
#14 - Celine Tricart: The differences between creating VR experiences or VR games and what is important for a female audience
07/16/24 • 37 min
Celine Tricart is been creating and producing in VR for many years; together with her co-founder Marie Blondiaux she started we are coven. Her VR experiences like „The Key“ or „Fight Back“ were invited to many festivals around the globe. Now she dives into the world of gaming with the VR game „Masters of Light“. VR Women talks with her about the different aspects of creating an experience or a game. Celine shares her insights to what is important when creating for a certain audience like women and how to create engagement and a feeling of awe for an audience. Find out more at https://wearecoven.com/
Find out more at: https://www.vr-women.com
Celine Tricart is been creating and producing in VR for many years; together with her co-founder Marie Blondiaux she started we are coven. Her VR experiences like „The Key“ or „Fight Back“ were invited to many festivals around the globe. Now she dives into the world of gaming with the VR game „Masters of Light“. VR Women talks with her about the different aspects of creating an experience or a game. Celine shares her insights to what is important when creating for a certain audience like women and how to create engagement and a feeling of awe for an audience. Find out more at https://wearecoven.com/
Find out more at: https://www.vr-women.com
Previous Episode

#13 - Jacki Morie - On meaningful VR experiences and the question if women are predestined for Virtual Reality
Dr. Jacquelyn Ford Morie - or as the VR community also knows her - Jacki Morie is one of THE pioneers in VR. For three decades she has been creating and researching in the field of Virtual Reality focusing on meaningful personal experiences. At www.morie.org you can find out more about the vast amount of influence Jacki had and still has on the community of VR - be it her thesis on „Meaning and Emplacement in Expressive Immersive Virtual Environments“ or her involvement with NASA.
VR Women talks with her about how her work, her findings and approaches over the years have changed and why she believes VR is a wonderful fitting medium for women. Get inspired by Jacki who was presented with the AIXR Accenture Lifetime Achievement Award in December 2022.
Find out more at: https://www.vr-women.com
Next Episode

#15 - Lara Rohde on creating a safe space in VR to explore the topic of menstruation for a younger audience
Lara Rohde recently graduated with the VR project "Planet Puberty Menstruation" which aims at a younger audience (6 - 20 years). It just won the XR Science Award 2024. In episode 15 we talk about the challenges and advantages VR presents to the audience when creating a world around a topic like menstruation. Especially when it provokes shame in other mediums easily among an audience.
Not in VR - as here we find a safe space.
Find out more at: https://www.vr-women.com
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