
John Drexler drops by to chat about his online game Elephant in the Room, fat clients, and what makes a good game (spoiler, it's all just vibes).
- (00:00) - Introduction to Side Projects and Game Development
- (02:43) - The Journey of Game Creation
- (05:18) - Understanding 'Elephant in the Room'
- (07:57) - Game Design vs. Game Playing
- (10:46) - Evolution of Tech Stack
- (13:30) - Client-Side Logic and Game Responsiveness
- (16:16) - Reflections on Development Process
- (23:40) - Understanding Livewire and Client State Management
- (27:22) - Challenges in Game Implementation and Animation
- (30:57) - Bot Decision-Making and Difficulty Levels
- (36:30) - Designing Engaging Games: Key Principles
- (45:05) - Strategic vs. Tactical Gameplay in Game Design
All things John:
https://johnrudolphdrexler.com
https://elephantintheroom.fun
https://www.catacombian.com
https://thunk.dev
Mentioned in the Episode:
Will King: https://bsky.app/profile/wking.dev / https://x.com/wking__
Connor Lindsey: https://bsky.app/profile/connorlindsey.dev / https://x.com/connor_lindsey
Brian Moriarty: https://en.wikipedia.org/wiki/Brian_Moriarty
https://sideprojectpodcast.com
https://bsky.app/profile/sideprojectpodcast.com
01/24/25 • 49 min
Generate a badge
Get a badge for your website that links back to this episode
Select type & size
<a href="https://goodpods.com/podcasts/side-project-611436/elephant-in-the-room-with-john-rudolph-drexler-82856796"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to elephant in the room with john rudolph drexler on goodpods" style="width: 225px" /> </a>
Copy