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The Culture Compute Podcast - The Impact of App Store Rankings and Game-Based Pedagogies on Educational Technology

The Impact of App Store Rankings and Game-Based Pedagogies on Educational Technology

The Culture Compute Podcast

08/22/24 • 11 min

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Show Notes:

In this episode of the Culture Compute podcast, we explore recent research on educational technology and its implications for teachers and students:

  1. Educational App Selection: I discuss a study examining how user ratings and app store rankings influence educators' selection of educational apps. The research reveals surprising preferences and biases in the app selection process.
  2. Game-Based Learning in Science: I delve into research on different game-based pedagogies in science education, comparing serious game-based learning with learning by making games. The study offers insights into how students' gaming habits affect their learning outcomes.
  3. Implications for Education: Considering the broader implications of these studies for educational technology, teacher training, and student engagement in the digital age.

References for science nerds:

  • Liptrot, E., Pearson, H. A., Montazami, A., & Dubé, A. K. (2024). Why this app? How user ratings and app store rankings impact educators' selection of educational apps. Computers & Education, 218, 105080. https://doi.org/10.1016/j.compedu.2024.105080
  • Ding, A. C. E., & Yu, C. H. (2024). Serious game-based learning and learning by making games: Types of game-based pedagogies and student gaming hours impact students' science learning outcomes. Computers & Education, 218, 105075. https://doi.org/10.1016/j.compedu.2024.105075

More episodes on CultureComputePod.com

Host: Sai Gattupalli Music by: Liborio Conti

For more information or to suggest topics for future episodes, please email sgattupalli at umass dot edu.

08/22/24 • 11 min

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