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Run the Adventure

Run the Adventure

Syd Razavi

A podcast about getting the most out of published modules for your tabletop roleplaying game. Every episode I take a look at a module to show you where the fun is and how you might want to tweak it to suit your game. I hope even if you decide not to play this particular module, you will get some interesting ideas out of it. This podcast is aimed at gamesmasters or players who want to be gamesmasters.
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Top 10 Run the Adventure Episodes

Goodpods has curated a list of the 10 best Run the Adventure episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Run the Adventure for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Run the Adventure episode by adding your comments to the episode page.

Run the Adventure - Trailer: Snyder's Return

Trailer: Snyder's Return

Run the Adventure

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07/16/22 • 0 min

This is a trailer for Snyder's Return, a UK based Tabletop Roleplaying Game Podcast featuring TTRPG Actual Play, Content Creator Interviews and DM/Player Guides.
You can find them here: https://linktr.ee/snydersreturn

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Run the Adventure - Trailer: Run the Adventure
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07/26/22 • 1 min

A trailer for the podcast for new curious listeners.
This is a podcast about getting the most out of published modules for your tabletop roleplaying game. Every episode I take a look at a module to show you where the fun is and how you might want to tweak it to suit your game.

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Run the Adventure - Trailer: Tomes of the Chaos Bard
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07/07/22 • 1 min

This is a trailer for Tomes of the Chaos Bard, an All Ages Dungeons & Dragons Actual-play Podcast with Original Music.
You can find them here: https://drum.io/tomesofthechaosbard

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Run the Adventure - Ep 13. Dragons of Despair - Dungeons & Dragons
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09/02/22 • 70 min

In this special episode, I am joined by Justin Alexander from the Alexandrian and Atlas Games to talk about the Dragonlance module DL1 Dragons of Despair. For me the Dragonlance novels were a formative part of my childhood and I remember running this adventure for friends back in the 90s with some success. More recently, I brought it to the table for D&D 5th Edition.
I talk to Justin about what makes this a fun adventure, with some of its novel elements and innovations for the time. We also chat about the problems it has for those accustomed to the modern game and how these may be overcome. Justin gives his usual insights into adventure structure and design with hints at how you might remix this for your table. He also talks about some of the fascinating history of the production of the Dragonlance saga.
With a new generation about to be introduced to Dragonlance for the first time, this felt like a timely conversation going back to the roots of the setting.
Further Resources:

Also check out the excellent D&D Actual Play podcast, Tale of the Manticore.

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.
Listen to the show for a special discount from DungeonLand.

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Run the Adventure - Trailer: Tale of the Manticore
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08/25/22 • 0 min

This is a trailer for the dark fantasy actual play Dungeons & Dragons podcast Tale of the Manticore.
You can find it here: https://taleofthemanticore.podbean.com/

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Run the Adventure - Ep 12. The Darkness Beneath the Hill - Call of Cthulhu
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08/25/22 • 35 min

In this episode, I take a look at the first scenario in the Doors to Darkness collection aimed at beginner Keepers of Call of Cthulhu 7th edition. The Darkness Beneath the Hill is often touted as a good transition for D&D players into Call of Cthulhu. Whether that's true or not, its a scenario that has some great atmospherics but a bit of dodgy setup.
For this episode I'm joined again by Matthew (@juniperapolo) to discuss how this adventure played for our group.
Further resources:

Also check out the excellent D&D Actual Play podcast, Tomes of the Chaos Bard.

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.
Listen to the show for a special discount from DungeonLand.

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Run the Adventure - Ep 11. Fall of London - Vampire the Masquerade
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07/28/22 • 69 min

For this special episode, I am joined by Iain from the Roll To Save podcast to discuss the Vampire the Masquerade campaign adventure, Fall of London.

Vampire the Masquerade is a setting and rule system that hit its peak in the 90s when at least in my gaming circle it pushed out more traditional RPGs like D&D. It perfectly captured the goth chic and music vibe that would go on to stylise films like the Matrix and Underworld. It is a lore rich setting and a simple enough system to play.
Whilst much has been written about the setting and countless campaigns played amongst friends and LARPers alike, what it seemed to lack was a memorable or even half decent adventure or scenario book. Well, at least in my opinion that was the case until Fall of London was released in 2020 for the 5th edition game.
Further Resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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Run the Adventure - Ep 10. Isle of Dread - Dungeons & Dragons
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07/20/22 • 32 min

For the tenth episode, I go back to the beginning with my favourite module from back in the day, the Isle of Dread. Like many gamers of a certain generation, I got introduced to RPGs with Frank Mentzer’s Red Box Dungeons & Dragons. But it was the blue Expert set that really made me a lifelong roleplayer. Inside that box was contained the orange cover of X1 Isle of Dread which gave not just a sea adventure, not just a wilderness hex crawl but also the first rough sketch of the Known World.
In an effort to see if it holds up against my boyhood memories, I've been playing through it in a lunchtime game using pared down rules based on Old School Essentials. I talk about how that goes. I also approach the structural and content problems that the module throws up for modern gamers.
Further resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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Run the Adventure - Ep 9. A Quick Trip to France - Achtung! Cthulhu
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07/11/22 • 42 min

For this episode, I embark on the Achtung! Cthulhu adventure, A Quick Trip to France. This was provided in the Quick Start rules for the 2d20 version of Achtung! Cthulhu.
It’s a setting about fighting the Axis powers in a Secret War during the Second World War, involving as you might suspect Cthulhu Mythos entities, magic and weird science. In short, its pulp adventures in wartime with a bit of horror fantasy thrown in.
The 2d20 system isn’t for everyone and Modiphius’ has gotten some flak for the editorial quality of their rulebooks. So, whilst I’ll be focusing on the scenario in the Quick Start rules as it stands, I will be discussing how it works as an introduction to the 2d20 rules as well.
I am joined by Ryan to discuss how it played for us.
Further Resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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Run the Adventure - Ep 8. Edge of Darkness - Call of Cthulhu
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06/28/22 • 39 min

For this episode, I'm back to talking about Call of Cthulhu with a scenario that is included in the 7th edition Starter Set. Edge of Darkness often competes with the Haunting for best introduction for a group of players getting into Call of Cthulhu.
I found it a lot of fun but lacking in a couple of departments. Notably, the investigation portion had low stakes and the exposition dumps at the start were a little heavy. However, these problems can be overcome with a little work
I wax lyrical about the three elements I think make for a good introductory Call of Cthulhu scenario. What makes for a good hook, a meaningful investigation and the challenging confrontation?
I'm also joined by one of my players, Matthew (@juniperapolo), to discuss how this adventure played for us.
Further resources:

If you have questions, thoughts or suggestions about this episode please get in touch by email [email protected] or on Twitter @rta_podcast.

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FAQ

How many episodes does Run the Adventure have?

Run the Adventure currently has 19 episodes available.

What topics does Run the Adventure cover?

The podcast is about Leisure, Games, Dungeons And Dragons, Podcasts, D&D, Rpg, Call Of Cthulhu and Ttrpg.

What is the most popular episode on Run the Adventure?

The episode title 'Ep 14. Gateways to Terror - Call of Cthulhu' is the most popular.

What is the average episode length on Run the Adventure?

The average episode length on Run the Adventure is 38 minutes.

How often are episodes of Run the Adventure released?

Episodes of Run the Adventure are typically released every 7 days, 6 hours.

When was the first episode of Run the Adventure?

The first episode of Run the Adventure was released on Apr 1, 2022.

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