
Episode 27: Talents, Ruses, and Stratagems
06/22/20 • 109 min
Every successful general in history knows the art of presentation. Your teammates look to you for not only a plan of battle, but also for their morale center and personal guidance. To this end, a general must learn to manage their emotions so they are not servile to them. For when the time comes, a cool head prevails in the thick of combat, and only one lucid in mind can think of the ideal plan required to win the day. Join us this week as we look at the talents required of a general and the ruses and stratagems open to them.
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Email: [email protected]
Facebook: @theartofwargamingpodcast
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Check out more of The Art of Wargaming at www.taowargaming.com
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Every successful general in history knows the art of presentation. Your teammates look to you for not only a plan of battle, but also for their morale center and personal guidance. To this end, a general must learn to manage their emotions so they are not servile to them. For when the time comes, a cool head prevails in the thick of combat, and only one lucid in mind can think of the ideal plan required to win the day. Join us this week as we look at the talents required of a general and the ruses and stratagems open to them.
Support our Patreon! www.patreon.com/theartofwargaming
Email: [email protected]
Facebook: @theartofwargamingpodcast
Instagram: @artofwargamingpodcast
Check out more of The Art of Wargaming at www.taowargaming.com
Check out more earVVyrm podcasts at www.earvvyrm.com
Previous Episode

Episode 26: Coup D'Oeil
Every precious second lost to deliberation in battle is a second too long. All warfare, whether in games or real life, depends on quick decisive action to carry the day. But when so much information is constantly flowing and changing all around the battlefield, how does a commander filter out the non-essential and focus on pursuing that which matters most? When so much is at stake and the blood-price is high, how does one quiet the noise of one's mind in order to know the correct course of action? To understand how we do this, we must understand the concept of Coup D'Oeil, or "a glance that takes in a comprehensive view". To master this concept, we must combine detailed knowledge of the country with the will to pursue the essential.
Support our Patreon! www.patreon.com/theartofwargaming
Email: [email protected]
Facebook: @theartofwargamingpodcast
Instagram: @artofwargamingpodcast
Check out more of The Art of Wargaming at www.taowargaming.com
Check out more earVVyrm podcasts at www.earvvyrm.com
Next Episode

Episode 28: Danger Zone
No plan survives the first encounter with the enemy, and yet there must be a purpose to a battle to give it structure. Whether we be attacking or defending, all of our movements must be done with certainty and forethought, as armies can be large and ungainly things. Yet within this maneuver, there is peril, for when we move against the enemy we often leave ourselves vulnerable. In this episode, we explore movement with a purpose when considered against the concept of the "River" and the ever present danger zones lurking on the field.
Support our Patreon! www.patreon.com/theartofwargaming
Email: [email protected]
Facebook: @theartofwargamingpodcast
Instagram: @artofwargamingpodcast
Check out more of The Art of Wargaming at www.taowargaming.com
Check out more earVVyrm podcasts at www.earvvyrm.com
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