
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
Sam Lytle
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The Next Year Will Be BIG
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
09/01/22 • 15 min
It's been 1 year since Beyond CAD was launched in early access. Since then a lot of great things have happened (including Beyond Typicals!). The next year will be even greater.

Civil Engineering, Academia and Visualization with Cody Pennetti
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
11/17/20 • 33 min
Today’s special guest is Dr. Cody Pennetti, a professional engineer, university-level instructor, and researcher. Cody and Sam have similar stories about how they got into the visualization industry, with both of them being somewhat influenced by their brothers’ work in the animation and gaming industries, respectively.
Cody received his Bachelor’s degree from the University of Virginia and had an opportunity for an internship doing site civil design work, which included a variety of projects, from retail and residential buildings to pipeline and infrastructure work. After going down that track for a while, he earned his Master's degree in Systems Engineering, focusing on infrastructure design and management. After spending 18 months working on a textbook widely used by universities across the country, called The Land Development Handbook, he got inspired and returned to school to pursue his PhD and do research work.
He got involved in the visualization industry by using a basic workflow that included AutoCAD and Sketchup, but later transitioned to 3DS Max due to better and more realistic results. However, as Cody says, even though we can get much better results now than we did in the past, the civil engineering industry still has a lot of work to do when it comes to visualization.
Sam and Cody talk about what they hope for the future of 3D Visualization, which involves having one software program that will allow us to create the model of a project for all disciplines of the field, as well as why Dr. Penneti does not let go of being a practicing engineer and focus entirely on his university lectures.
Resources Mentioned
Cody Pennetti - LinkedIn / [email protected]
The Land Development Handbook - McGraw Hill
University of Virginia - UVA
Beyond CAD - Website / Vision Weekly Update / Video Updates
Sam Lytle - LinkedIn / [email protected]
Subscribe to the podcast - iTunes / Spotify / Google Podcasts

Taking Construction Phasing Animations to the Next Level with Kristian Jenkins of Shift Media
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
04/13/21 • 32 min
In this episode I talk to Kristian Jenkins of Shift Media about his work with Construction Phasing Animations and how he's able to take them to the next level with a structured workflow.

Why Digital Twins are the Technology of the Future with Stephen Walz, Digital Design Lead of HDR
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
02/09/21 • 34 min
In this episode Stephen Walz, Digital Design Lead of HDR, brings decades of experience to a discussion on BIM, Digital Twins and the future of 3D Visualization.

Visualization in the Mining Industry with Olga Krelin
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
09/01/20 • 51 min
Photo rendering, 3D models, and interactive visualization are some of the many ways we can make civil engineering look good, from an architectural design to a brand new infrastructure project. However, today’s guest goes beyond the common uses of these tools and applies illustrations and graphics to the Mining Industry.
Olga Krelin is a graphic, industrial, and information designer at Mining Illustrated, a Vancouver-based company that strongly believes in strategic visual content as a crucial part of every enterprise in the mining industry, both the ones focused on steel and gold, as well as those focused on more battery-related metals, such as nickel and lithium.
As a graphic designer by education, Olga started out with her design studio, Olga Krelin Design Associates, doing general branding and design services. However, one day she was requested to do a branding project for a mining company. What looked like to be something truly common, given that the project involved the usual design services, she, instead, kept receiving more and more projects requested by mining companies. When she least expected, the mining sector represented 90% of all the services of her design studio. Facing this significant information, she decided to niche down and focus on the mining industry, eventually coming up with Mining Illustrated.
This interview dives deeper into the details of how she got into the mining industry as a graphic designer, what her workflow looks like, from softwares to the different files she receives from clients, how she was able to reach and convert international clients from all parts of the globe, and what she thinks about the future of the mining industry, given the popularity of battery-related metals.
Resources Mentioned
Olga Krelin - LinkedIn / Twitter (@illustrate_ore) / Instagram (@olga.krelin) /
Mining Illustrated - Website / Contact
Olga Krelin Design Associates - Website
Sam Lytle - LinkedIn / [email protected]

Beyond CAD Vision Might Not Be for You
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
08/23/21 • 19 min
In this episode Sam discusses the genesis of Vision and where it is pending launch next week. He also discusses misconceptions about what the software is and who it is for.
Learn more at http://www.beyondcadvision.com

Beyond CAD V1.2 and Beyond Typicals are Now Available
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
02/01/22 • 14 min
In this episode I discuss the public launch of Beyond CAD V1.2 and the launch of Beyond Typicals and how we will make them even more accessible in 2022.

Obsessing over Textures to Make Beyond Typicals 2 Incredible
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
08/17/22 • 6 min
Learn more at https://www.beyondware.com/bt2

The Future of GPU/Pixel Streaming with Sam Lytle and Quintin Anderson of Eagle 3D Streaming
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
04/25/22 • 28 min
In this episode, Sam talks with Quintin Anderson of Eagle 3D streaming about how streaming technology is under testing and development with Beyond CAD and Beyond Typicals and how it may change the industry of 3D visualization software.

5 Improvements that are Taking Beyond Typicals and Beyond CAD to the Next Level
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!
03/21/22 • 12 min
Read the blog post here:
https://beyondcad.com/elementor-3166/
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FAQ
How many episodes does We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! have?
We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! currently has 95 episodes available.
What topics does We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! cover?
The podcast is about Architecture, Design, Saas, Podcasts, Technology, Business, Engineering and Government.
What is the most popular episode on We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!?
The episode title 'The Value of Positive Project Perception' is the most popular.
What is the average episode length on We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!?
The average episode length on We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! is 31 minutes.
How often are episodes of We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! released?
Episodes of We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! are typically released every 7 days.
When was the first episode of We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More!?
The first episode of We Make Civil Engineering Look Good | Working to Make Transportation and other Civil Engineer Projects Better through Outreach, 3D Visualization and More! was released on Mar 2, 2020.
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