Why are breaks important in a real-time game? Do players need an inventory? Ananda, Charlie, and Trevor go off the rails in Unrailed!
09/25/24 • 23 min
Generate a badge
Get a badge for your website that links back to this episode
Select type & size
<a href="https://goodpods.com/podcasts/the-tabletop-takeaway-a-board-game-design-podcast-557997/47-unrailed-74867635"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to 47. unrailed! on goodpods" style="width: 225px" /> </a>
Copy