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Talking Code - How to Launch Products in Under Two Weeks

How to Launch Products in Under Two Weeks

09/15/15 • -1 min

Talking Code

Mubashar Iqbal, the #1 product maker on ProductHunt, tells us about how he launches products that people use in weeks, not months.

Here's what to listen for:

  • 00:57 - What is Mubashar’s Background?
  • 02:11 - What does being the most featured maker on Product Hunt mean?
  • 03:25 - What helped you to become #1 and have so many products features on Product Hunt?
  • 05:22 - What does the “featured” product distinction mean?
  • 06:27 - What was important in different products that ended up making them get featured?
  • 07:40 - What is it that you do to ensure not overbuilding?
  • 12:13 - What is your feature-building process?
  • 14:13 - Where do you draw the line between building a feature now vs later?
  • 17:38 - How do you make yourself comfortable with pushing products out when they’re ready to be pushed out?
  • 19:43 - How do you handle requests for features?
  • 26:01 - How has the adding features metric changed since you originally launched the project?
  • 27:00 - Do you use quantitative data in addition to doing qualitative customer development?
  • 28:06 - What kind of long-term success have you seen with your products and what has made a difference between the ones that are ones that are successful over time and the ones that go wayside?
  • 31:50 - Is there an example of an app that you built in the past where you built way too much?
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Mubashar Iqbal, the #1 product maker on ProductHunt, tells us about how he launches products that people use in weeks, not months.

Here's what to listen for:

  • 00:57 - What is Mubashar’s Background?
  • 02:11 - What does being the most featured maker on Product Hunt mean?
  • 03:25 - What helped you to become #1 and have so many products features on Product Hunt?
  • 05:22 - What does the “featured” product distinction mean?
  • 06:27 - What was important in different products that ended up making them get featured?
  • 07:40 - What is it that you do to ensure not overbuilding?
  • 12:13 - What is your feature-building process?
  • 14:13 - Where do you draw the line between building a feature now vs later?
  • 17:38 - How do you make yourself comfortable with pushing products out when they’re ready to be pushed out?
  • 19:43 - How do you handle requests for features?
  • 26:01 - How has the adding features metric changed since you originally launched the project?
  • 27:00 - Do you use quantitative data in addition to doing qualitative customer development?
  • 28:06 - What kind of long-term success have you seen with your products and what has made a difference between the ones that are ones that are successful over time and the ones that go wayside?
  • 31:50 - Is there an example of an app that you built in the past where you built way too much?

Previous Episode

undefined - Going from Junior to Senior Developer

Going from Junior to Senior Developer

Ben Orenstein of Upcase tells us how to go from a junior to a senior developer. He reveals a number of things senior developers do that junior developers don't.

Here's what to listen for:

  • 02:34 - Would a degree in computer science benefit somebody who is interested in starting programming?
  • 03:23 - How do you convince people that getting a computer science degree isn’t necessary?
  • 08:41 - What is the path from zero to junior developer?
  • 14:16 - How do you define what a junior developer is?
  • 15:35 - What goals are junior developers making?
  • 17:24 - How was Upcase started? What was the focus/goal?
  • 19:43 - What might an intermediate developer be doing that a junior developer isn’t?
  • 21:50 - What is the difference between TDD (test-driven development) and writing tests after you write your code?
  • 26:15 - Where do you look for your first job? How do you go about getting hired?
  • 30:01 - How do deal with impostor syndrome when applying for a job?
  • 32:46 - What kind of qualities that you look for when making a hiring decision for junior developers?
  • 33:55 - How can you create a work environment for junior developers that helps them get better?
  • 35:33 - What did Ben mean by, “To become a better programmer, one should practice like a musician.”?

Next Episode

undefined - How to Deliver a Successful User Experience

How to Deliver a Successful User Experience

Sarah Doody, a UX designer, consultant, and writer, tells us how to build products with great user experiences. We will hear why user experience is far more important than design.

Here's what to listen for:

  • 00:46 - What is Sarah’s background in UX (User Experience)?
  • 03:09 - What is the distinction between the experience and the interface?
  • 05:53 - How do you create the ideal team at a startup?
  • 10:53 - What is the distinction between experiential design and visual design?
  • 13:14 - Which comes first: experiential design or visual design?
  • 14:34 - What’s the process for evaluating the UX of an app?
  • 19:01 - How do you get customers to use your product the way that it’s intended to be used?
  • 20:22 - What mistakes do you see in the UX of an app once you are past the onboarding flow?
  • 24:26 - How does user experience get compromised?
  • 29:10 - How can you get back on track?
  • 33:00 - How is product development like storytelling?
  • 37:39 - What is a storyboard?
  • 41:30 - Is a storyboard like a comic strip?
  • 43:16 - How do you evaluate whether a developer is good or not at UX design?

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