The Train is safe and the coastline is saved. Now the crew gathers some information, gets their reward and heads back to town to work out what to do next. Jeb wants to repair his stuff and get some more ammo and such, but Retro is nervous after investigating a little deeper into what they discovered on the train, it puts Sano in a whole new light...
What do you reward people for saving a coast from a nuclear explosion?
What is truly written in the binary?
Will Jeb ever keep his duster intact?
Only the dice will tell.
A Cyberpunk adventure continues...
If you'd like to support us, We now have a Patreon! Patreon.com/nolatency
More information and MERCH is on our website! www.nolatencypodcast.com
Twitter: @nolatencypodInstagram: nolatency_podcastFind @skullorjade, @chronicjoy and @binary_drgaon on twitch, for live D&D and more.
This Episode is sponsored by https://www.twilighthistories.com/
Explicit content warning
04/13/22 • 49 min
Featured in these lists
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/no-latency-202323/no-latency-ep57-hidden-messages-20527547"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to no latency - ep.57 hidden messages on goodpods" style="width: 225px" /> </a>
Copy