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Run the Adventure

Run the Adventure

Syd Razavi

A podcast about getting the most out of published modules for your tabletop roleplaying game. Every episode I take a look at a module to show you where the fun is and how you might want to tweak it to suit your game. I hope even if you decide not to play this particular module, you will get some interesting ideas out of it. This podcast is aimed at gamesmasters or players who want to be gamesmasters.
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Top 10 Run the Adventure Episodes

Goodpods has curated a list of the 10 best Run the Adventure episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Run the Adventure for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Run the Adventure episode by adding your comments to the episode page.

Run the Adventure - Trailer: Snyder's Return

Trailer: Snyder's Return

Run the Adventure

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07/16/22 • 0 min

This is a trailer for Snyder's Return, a UK based Tabletop Roleplaying Game Podcast featuring TTRPG Actual Play, Content Creator Interviews and DM/Player Guides.
You can find them here: https://linktr.ee/snydersreturn

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Run the Adventure - Trailer: Run the Adventure
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07/26/22 • 1 min

A trailer for the podcast for new curious listeners.
This is a podcast about getting the most out of published modules for your tabletop roleplaying game. Every episode I take a look at a module to show you where the fun is and how you might want to tweak it to suit your game.

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Run the Adventure - Ep 4. Amidst the Ancient Trees - Call of Cthulhu
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05/15/22 • 39 min

In this episode, I take a detailed look at the Call of Cthulhu scenario, Amidst the Ancient Trees. This models the kind of creeping cosmic horror that is particularly enjoyable to play with Call of Cthulhu. It blends sandbox exploration with the relentless march of events that drives the plot to its terrifying conclusion. Something the players will be keen to stop if they can.
This scenario is available in the 7th edition Keeper's Handbook and I recommend it as a good intermediate adventure for the new Keeper to run. There is a lot to unpack and learn from this scenario. And it is not without its challenges to run.
As well as offering guidance to Keepers who are about to run this for the first time, I consider how to modify it, especially if you wish to fit it into a single session of play.
Further resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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Run the Adventure - Trailer: Tomes of the Chaos Bard
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07/07/22 • 1 min

This is a trailer for Tomes of the Chaos Bard, an All Ages Dungeons & Dragons Actual-play Podcast with Original Music.
You can find them here: https://drum.io/tomesofthechaosbard

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Run the Adventure - Ep 14. Gateways to Terror - Call of Cthulhu
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10/30/22 • 66 min

In this Halloween special, I am joined by Mike Mason, line editor for Call of Cthulhu at Chaosium. We talk about the Gateways to Terror collection of short scenarios for Call of Cthulhu. These scenarios are perfect for beginner keepers or as introductions to players who've never played Call of Cthulhu before.
We also cover advice for new keepers and those hoping to write their own scenarios for the game. There's a lot to chew on in this episode!
Further Resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.
Listen to the show for a special discount from DungeonLand.

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Run the Adventure - Ep 13. Dragons of Despair - Dungeons & Dragons
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09/02/22 • 70 min

In this special episode, I am joined by Justin Alexander from the Alexandrian and Atlas Games to talk about the Dragonlance module DL1 Dragons of Despair. For me the Dragonlance novels were a formative part of my childhood and I remember running this adventure for friends back in the 90s with some success. More recently, I brought it to the table for D&D 5th Edition.
I talk to Justin about what makes this a fun adventure, with some of its novel elements and innovations for the time. We also chat about the problems it has for those accustomed to the modern game and how these may be overcome. Justin gives his usual insights into adventure structure and design with hints at how you might remix this for your table. He also talks about some of the fascinating history of the production of the Dragonlance saga.
With a new generation about to be introduced to Dragonlance for the first time, this felt like a timely conversation going back to the roots of the setting.
Further Resources:

Also check out the excellent D&D Actual Play podcast, Tale of the Manticore.

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.
Listen to the show for a special discount from DungeonLand.

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Run the Adventure - Trailer: Tale of the Manticore
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08/25/22 • 0 min

This is a trailer for the dark fantasy actual play Dungeons & Dragons podcast Tale of the Manticore.
You can find it here: https://taleofthemanticore.podbean.com/

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Run the Adventure - Ep 12. The Darkness Beneath the Hill - Call of Cthulhu
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08/25/22 • 35 min

In this episode, I take a look at the first scenario in the Doors to Darkness collection aimed at beginner Keepers of Call of Cthulhu 7th edition. The Darkness Beneath the Hill is often touted as a good transition for D&D players into Call of Cthulhu. Whether that's true or not, its a scenario that has some great atmospherics but a bit of dodgy setup.
For this episode I'm joined again by Matthew (@juniperapolo) to discuss how this adventure played for our group.
Further resources:

Also check out the excellent D&D Actual Play podcast, Tomes of the Chaos Bard.

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.
Listen to the show for a special discount from DungeonLand.

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Run the Adventure - Ep 11. Fall of London - Vampire the Masquerade
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07/28/22 • 69 min

For this special episode, I am joined by Iain from the Roll To Save podcast to discuss the Vampire the Masquerade campaign adventure, Fall of London.

Vampire the Masquerade is a setting and rule system that hit its peak in the 90s when at least in my gaming circle it pushed out more traditional RPGs like D&D. It perfectly captured the goth chic and music vibe that would go on to stylise films like the Matrix and Underworld. It is a lore rich setting and a simple enough system to play.
Whilst much has been written about the setting and countless campaigns played amongst friends and LARPers alike, what it seemed to lack was a memorable or even half decent adventure or scenario book. Well, at least in my opinion that was the case until Fall of London was released in 2020 for the 5th edition game.
Further Resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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In this episode, we head to the seaside with the Dungeons & Dragons adventure, the Sinister Secret of Saltmarsh. The old AD&D adventure was one of the jewels of the UK division of TSR back in 1981 but my focus will be on the revised version from Wizards of the Coast, published as part of the Ghosts of Saltmarsh campaign book.
There is a lot of material in the first chapter of the book about the town of Saltmarsh that makes it a wonderful starting point for a nautically themed campaign. In fact, Saltmarsh may well be my favourite starting town for adventures published for D&D.
Then on to the adventure itself which features a haunted house and a ghost ship. Of course, all is not what it seems in the Sinister Secret of Saltmarsh.
I'm joined on this episode by Zhana to discuss how this played.
Further resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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FAQ

How many episodes does Run the Adventure have?

Run the Adventure currently has 19 episodes available.

What topics does Run the Adventure cover?

The podcast is about Leisure, Games, Dungeons And Dragons, Podcasts, D&D, Rpg, Call Of Cthulhu and Ttrpg.

What is the most popular episode on Run the Adventure?

The episode title 'Ep 14. Gateways to Terror - Call of Cthulhu' is the most popular.

What is the average episode length on Run the Adventure?

The average episode length on Run the Adventure is 38 minutes.

How often are episodes of Run the Adventure released?

Episodes of Run the Adventure are typically released every 7 days, 6 hours.

When was the first episode of Run the Adventure?

The first episode of Run the Adventure was released on Apr 1, 2022.

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