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Virtual Play - Episode 78:  Andromeda and the Fate Space Toolkit

Episode 78: Andromeda and the Fate Space Toolkit

04/03/16 • 34 min

Virtual Play

Lots of changes here at Virtual Play! Bill and I are going to be trying shorter shows with greater frequency. Thanks to a household move, we are a lot closer now so we'll give it our best shot. Today's show is about a Fate based game Bill is working on called Andromeda, as well as an upcoming project he will be working on for Evil Hat, the Fate Space toolkit! The show clocks in at 35 minutes or so. We hope you enjoy it!Mel

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Lots of changes here at Virtual Play! Bill and I are going to be trying shorter shows with greater frequency. Thanks to a household move, we are a lot closer now so we'll give it our best shot. Today's show is about a Fate based game Bill is working on called Andromeda, as well as an upcoming project he will be working on for Evil Hat, the Fate Space toolkit! The show clocks in at 35 minutes or so. We hope you enjoy it!Mel

Previous Episode

undefined - Episode 77:  Games from Gencon

Episode 77: Games from Gencon

Welcome back to Virtual Play! In this episode Bill and I talk about some GM techniques using Torchbearer and Night's Black Agents for excerpts. The games are a handful of games we played or ran at Gencon--I should say that either Bill ran or I played, since he ran a lot of games but I only played! The episode runs a little long at approximately 75 minutes, and we are barely scratching the surface of Gencon games. So we'll get back to more Gencon games in future episodes, just as we have to get back to the backlog of games from Origins and Dexcon. Enjoy the show!Mel

Next Episode

undefined - Episode 79:  GM advice with D&D 5th Edition excerpts

Episode 79: GM advice with D&D 5th Edition excerpts

Bill wanted to call this episode "Mel And Bill fix Dungeons & Dragons 5th Edition," but I think the game mastering advice we talk about in the show applies to any game. There is nothing D&D specific about the ideas we discuss. The excerpts are from D&D but they could easily have been from many other games. We talk about ways we think games are more fun: getting to play faster; paying attention to player flags for the things players want to see in the game; using hooks that matter; making failure matter; and making characters awesome--among other topics. The show runs just under 60 minutes. Let me know what you think!Mel

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