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School of Motion Podcast - Episode 53: Get Weird & Get Paid: A Q&A with Nick DenBoer

Episode 53: Get Weird & Get Paid: A Q&A with Nick DenBoer

Explicit content warning

10/30/18 • 78 min

School of Motion Podcast

Today we talk with Nick DenBoer about his unique entry point into the professional world of motion design, how he landed a dream gig working for Team Coco, and how his short passion project landed him at the Sundance Film Festival; and on the radar of gigantic brands and ad agencies. There is a lot for you to geek out on in this episode!

www.schoolofmotion.com/podcast/nick-denboer-interview

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Today we talk with Nick DenBoer about his unique entry point into the professional world of motion design, how he landed a dream gig working for Team Coco, and how his short passion project landed him at the Sundance Film Festival; and on the radar of gigantic brands and ad agencies. There is a lot for you to geek out on in this episode!

www.schoolofmotion.com/podcast/nick-denboer-interview

Previous Episode

undefined - Episode 52: Building a Motion Design Community with Hayley Akins

Episode 52: Building a Motion Design Community with Hayley Akins

On today's podcast episode we sit down with Hayley Akins. Hayley is the founder of Motion Hatch, a very cool online community that focuses solely on the business side of things. She's the host of the wonderful Motion Hatch podcast, and has recently released a Freelance Contract Bundle.

https://www.schoolofmotion.com/podcast/hayley-akins-interview

Next Episode

undefined - Episode 54: Learn Through Failure with Simon Fiedler

Episode 54: Learn Through Failure with Simon Fiedler

In this podcast episode we sit down with Simon Fielder, an advanced 3D artist who has made a name for himself in the Cinema 4D and Houdini community. On the episode, we chat about the value of learning difficult things, we hear how Simon has developed his Houdini skillset, and learn how he embraces the pain that often comes along with developing new skills. Simon lives in Mainz, Germany where he freelances for studios and clients around the world. Simon's understanding of 3D is impressive and it was no easy trek to get to where he's at today. So what advice does he have for artists looking to dive into the deep end of 3D? https://www.schoolofmotion.com/podcast/simon-fiedler-interview

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