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R-Type - Episode 069
In this very nice episode we discuss the classic Irem shooter that became known as the last dedicated Nintendo arcade released in the States all thanks to Kung Fu - the tubular R-Type.How did a dung beetle become the main inspiration for this STG? Is this the last episode of our Nintendo Life miniseries? Why did Irem design a level specifically to get the player to give up? Is a hotdog a sandwich?So follow along with ya boyz by smashing that subscribe button and ringing that bell as we talk about childhood memories of Mr. Goodburger, Rob not knowing the difference between Metal Slug and Metal Gear Solid, the best breakfast cereal, Adam getting upset about hitboxes, and discovering the meaning of a Tokyo phone book.
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Killer Instinct - Episode 070
We’re out of continues on the Nintendo Life miniseries so let’s end with a C-C-C-COMBO BREAKER! What happens when some of the top 90s arcade companies come together to make a game through brute force? We get the Killer Instinct.How did Jurassic Park lead into Nintendo’s Donkey Kong Country? What role did a small English village with a population of 850 people play in giving us some arcade classics? Why are there attempts at throat singing in this episode? How did MIPS lead to MIRT and give Mario an even bigger head?We trace the origins of overpromising with a project that sees reality, but not quite in the way it was promised. Also a big thanks to our corporate sponsor UltraTech who promises to teach PastBlaster how to beat the orange car in R.C. Pro-Am in exchange for an ad read.
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