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Skull RPG: Game Masters Tell Your Story - GM 101: How to Handle Former Game Masters in Your RPG

GM 101: How to Handle Former Game Masters in Your RPG

02/07/21 • 6 min

Skull RPG: Game Masters Tell Your Story

Hey Storytellers,
Our group has two main game masters, as well as, others that are learning or haven't GM'd in a while. If you have a group like this you might have some issues if the old GM just hasn't gotten used to being a player yet.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K

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Hey Storytellers,
Our group has two main game masters, as well as, others that are learning or haven't GM'd in a while. If you have a group like this you might have some issues if the old GM just hasn't gotten used to being a player yet.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K

Previous Episode

undefined - GM 101: How to Handle Too Many Jokes in Your RPG

GM 101: How to Handle Too Many Jokes in Your RPG

Hey Storytellers,
Many of our games start with jokes as we ease into the game. That isn't an issue, but the issue is about 30 minutes in if you have one or more players still cracking jokes in a serious game.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
There are several techniques to use to get your game back on track:
1) Ignore it a couple of times
2) Redirect the player back to the game
3) Remind them that we are doing a serious game (after the game to start with)
4) Set some ground rules to get the game back on track

Next Episode

undefined - GM 101: How to Get Player Buy-In for Your RPG

GM 101: How to Get Player Buy-In for Your RPG

Hey Storyteller,
Many times you try out a storyline and one or more of your players (or worse even you as the game master) is bored with it. Instead, there is a better way and you can do it at the start.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
We have covered the lexicon game before. This should be played with your gaming group when you have a very vague concept of what you want to do. Then let the players help you refine what they want to do, see and play and also the things they don't want to see for a while.
Check out the rules here: http://skullrpg.com/resources/#t-1608175211406

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