
Episode 37: Pacing in Games
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03/04/15 • -1 min
Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media.
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Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media.
Thanks for listening!
Previous Episode

Episode 36: Iron Kingdoms GM Jam
David S. and Susan, who each have Iron Kingdoms RPG campaigns going at the moment, convene to discuss the ins and outs of prepping and running in this system and setting.
Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media.
Thanks for listening!
Next Episode

Episode 38: Campaign Pacing and Narrative Structure
This week, Dave and Susan continue their discussion of pacing, applying it to campaign structures overall. Also, the weirdest Campaign Pipedream segment to date.
Remember to click on the Speakpipe link on the lower-right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes! And be sure to check out our Twitter feed and Google Plus group if you want to keep up via social media.
Thanks for listening!
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