
KD300 – Thinking About Actual Play with Goblets and Gays
03/06/24 • -1 min
Esther and Navaar invite the cast of Goblets and Gays to discuss making and making it with an actual play podcast.
Also available in writing.
Listen Now! (mp3)
Esther and Navaar invite the cast of Goblets and Gays to discuss making and making it with an actual play podcast.
Also available in writing.
Listen Now! (mp3)
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Game Design Unboxed 84: Mischief
In episode 84 of Game Design Unboxed: Inspiration to Publication we talk with Glenn Cotter about his design Mischief, formerly Fickle. Learn how he got the game signed and printed first with Bard Games. Then what happened when he received the rights back and got the game re-signed with Smirk & Dagger as Mischief. Listen as he talks through the design changes made in between printings. How the initial bones of the game stayed the same while player count, fairy cards, illustrations and other pieces were tweaked through development.
Listen Now! (mp3)
Featuring:
Glenn Cotter – Guest
Danielle Reynolds – Host
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Digital Divination 104 – Game Design and Development
John, Ron, and newly named Paizo Senior Game Designer Jason talk about the differences between Game Developers and Game Designers.
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Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
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