Rust in Production
Matthias Endler
1 Listener
All episodes
Best episodes
Top 10 Rust in Production Episodes
Goodpods has curated a list of the 10 best Rust in Production episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Rust in Production for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Rust in Production episode by adding your comments to the episode page.
Zoo with Jessie Frazelle
Rust in Production
12/12/24 • 64 min
Today we're joined by Jessie Frazelle, CEO of Zoo (formerly KittyCAD), to talk about migrating core parts of Zoo's infrastructure to Rust, boring infrastructure, how Rust can help bridge the gap between software and hardware development, and how Zoo is building the foundation for the next generation of hardware development tools.About ZooWhile software engineering has evolved with powerful tools and workflows, hardware design is still stuck 'the dark ages.' Zoo's mission is to make building hardware products as seamless as building software.Zoo is working on everything from graphics engines to automated workflows for mechanical engineers, and they're even developing their own file format in collaboration with industry leaders. Their goal is to become the foundation that powers the next generation of hardware design tools, making it possible for individuals and small teams to build innovative solutions that were previously only possible within major companies.About Jessie FrazelleJessie Frazelle is the CEO of Zoo and a former software engineer at Microsoft, Docker, and Google. She's a contributor to many well-known open-source projects and has a background in security, containers, and cloud computing. Jessie is also a prolific speaker and writer, and she's passionate about making technology fun and accessible to everyone.Links From The Episode (In Chronological Order)
- LXC - Alternative Linux container tool
- Oxide Computer Company - Jessie's previous startup
- Relativity Space - Jordan's previous startup
- Solidworks - CAD software used at Oxide
- Parasolid - CAD kernel from the 1980s
- OpenSCAD - A code to 3d model CAD software
- fillet - rounded edges on objects
- B-rep - representing 3d models by their boundaries instead of lots of triangles
- ACM Queue: "A new era for mechanical CAD"
- Tauri - Lightweight, Rust based Electron alternative
- WebRTC - Real-Time communication for the web
- igalia - Amazing WebRTC consultancy with the coolest nerds on the planet
- NAPI-RS - Use Rust in NodeJS
- Leptos - Build interactive web applications in Rust
- Dioxus - Rust GUI toolkit for web, desktop, mobile, and more
- Vulkan - low-level standardised graphics programming interface
- CUDA - Nvidia's parallel computing interface
- nTop - formerly nTopology, implicity modelling application
- Nomad - container orchestration software from HashiCorp
- KCL examples - Some examples of the KittyCAD Language
- CXX - C++/Rust interop
- STEP - CAD file format
- glTF - JSON based 3d file format
- ruststep - STEP parser using derive macros
- schemars - Generate JSON schemas from Rust types
- cargo-expand - expand Rust macros
- dropshot - Oxide's OpenAPI server framework
- zoo.dev: "Boring Infrasctructure" - Simplifying backend inf...
1 Listener
GitButler with Scott Chacon and Kiril Videlov
Rust in Production
11/28/24 • 81 min
They are building a modern Git client that streamlines the process of managing branches, backing up your work, and more. We hear from co-founders Scott Chacon and Kiril Videlov about how they're making Git easier for everyone -- all without sacrificing the power and flexibility that makes Git so popular in the first place.About GitButlerGit Branching, Refined — that's the promise of GitButler. GitButler is a Git client that helps you manage your Git branches more effectively. GitButler records and backups up your work, helps with your code and much more. Their focus is everything after writing code in your editor and before sharing it on GitHub. The client is written in Rust, by the way.About Scott ChaconScott Chacon is a co-founder of GitButler. Previously, he was a co-founder at GitHub. Scott is the author of the famous Pro Git book (which taught me Git, thank you very much) and an investor in a number of companies through his incubator, SCNE. He somehow also found the time to get a B2 in German.About Kiril VidelovKiril Videlov is a co-founder and CTO of GitButler. He has a background in software engineering, especially in the fields of fintech and code analysis. He is a YC alum and has a Master's degree in Computer Science.Links From The Episode (In Chronological Order)
- sturdy - Kiril's earlier excursion into version control
- Why GitHub Actually Won - Comparing git to other version control software
- git2-rs - Rust bindings for libgit2
- gitoxide - Pure Rust implementation of git
- jujutsu - Alternative frontend to git repositories
- jgit - Java implementation of git
- Tauri - Desktop App toolkit used by GitButler
- The Rust Programming Language - A very good introduction to Rust, co-authored by Steve Klabnik
- Rust in Production: Oxide with Steve Klabnik - Steve's Podcast episode
- Steve's Jujutsu Tutorial - A good introduction to Jujutsu, written by Steve
- thiserror - Error crate for libraries
- anyhow - Error crate for applications
- Bazel - A fast and correct build system
- Flat Module Layout - Matklad's blog post about flat hierarchy in crates
- Don't Use Preludes And Globs - corrode's advice on not using preludes
- Leptos - Build interactive web applications in Rust
- Dioxus - Rust GUI toolkit for web, desktop, mobile, and more
- Slint - Declarative Rust GUI toolkit
- Svelte - JS frontend framework used by GitButler
- Zed - An editor with their very own UI toolkit
- Rust in Production: Zed - Podcast episode with Conrad Irwin from Zed
- Atom - The hackable text editor
- Tauri IPC Guide - How Tauri handles messages between front and backend
- Clippy - Rust's official linter
- Simple Made Easy - Rich Hickey's talk that Kiril watched more than 10 times
- Labrador - A magical dog breed
- I Will Survive - Gloria Gaynor's iconic song
- Corsica - A French southern island
1 Listener
Oxide with Steve Klabnik
Rust in Production
11/14/24 • 113 min
In this episode, I talk to Steve Klabnik, a software engineer at Oxide and renowned Rustacean, about the advantages of building hardware and software in tandem, the benefits of using Rust for systems programming, and the state of the Rust ecosystem.About Oxide Computer CompanyFounded by industry giants Bryan Cantrill, Jessie Frazelle, and Steve Tuck, Oxide Computer Company is a beloved name in the Rust community. They took on the daunting task of rethinking how servers are built -- starting all the way from the hardware and boot process (and no, there is no BIOS). Their 'On The Metal' podcast is a treasure trove of systems programming stories and proudly served as a role model for 'Rust in Production.'
About Steve Klabnik
In the Rust community, Steve does not need any introduction. He is a prolific writer, speaker, and software engineer who has contributed to the Rust ecosystem in many ways -- including writing the first version of the official Rust book. If you sent a tweet about Rust in the early days, chances are Steve was the one who replied. Previously, he worked at Mozilla and was a member of the Rust and Ruby core teams.
Links From The Episode (In Chronological Order)
- The Rust Programming Language (No Starch Press version) - The official Rust book
- The Story of Rust - FOSDEM / The History of Rust - ACM - Early history of Rust
- Signing Party - Story from Macintosh development
- The Soul of a New Machine by Tracy Kidder - Classic book on computer engineering
- I have come to bury the BIOS - Bryan's talk on firmware
- Beowulf cluster - Early parallel computing architecture
- Bryan's blog post on Rust - Journey of a systems programmer to Rust
- JavaOS - Operating system written in Java
- D Programming Language - Systems programming language
- Garbage Collection in early Rust - Historical Rust development
- Removing green threads RFC - Major change in Rust's concurrency model
- Hubris - Oxide's embedded operating system
- Tock OS - Embedded operating system in Rust predating Hubris
- cargo-xtask - Build automation for Rust projects
- Hubris Build Documentation - Building Hubris using cargo xtask
- Buck Build System - Facebook's build system
- Buildomat - Oxide's build system
- Omicron - Oxide's manufacturing test framework
- illumos - Unix operating system
- bhyve - BSD VM hypervisor
- About Self-hosted Runners - GitHub Actions documentation
- Async Drop Initiative - Rust async development
1 Listener
Fusion Engineering with Jakub Valtar
Rust in Production
07/11/24 • 55 min
Jakub Valtar walks us through how Fusion Engineering came to use Rust as the foundation of their company. He explains why Rust is the safest choice for building drone control systems and what it takes to get into drone development.About Fusion EngineeringFusion Engineering identified a critical gap in the industry: while drone hardware has advanced rapidly, software development has lagged behind.Their approach is ambitious - developing drone control systems from the ground up, with a strong focus on safety. It's about making drones fly reliably in complex environments.Their flight controller is designed to meet the most stringent EU regulations, potentially allowing drones to operate safely in urban areas and withstand harsh conditions offshore.About Jakub ValtarJakub Valtar is a game engine developer turned drone software engineer. He feels comfortable in performance-critical environments and loves the intersection between art and technology. He joined Fusion Engineering to work on control systems for the next generation of drones.
Links From The Show
- Raspberry Pi Compute Module 4
- PID controller - Wikipedia article on Proportional-Integral-Derivative controllers
- Rust Atomics and Locks - Book by Mara Bos on concurrency in Rust
- inline-python - Rust crate for embedding Python code directly in Rust
- intbits - Rust crate for working with individual bits
- git-version - Rust crate for embedding Git version information in your binary
- Ferrocene - Safety-critical Rust toolchain by Ferrous Systems
"Rust in Production" is a podcast by corrode, a company that helps teams adopt Rust. We offer training, consulting, and development services to help you succeed with Rust. If you want to learn more about how we can help you, please get in touch.
1 Listener
Apollo with Nicolas Moutschen
Rust in Production
01/11/24 • 60 min
About Apollo
Apollo is the industry-standard GraphQL implementation, providing the data graph layer that connects modern apps to the cloud. Apollo is the company behind the open-source GraphQL platform that helps developers build and ship apps faster with open source tools and a cloud service.
About Nicolas Moutschen
Nicolas Moutschen is a Staff Software Engineer at Apollo. He is a Rust enthusiast and has been using Rust for years at Apollo and at AWS where he worked on the serverless infrastructure. He writes about Rust on his blog n14n.dev (https://n14n.dev/).
Links
- Apollo Router - High-Performance Federation Runtime Announcement: https://www.apollographql.com/blog/apollo-router-our-new-high-performance-federation-runtime-is-now-available-in-open-preview
- Learn more about Apollo: https://www.apollographql.com/
- Apollo on Twitter: https://twitter.com/apollographql
- Nicolas Moutschen on Twitter: https://twitter.com/NMoutschen
- Nicolas Moutschen on LinkedIn: https://www.linkedin.com/in/nmoutschen/
- Nicolas Moutschen: https://n14n.dev/
1 Listener
curl with Daniel Stenberg
Rust in Production
05/02/24 • 73 min
- httpget and curl history: https://curl.se/docs/history.html
- AltaVista: https://en.wikipedia.org/wiki/AltaVista
- curl licenses in the wild: https://daniel.haxx.se/blog/2016/10/03/screenshotted-curl-credits/
- quiche: https://github.com/cloudflare/quiche
- ISRG: https://www.abetterinternet.org/
- hyper: https://hyper.rs/
- rustls: https://github.com/rustls/rustls
- curl's CI infrastructure: https://daniel.haxx.se/blog/2023/02/01/curls-use-of-many-ci-services/
- coreutils in Rust: https://uutils.github.io/coreutils/
- curl -Z: https://curl.se/docs/manpage.html#-Z
- curl crate: https://github.com/alexcrichton/curl-rust
- curl's 101 supported OSes: https://curl.se/docs/install.html#101-operating-systems
- Daniel's YouTube channel: https://www.youtube.com/user/danielhaxxse
- Daniel's blog: https://daniel.haxx.se/blog/
- "I could rewrite curl" post: https://daniel.haxx.se/blog/2021/05/20/i-could-rewrite-curl/
- curl's CONTRIBUTE.md: https://github.com/curl/curl/blob/master/docs/CONTRIBUTE.md
- Daniel's FOSDEM'24 talk: https://fosdem.org/2024/schedule/event/fosdem-2024-1931-you-too-could-have-made-curl-/
1 Listener
InfluxData with Paul Dix
Rust in Production
12/14/23 • 68 min
InfluxData is the creator of InfluxDB, the leading open source time series database. They offer a cloud service, InfluxDB Cloud, and a commercial on-premise product, InfluxDB Enterprise (https://www.influxdata.com/products/influxdb-enterprise/).
About Paul Dix
Paul Dix is the founder and CTO of InfluxData (https://www.influxdata.com/). He has helped build software for startups, large companies and organizations like Microsoft, Google, McAfee, Thomson Reuters, and Air Force Space Command. He is the series editor for Addison Wesley's Data & Analytics book and video series (https://www.informit.com/imprint/series_detail.aspx?ser=4255387). In 2010 Paul wrote the book "Service Oriented Design with Ruby and Rails" (https://www.oreilly.com/library/view/service-oriented-design-with/9780321700124/) for Addison Wesley's Professional Ruby Series. In 2009 he started the NYC Machine Learning Meetup (https://www.meetup.com/nyc-machine-learning/), which now has over 13,000 members. Paul holds a degree in computer science from Columbia University. You can find Paul on Twitter (https://twitter.com/pauldix) and GitHub (https://github.com/pauldix).
Links
- InfluxData: https://www.influxdata.com/
- Careers at InfluxData: https://www.influxdata.com/careers/
- Blog post: Meet the Founders Who Rewrote in Rust: https://www.influxdata.com/blog/meet-founders-who-rewrote-in-rust/
- Reddit: Details and discussion on the Rust rewrite: https://www.reddit.com/r/rust/comments/16v13l5/influxdb_officially_made_the_switch_from_go_rust/
- Blog post: The Plan for InfluxDB 3.0 Open Source: https://www.influxdata.com/blog/the-plan-for-influxdb-3-0-open-source/
1 Listener
Zed with Conrad Irwin
Rust in Production
10/17/24 • 61 min
Zed isn't afraid of daunting tasks. Not only have they built a text editor from scratch, but they've also developed their own GUI toolkit, implemented advanced parsing techniques like tree-sitter, and integrated multi-user collaboration features directly into the editor. Zed is a text editor built for the future, with meticulous attention to detail and a focus on exceptional performance.About Conrad Irwin
Before joining Zed, Conrad worked on Superhuman, an email client renowned for its speed and efficiency. He is a seasoned developer with a deep understanding of performance optimization and building fast, reliable software. Conrad is passionate about open-source software and is a strong advocate for Rust. He's also an excellent pair-programming partner and invites people to join him while working on Zed.Links From The Show
- Superhuman - High-performance email client known for its speed and efficiency
- Visual Studio Code - Popular, extensible code editor
- Neovim - Vim-based text editor focused on extensibility and usability
- gpui crate - Zed's custom GUI toolkit for building fast, native user interfaces
- Leptos - Rust framework for building reactive web applications
- Dioxus - Rust library for building cross-platform user interfaces
- Tokio - Asynchronous runtime for Rust, powering many network applications
- async-std - Asynchronous version of the Rust standard library
- smol - Small and fast async runtime for Rust
- Glommio - Thread-per-core Rust async framework with a Linux-specific runtime
- isahc - HTTP client library that supports multiple async runtimes
- Zed Editor YouTube channel - Official channel for Zed editor tutorials and updates
- Tree-sitter - Parser generator tool and incremental parsing library
- Semgrep - Static analysis tool for finding and preventing bugs
- Zed release changelogs - Official changelog for Zed editor releases
- matklad's blog post: "Flat Is Better Than Nested" - Discusses organizing large Rust projects with a flat structure
- rust-analyzer - Advanced language server for Rust, providing IDE-like features
- Protobuf Rust crate - Protocol Buffers implementation for Rust
- Postcard - Compact serialization format for Rust, designed for resource-constrained systems
- CBOR - Concise Binary Object Representation, a data format similar to JSON but more compact
- MessagePack - Efficient binary serialization format
- RON (Rusty Object Notation) - Simple readable data serialization format similar to Rust syntax
- James Munns' blog - Embedded systems expert and Rust consultant's blog
- Delve - Debugger for the Go programming language
- LLDB - Next generation, high-performance debugger used with Rust and other LLVM languages
About corrode
"Rust in Production" is a podcast by corrode, a company that helps teams adopt Rust. We offer training, consulting, and development services to help you succeed with Rust. If you want to learn more about how we can help you, please get in touch.https://corrode.dev/about
1 Listener
Rust in Production - Series Teaser
Rust in Production
12/11/23 • 1 min
- Why did they choose Rust?
- What are the real challenges of using Rust in production?
- How did your team get up to speed with Rust?
- Did you notice any performance improvements?
And we're starting with a bang: In the first episode we will talk to Paul Dix, founder and CTO of InfluxData (https://www.influxdata.com/), about how the company rewrote the core of their time series database in Rust. Stay tuned! We will release the first episode on Thursday, December 14th and then biweekly episodes every Thursday.
About corrode
"Rust in Production" is a podcast by corrode, a company that helps teams adopt Rust. We offer training, consulting, and development services to help you succeed with Rust. If you want to learn more about how we can help you, please get in touch (/about).
1 Listener
PubNub with Stephen Blum
Rust in Production
12/28/23 • 57 min
PubNub is a global Data Stream Network (DSN) and realtime infrastructure-as-a-service company. PubNub's primary product is a realtime publish/subscribe messaging API built on a global data stream network which is made up of a replicated network with multiple points of presence around the world. PubNub's primary headquarters are in San Francisco, California, with additional offices in Mountain View, California, Eindhoven, Netherlands, and Cambridge, UK.
About Stephen Blum
Stephen Blum is the founder and CTO of PubNub. He has worked in the realtime communications space for over 15 years, developing technologies that have been used by companies like Yahoo!, AOL, and Google. He is the author of several books on realtime communications and has been awarded several patents for his inventions. Links
- PubNub: https://www.pubnub.com/
- PubNub on Twitter: https://twitter.com/pubnub
- Stephen Blum on Twitter: https://twitter.com/stephenlb
- Stephen Blum on LinkedIn: https://www.linkedin.com/in/stephenlb/
Show more best episodes
Show more best episodes
FAQ
How many episodes does Rust in Production have?
Rust in Production currently has 21 episodes available.
What topics does Rust in Production cover?
The podcast is about Infrastructure, Podcasts, Technology, Education and Programming.
What is the most popular episode on Rust in Production?
The episode title 'Zed with Conrad Irwin' is the most popular.
What is the average episode length on Rust in Production?
The average episode length on Rust in Production is 63 minutes.
How often are episodes of Rust in Production released?
Episodes of Rust in Production are typically released every 14 days.
When was the first episode of Rust in Production?
The first episode of Rust in Production was released on Dec 11, 2023.
Show more FAQ
Show more FAQ