
Allowing Your Project to Evolve with Flook from KOTE
Explicit content warning
08/03/23 • 44 min
On this episode I talk with Flook from Knights of the Ether.
Knights of the Ether (KOTE) is coming off of Mydsummer Madness - a very successful launch event for their deck builder game Blightfell.
Flook takes us through the journey that began with a generative NFT collection on Mainnet, evolved to include a DeFi staking game on Arbitrum (thanks in part to the smol brains), and most recently, spawned the deck builder game, Blightfell.
This story includes important lessons for founders about hiring from your community (a common theme on this show lately), testing ideas with your community without giving away too much, and staying motivated as a web3 builder through the ups and downs (especially while crypto twitter chases and glorifies obvious scams and pump and dumps).
Most importantly, it's a story about following your muse and stepping through the doors that open for you as a founder. You never know where you might end up!
Learn more:
Twitter: https://twitter.com/KnightsOfTheEth
Web: https://mint.knightsoftheether.com/
Play Form Side Quest: Unreal Editor for Fortnite (Medium article)
For more from Ready Layer 2: https://gitsmol.com/podcast
On this episode I talk with Flook from Knights of the Ether.
Knights of the Ether (KOTE) is coming off of Mydsummer Madness - a very successful launch event for their deck builder game Blightfell.
Flook takes us through the journey that began with a generative NFT collection on Mainnet, evolved to include a DeFi staking game on Arbitrum (thanks in part to the smol brains), and most recently, spawned the deck builder game, Blightfell.
This story includes important lessons for founders about hiring from your community (a common theme on this show lately), testing ideas with your community without giving away too much, and staying motivated as a web3 builder through the ups and downs (especially while crypto twitter chases and glorifies obvious scams and pump and dumps).
Most importantly, it's a story about following your muse and stepping through the doors that open for you as a founder. You never know where you might end up!
Learn more:
Twitter: https://twitter.com/KnightsOfTheEth
Web: https://mint.knightsoftheether.com/
Play Form Side Quest: Unreal Editor for Fortnite (Medium article)
For more from Ready Layer 2: https://gitsmol.com/podcast
Previous Episode

Building a Complex GameFi Project with Smashe from Tales of Elleria
On this episode, I talk with Smashe from Tales of Elleria.
This is a long-running project in the Treasure Dao ecosystem and it’s had its share of ups and downs. They launched their mint at the height of the last bull run and then launched their game into an absolute extinction-level market collapse.
But they persevered. The Tales of Elleria team built through the bear, suffered, and recovered, from a massive hack on their LP, and have kept building, and having fun, throughout.
We talk about team size and structure for this type of complex GameFi project, managing emotions as a team through the ups and downs, and managing the community through those ups and downs too.
This is a fantastic conversation with tons of learning opportunities for the would-be founder and/or team member. Plus, a good amount of history and insight into the game for the players out there too.
Twitter: @TalesofElleria
Web: https://www.talesofelleria.com/
Smashe's Top 10 Lessons Learned Building Tales of Elleria: https://twitter.com/Smashe__/status/1618600949848866822
Find more from Ready Layer 2 at https://gitsmol.com/podcast
Next Episode

How to Pick a Web3 Game Studio with Zander from Animus Labs
So, you want to build a web3 game? There’s a lot that goes into it. Not the least of which is the actual software development.
Maybe you’re a dev, or you know a dev, and you can build it yourselves.
But what if you aren’t a dev? What if you don’t know any devs that you can trust? What if this is your first time building a game and you’re unsure of how to get started? What if you just want some support to make sure you don’t screw the whole thing up?
Then you should consider hiring a Web3 game studio.
Today we talk with Zander from Animus Labs. They’re a Web3 game studio for hire that has been involved with great games on Arbitrum like Smol Age and SmithyDao. They are also building several titles on Berachain and Polygon.
On this episode, Zander helps you understand when you should consider hiring a dev shop and how to pick one. We cover:
- What should you do before you reach out to them?
- How does contracting work? And how much does this stuff cost?
- What are the characteristics and habits of the founders that make it?
- And what about those that don’t?
If you’re interested in building a web3 game and you think you may need some help, then this episode is for you.
BTW... Animus Labs recently acquired Smithy Dao. We’re going to drop a second episode with Zander to discuss that. Keep an eye out for it in the days ahead.
If you like this episode you’ll love
Episode Comments
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/ready-layer-2-281339/allowing-your-project-to-evolve-with-flook-from-kote-35010445"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to allowing your project to evolve with flook from kote on goodpods" style="width: 225px" /> </a>
Copy