Log in

goodpods headphones icon

To access all our features

Open the Goodpods app
Close icon
The Podcast for Social Research - Practical Criticism No. 65—Dark Side of the Moon

Practical Criticism No. 65—Dark Side of the Moon

11/22/22 • 134 min

The Podcast for Social Research

In episode 65 of the Podcast for Social Research's "Practical Criticism" series, the game has changed. For a special live recording of the final episode of 2022, everyone knew in advance that the sonic object would be Pink Floyd's landmark concept album—and favorite laser light show accompaniment—Dark Side of the Moon . A gathering of dedicated listeners joined Rebecca and Ajay "in studio" for an immersive collective listening experience to this classic of prog rock on vintage vinyl. And the surprises spun out from there, beginning with a musicological breakdown of borrowed sounds, followed by a detour through Franz Schubert’s Winterreise song cycle (with insights from Adorno on poetry and escape), thoughts about the concepts at work in concept albums, plagal cadences and passacaglia, receptiveness to the sounds of ordinary life, the reverb of history, the history of lasers, and much more.

This podcast includes the whole of the approximately 45-minute album, so if you’re short on time, hop off at minute 5:56 and tune back in for the conversation that picks up again at minute 49:05. If you’re in it for the complete experience, this is one to listen to with headphones on!

plus icon
bookmark

In episode 65 of the Podcast for Social Research's "Practical Criticism" series, the game has changed. For a special live recording of the final episode of 2022, everyone knew in advance that the sonic object would be Pink Floyd's landmark concept album—and favorite laser light show accompaniment—Dark Side of the Moon . A gathering of dedicated listeners joined Rebecca and Ajay "in studio" for an immersive collective listening experience to this classic of prog rock on vintage vinyl. And the surprises spun out from there, beginning with a musicological breakdown of borrowed sounds, followed by a detour through Franz Schubert’s Winterreise song cycle (with insights from Adorno on poetry and escape), thoughts about the concepts at work in concept albums, plagal cadences and passacaglia, receptiveness to the sounds of ordinary life, the reverb of history, the history of lasers, and much more.

This podcast includes the whole of the approximately 45-minute album, so if you’re short on time, hop off at minute 5:56 and tune back in for the conversation that picks up again at minute 49:05. If you’re in it for the complete experience, this is one to listen to with headphones on!

Previous Episode

undefined - Faculty Spotlight: Paige Sweet

Faculty Spotlight: Paige Sweet

For the second installment of Faculty Spotlight, hosts Mark DeLucas and Lauren K. Wolfe sit down with faculty Paige Sweet—writer, writing consultant, literary theorist, and practicing psychoanalyst—for a wide-ranging conversation about the many eclectic aspects of her work, including the unconventional classroom and how it transforms pedagogical practice; what constitutes literary “theft” (from Kathy Acker’s Don Quixote to everyone’s Emily Dickinson); the self in autotheory and what it means to theorize “from the skin”; the risky business of writing; how politics enter the psychoanalytic clinic; and thinking with queer-of-color performance theorist José Muñoz. If you enjoyed the podcast, keep an eye out for Paige’s upcoming BISR course on Autofiction in February.

Next Episode

undefined - (Pop) Cultural Marxism, Episode 3: Elden Ring: Endless Purgatorio

(Pop) Cultural Marxism, Episode 3: Elden Ring: Endless Purgatorio

In episode three of (Pop) Cultural Marxism, Ajay and Isi welcome fellow faculty and videogame connoisseur Joseph Earl Thomas to talk about Elden Ring, the acclaimed 2022 RPG videogame, directed and created by Hidetaka Miyazaki and Japan's FromSoftware studio (alongside some "worldbuilding" by Game of Thrones writer George R.R. Martin.) After a few preliminaries (a revisit to Andor and discussions of the recent Sight and Sound "best movies" poll, Pokemon, Xenoblade Chronicles 3 as communist allegory, and more), the talk turns to Elden Ring's "endless purgatorio," its "nihilistic" setting, its "open-world" structure (just how "open" are open worlds?), the meaning and limits of agency in videogame play, taking pleasure in difficulty, "affective difficulty," why videogame playing might be like dancing (with reference to BISR's late Jeffrey Escoffier), affect theory (and feeling bad about killing), gender, playing dress-up, and much more besides.

Episode Comments

Generate a badge

Get a badge for your website that links back to this episode

Select type & size
Open dropdown icon
share badge image

<a href="https://goodpods.com/podcasts/the-podcast-for-social-research-53368/practical-criticism-no-65dark-side-of-the-moon-25101691"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to practical criticism no. 65—dark side of the moon on goodpods" style="width: 225px" /> </a>

Copy