
My Favourite Game: The Best of Season 1
Explicit content warning
12/31/14 • 126 min
Next Summer, My Favourite Game will return for a second season. Who knows, it may come earlier, it may even come later. But that is currently the plan. And in the next week or two, I’m going to go about and email the ten folks who I want to have on the show for the upcoming season.
But for now, the plan is My Favourite Game’s second season will start sometime in the Summer.
I just want to say thank you so much to those who’ve listened and subscribed to the podcast’s various feeds in its first season and I hope you enjoyed them as much as I did putting them together. And thank you to all ten folk from the UK games industry I asked to come on for this first season. It was fantastic to record each of them in their own unique way, but I hope the rest of the folks I asked on won’t mind if I specifically point out Holly Nielsen, Alan Williamson and Tom Bramwell.
I highlight these three not just for particular episode-specific reasons, but personal reasons behind them.
Holly’s story on how she got into gaming through her brother was endearing, and our fantastic 20 minute conversation we had on female representation in gaming, that I unfortunately partly cut from the show (hang on, there’s a reason for this post yet...), was wonderful to have. It really was such a mind-opener that if it weren’t in part for that conversation, I don’t think I would have ended up writing this about the female character treatment as of late in the Metal Gear Solid series back in September.
Which brings me to Tom Bramwell. I’ve gone on at length at how much the man has meant to me professionally enough times on my blog (and during his episode). He in part also inspired me to write that Metal Gear piece linked up top thanks to his ‘I’m sexist’ piece on Eurogamer. But more than that, recording his episode a little under a month ago and soon after one of the worst periods of my life culminated in the worst possible way was a stress reliever, as was our off the record chat afterwards. But his episode was a wonderful look back on his gaming life to date and one I personally enjoyed putting together at a time where I needed the escape.
Finally, Alan Williamson. His love for Sonic 3 & Knuckles went to stupid technical detail that was enlightening, engaging and fun to talk about. But it’s one of his honorable mentions later in the episode, Shenmue II, that sticks out for the reasons he gives. In fact, I’ll quote it for you.
“Shenmue II is quite a personal game to me because I played it around the time of my parents’ septation. There was a lot of feelings going on when I finished that game, but also because it really was the last great Sega game before they stopped manufacturing consoles. To me, Shenmue represents the death of childhood. I was sixteen and it kind of felt like everything I knew was falling apart at the time...”
Although this was recorded just before what happened with my mum, that quote resonates with me quite greatly now, albeit in the loosest terms as I wasn’t a child when this was happening (I turn 24 on Friday and I was 23 when it happened) nor were my parents divorcing. though, this did involve one of my parents. To me, to tell a long story short, I felt something similar with Metal Gear Solid 3 when my mum was in hospital at a time when my life felt massively in limbo. I’ll perhaps go into detail one day in one such episode.
But my main point is I enjoyed, even loved, the massively personal tales that people gave on My Favourite Game this first season and particularly those given by Holly, Alan and to a lesser extent, Jon Brady and his tale in getting into games. And I hope to hear more of these stories next season.
But not before one final hurrah. In a special two-hour episode, we take a look back on Season 1 with some of its best bits, bits that never made it in to the show or extended cuts of conversations from the series (such as me and Holly’s talk on female characters in games in full).
Next Summer, My Favourite Game will return for a second season. Who knows, it may come earlier, it may even come later. But that is currently the plan. And in the next week or two, I’m going to go about and email the ten folks who I want to have on the show for the upcoming season.
But for now, the plan is My Favourite Game’s second season will start sometime in the Summer.
I just want to say thank you so much to those who’ve listened and subscribed to the podcast’s various feeds in its first season and I hope you enjoyed them as much as I did putting them together. And thank you to all ten folk from the UK games industry I asked to come on for this first season. It was fantastic to record each of them in their own unique way, but I hope the rest of the folks I asked on won’t mind if I specifically point out Holly Nielsen, Alan Williamson and Tom Bramwell.
I highlight these three not just for particular episode-specific reasons, but personal reasons behind them.
Holly’s story on how she got into gaming through her brother was endearing, and our fantastic 20 minute conversation we had on female representation in gaming, that I unfortunately partly cut from the show (hang on, there’s a reason for this post yet...), was wonderful to have. It really was such a mind-opener that if it weren’t in part for that conversation, I don’t think I would have ended up writing this about the female character treatment as of late in the Metal Gear Solid series back in September.
Which brings me to Tom Bramwell. I’ve gone on at length at how much the man has meant to me professionally enough times on my blog (and during his episode). He in part also inspired me to write that Metal Gear piece linked up top thanks to his ‘I’m sexist’ piece on Eurogamer. But more than that, recording his episode a little under a month ago and soon after one of the worst periods of my life culminated in the worst possible way was a stress reliever, as was our off the record chat afterwards. But his episode was a wonderful look back on his gaming life to date and one I personally enjoyed putting together at a time where I needed the escape.
Finally, Alan Williamson. His love for Sonic 3 & Knuckles went to stupid technical detail that was enlightening, engaging and fun to talk about. But it’s one of his honorable mentions later in the episode, Shenmue II, that sticks out for the reasons he gives. In fact, I’ll quote it for you.
“Shenmue II is quite a personal game to me because I played it around the time of my parents’ septation. There was a lot of feelings going on when I finished that game, but also because it really was the last great Sega game before they stopped manufacturing consoles. To me, Shenmue represents the death of childhood. I was sixteen and it kind of felt like everything I knew was falling apart at the time...”
Although this was recorded just before what happened with my mum, that quote resonates with me quite greatly now, albeit in the loosest terms as I wasn’t a child when this was happening (I turn 24 on Friday and I was 23 when it happened) nor were my parents divorcing. though, this did involve one of my parents. To me, to tell a long story short, I felt something similar with Metal Gear Solid 3 when my mum was in hospital at a time when my life felt massively in limbo. I’ll perhaps go into detail one day in one such episode.
But my main point is I enjoyed, even loved, the massively personal tales that people gave on My Favourite Game this first season and particularly those given by Holly, Alan and to a lesser extent, Jon Brady and his tale in getting into games. And I hope to hear more of these stories next season.
But not before one final hurrah. In a special two-hour episode, we take a look back on Season 1 with some of its best bits, bits that never made it in to the show or extended cuts of conversations from the series (such as me and Holly’s talk on female characters in games in full).
Previous Episode

Season 1 finale – Quake, by Tom Bramwell
For the Season 1 finale of My Favourite Game, we begin with a reflection. A personal one, if you’ll indulge me.
Just under four months ago, this project plopped into view as I sat thinking about the concept of talking to someone about their favourite game and how they ended up getting into games. Throughout the past two months, however, it’s become more than just talking about the game that’s dear to them than any other.
There’s been stories of how games have helped through a personal period in someone’s life (just listen to last night’s episode with Alan Williamson and honourable mention Shenmue II), how they’ve helped create a deep love for a series after an absence from gaming (Louise Blain, Assassin’s Creed II) or how they’ve developed a sibling relationship (Holly Nielsen, The Legend of Zelda: Wind Waker), to name a few.
Of course, we still talked about them because we just straight up love games. But as making this series wore on, I realised that I enjoyed the more personal stories about them, like those mentioned up top or in other episode across the season. For Season 2 of My Favourite Game (yes, I can tell you there will be a second season), I want to find more of these stories.
Not to mention, developing this under the backdrop of GamerGate was rough personally speaking, but coincidental timing nonetheless. That said, if it could help relate to those listening out there in its wake, then it was gravy.
Plus, in the middle of putting it together, I had to go through a really rough personal period of my own, the hardest period of my life, of which games have helped with. Maybe I’ll tell that story in full one day (in fact, I make reference of what happened near the end of the episode).
My Favourite Game was set up to show in some way how people feel about games and the special connections people have with them: me, the people I’ve been talking to for the past four months and hopefully – somehow – you. So to those who’ve listened over the past few two months, thank you so much.
That said, while I have talked a few of my own likes, loves and hates of games through these past eight weeks, I’ve never too gotten personal in them.
Until tonight. Because the Season 1 finale is with someone who I not only consider to be a good friend, but my biggest hero in the industry, something I touch upon in great detail towards the end of the episode: now ex-Eurogamer Editor-in-Chief Tom Bramwell and his favourite game, Quake. The last new IP from id Software before 2011’s RAGE, the first-person shooter helped in part to establish the mighty behemoth that Tom has spent the best part of nearly 15 years writing for thanks to the LAN days spent by founders Nick and Rupert Loman.
Join us for the next hour-and-a-half as he also talks of those early Eurogamer days (including a confession on how a 17-year old rabbid Metal Gear fanboy called “blasphemy” among a certain 8/10), his foray into gaming and what next for ‘The Great One’ of UK games journalism (he’ll hate me as a Liverpool fan for calling him that – I think). He also has the best epic putdown ever for Quake 4 that you just have to listen to. It’s brilliant.
If this episode sounds a lot more recent than most episodes, that was because it was: this was recorded two weeks ago, a week after Tom left Eurogamer (Tom was the first person I went to on my list of people to go to back in August, just before he announced his departure from EG – first to enter, last to leave, innit).
Next Episode

Season 2 premiere – Metal Gear Solid 3: Snake Eater, by Leigh Alexander
Ten years ago today.
That’s how long its been since Metal Gear Solid 3: Snake Eater made landfall in Europe, just four months after its US and Japanese launch.
It is a matter of opinion on what is considered the best game in the Metal Gear series, but it may also be a matter of debate as to what is considered to be Hideo Kojima’s magnum opus, his masterpiece: MGS3 or the original MGS back in 1998/1999 (depending where you were in the world that time).
For one long period – eight years, in fact- it was my own favourite game. But even now with another game sitting atop as my favourite game, MGS3 is still a massively special game to me and always forever will be until the day I go to my grave.
I’ve already written at length today as to how much this game means to me even after a decade, so I’ll stop there.
For one of the finest writers and critics in our sector, Leigh Alexander, it remains her favourite game ever after all this time.
Leigh has already written at length about Metal Gear Solid 3 and why it means so much to her for Vice towards the tail-end of last year at the game’s US 10th anniversary, as well as a post-mortem back in 2012 for Gamasutra.
So there’s no better way to celebrate than begin the second season of My Favourite Game with a look back at what me and Leigh can personally say is one of our favourite games ever and perhaps one of the best ever.
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