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Meeple Nation Board Game Podcast - MN 578 Network and Route Building Games We Dont Own

MN 578 Network and Route Building Games We Dont Own

05/14/25 • 40 min

Meeple Nation Board Game Podcast

Episode 578: Network or Route Building Games We Don’t Own

Episode release date is May 14, 2025

Show Notes

This week we are at the final connection of our Network or Route building games discussion. All routes are closing in this episode. For those who may have missed it, network or route building games where players are establishing connections between points on the board or map.

For this last episode in this series, we will be looking at the larger list of top rated network or route building games according to BGG. I selected the Network or Route building Mechanic and limited that search to games that are rated with 7 stars or higher, and each of these games must have a minimum of 2000 user ratings.

So let’s get on board and punch the ticket of this discussion of network building games at the game table.

Sponsorship

Intro of Meeple Nation The World's Most Okayest Podcast

Meeple Nation Gaming Highlights (Highlight-Thirty)

Top network or route building games

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Episode 578: Network or Route Building Games We Don’t Own

Episode release date is May 14, 2025

Show Notes

This week we are at the final connection of our Network or Route building games discussion. All routes are closing in this episode. For those who may have missed it, network or route building games where players are establishing connections between points on the board or map.

For this last episode in this series, we will be looking at the larger list of top rated network or route building games according to BGG. I selected the Network or Route building Mechanic and limited that search to games that are rated with 7 stars or higher, and each of these games must have a minimum of 2000 user ratings.

So let’s get on board and punch the ticket of this discussion of network building games at the game table.

Sponsorship

Intro of Meeple Nation The World's Most Okayest Podcast

Meeple Nation Gaming Highlights (Highlight-Thirty)

Top network or route building games

Previous Episode

undefined - MN 577 Our Top Five Network and Route Building Games

MN 577 Our Top Five Network and Route Building Games

Episode 577: Our Top Five Network or Route Building Games

Episode release date is May 7, 2025

Show Notes

This week we are at the middle point of our Network or Route building games discussion. Once again network or route building games mean players are establishing connections between points on the board or map.

For this episode we will be focusing on our top five games that make use of the network or route building.

So let’s return to the game table and continue the discussion of network building games at the game table.

Intro of Meeple Nation The World's Most Okayest Podcast

Sponsorship

Meeple Nation Gaming Highlights (Highlight-Thirty)

Our top five Network or Route building games.

Douglas

Andy

Nathan

Next Episode

undefined - MN 579 Narrative Choice or Paragraph Games

MN 579 Narrative Choice or Paragraph Games

Episode 579: Narrative Choice or Paragraph Games

Episode release date is May 21, 2025

Show Notes

Meeple Nation discusses several games that include the narrative or paragraph game mechanic. Come join us at the game table and find some new and amazing games.

Sponsorship

Intro of Meeple Nation The World's Most Okayest Podcast

Meeple Nation Gaming Highlights (Highlight-Thirty)

Narrative Choice and Paragraph Games.

The Narrative Choice or Paragraph Games mechanic puts a strong emphasis on storytelling and player agency through making decisions that directly influence the narrative's progression. Instead of relying solely on traditional game mechanics like dice rolling or resource management to drive the plot, these games present players with textual descriptions, scenarios, and choices that lead to different outcomes and further narrative branches.

Think of it like a "Choose Your Own Adventure" book integrated into a board game experience. Players often read paragraphs of text that describe a situation, and then they are presented with a set of choices. Each choice directs them to a different paragraph or section, unfolding the story in a unique way based on their decisions.

Here's how the mechanic typically works:

  1. Narrative Presentation: The game presents story elements through text, often in the form of cards, books, or even app-based interfaces. These descriptions set the scene, introduce characters, and present challenges.
  2. Choice Points: At key moments in the narrative, players are given distinct options on how to proceed. These choices can range from dialogue options and actions to strategic decisions that have narrative consequences.
  3. Branching Narrative: Each choice leads to a different part of the story. This might involve reading a specific paragraph number, drawing a particular card, or triggering a new event within the app. The narrative unfolds non-linearly based on the collective decisions of the players.
  4. Consequences: The choices players make often have consequences that affect the ongoing narrative. This could involve changes in character relationships, the availability of future options, the acquisition of items, or even the overall outcome of the game.
  5. Emergent Storytelling: While the core narrative is pre-written, the combination of player choices leads to a unique emergent story for each playthrough. Different groups of players, or even the same group playing again, will likely experience the narrative in a different sequence and with different outcomes.

Narrative Choice or Paragraph Games

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