technology changing everything from supply chain operations to in-store functions, Hawkings noticed that, “It’s the digitalization of the retail industry that is powering such transformation, such disruption.”
New AI research can build a profile of each shopper and compile all the information gathered to “strategically drive what specific promotions, not only what products but what pricepoints, or discounts, need to be provided to each individual customer to grow lifetime value, grow engagement,” explained Hawkings.
In traditional discount schemes, the brands take on retail marketing, “but as retailers...have become very cognizant of all their customer data, customer behavior and what’s happening” retailers have learned the power of individual marketing schemes to draw customers in.
As Hawkings stated, “Different markets in Europe are ahead of the U.S. right now,” in terms of computervision, however, what’s to come is certainly on the edge of the horizon.

04/25/23 • 17 min
With the collapse of the FTX exchange and one of its founders, the concerns surrounding the regulation of cryptocurrency have overtaken talks about its security. Currently, cryptocurrency is “regulated,” but the lack of uniformity in its regulation has left much to be desired about its safety, particularly for consumers. But self-regulation may be a solution to the future of regulating cryptocurrency.
What is self-regulation? And how would it work in a world with enforced regulation?
Crypto expert Gabby Kusz, CEO of Global Digital Asset and Cryptocurrency Association, elaborated on the regulation concerns of cryptocurrency with host Christine Russo in the latest edition of “What Just Happened?” The two further explored the concept of self-regulation and what it can mean for consumers, along with the safety measures it can introduce to the world of cryptocurrency exchanges.
FTX’s crash sent the crypto world into a tailspin when its founder defrauded investors and consumers out of billions of dollars. Re-emerging from the whole debacle were new calls for regulation, and the growing interest in self-regulation — a concept that could temporarily (or permanently) and potentially address cryptocurrency security, until a foolproof regulation is implemented.
“With self-regulation, it's not in place of, or as a substitute for — it’s a complement to that. Neither the industry or regulators or government are really able to do this on their own right now, and we can try to wait for 10 or 15 years until people build capacity, laws change, institutions are fully formed, or we can recognize that there's really a need today to start to take action ...” said Kusz.
Russo and Kusz also further talked about the ...
1. Outlook on the growing sense of urgency for self-regulation and the responsibility for doing so
2. Failure of FTX and how it crashed
3. Measures companies can take to ensure they reach all aspects of consumer needs in regulating
“If your end goal is to have products and services that are made for everyone and raise everyone up, then you have to begin with a framework that has that intentionally built in and that allows firms that are more diverse, better, more resilient, more globally competitive to thrive, and then ultimately consumers, the general public, the economy, and society win,” said Kusz.
Gabby Kusz is the CEO of Global Digital Asset and Cryptocurrency Association. She has over 17 years of financial industry experience. Kusz is also a Leader on the Chicago Council on Global Affairs and a Network Leader for Prince Sultan University. She is an alumna of Georgetown University.

EY-Shopify Global Alliance with Warren Tomlin
What Just Happened
05/23/23 • 19 min
On this episode of the What Just Happened? podcast, host Christine Russo speaks with Warren Tomlin, Managing Partner at EY, on the new alliance his company just made with Shopify. It might seem strange for a company like EY to team with Shopify, but Warren makes a case for it. “It’s not about how it looks, it’s about how it works,” said Tomlin, referring to the fact that even if looks strange to some, this alliance is meant to help businesses’ e-commerce and sales, which is what matters most at the end of the day.
“It’s not about doing things differently in 2023, it’s about doing different things,” explained Tomlin. “How do you do things with your brand that you couldn’t have had or didn’t have permission to do even a decade ago?” He identified specific consumer behaviors and the way consumers engage with certain online stores, noting that other companies have not been catching up.
“Consumers, whether you’re B2B, B2C, or even in education, people don’t judge your brand, your organization, and the experiences they have there by your peer group necessarily, right? They compare the retail banking experience to the Apple Store, right? They compare your mobile app to Spotify or the airline that they check into,” said Tomlin. “And so, the consulting firms, yes, we’ve made a pivot to brand, but in reality, we’ve always worked with those brands often in the back office.” The EY-Shopify Alliance is then expected to help businesses stay up to date with online commerce standards which consumers have already become accustomed to and enjoy using.
Key Points:
-EY has teamed up with Shopify to emphasize branding for businesses
-Online commerce needs to stay up to date with consumer expectations
-The EY-Shopify Alliance will help businesses succeed in e-commerce

Some Shifts in the Retail Supply Chain are Temporary, While Other Changes are Here to Stay
What Just Happened
11/21/23 • 14 min
The current landscape of the retail supply chain has been in turmoil in recent years, with unexpected and disruptive challenges like the Suez and Panama Canal incidents, alongside the ongoing digitization struggles. Now this volatile environment turns up critical questions about the resilience and adaptability of supply chains given unanticipated disruptions. With retail supply chain management at a pivotal stage, understanding the evolving dynamics and future directions of this sector is priority.
As the world continues to navigate an era marked by disruption and rapid change, how are retail supply chains adapting, and what strategies are proving most effective in navigating these turbulent waters?
On a new segment of “Fad, Trend, and Strategy” on the "What Just Happened” podcast, host Christine Russo talked with David Marcotte from Kantar and James Tenser of VSN Media and BrainTrust commentator at RetailWire. The three of them discussed the trajectory of the retail supply chain. They further detailed what areas of the shift fell into fad, trend, or strategy. The episode also explored the complex nature of the retail supply chain's disruptions, exploring the changes in coastal exports in the U.S., the ongoing challenges with digitization, and the impact of sustainability regulations on the industry.
Their conversation covered more on supply chain disruptions and they also:
- Examined the recent shift in U.S. export routes and its impact on logistics.
- Discussed some of the challenges and failures in implementing digital solutions.
- Explored upcoming apparel sustainability regulations and their impact on the industry.
David Marcotte is the SVP at Kantar Retail and the SVP of Operations and Strategic Advisory Services, Americas, for Kantar Consulting. Marcotte has expertise in cross-industry, cross-border, and tech-related aspects of retail. Additionally, he has an extensive background in the dynamics of supply chain management. James Tenser is the President of VSN Media and a seasoned BrainTrust commentator at RetailWire. Tenser has in-depth insights into retail strategies and trends.
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FAQ
How many episodes does What Just Happened have?
What Just Happened currently has 28 episodes available.
What topics does What Just Happened cover?
The podcast is about Podcasts and Business.
What is the most popular episode on What Just Happened?
The episode title 'The Metaverse is a Brand’s "Betterverse"' is the most popular.
What is the average episode length on What Just Happened?
The average episode length on What Just Happened is 23 minutes.
How often are episodes of What Just Happened released?
Episodes of What Just Happened are typically released every 12 days, 22 hours.
When was the first episode of What Just Happened?
The first episode of What Just Happened was released on Apr 21, 2022.
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