Log in

goodpods headphones icon

To access all our features

Open the Goodpods app
Close icon
Know Direction Network - Game Design Unboxed 108: Apiary

Game Design Unboxed 108: Apiary

02/11/25 • -1 min

Know Direction Network

In episode 108 of Game Design Unboxed: Inspiration to Publication, we chat with Connie Vogelmann about her design Apiary. What started as her journey as a playtester for Stonemaier Games, quickly dominoed into an invitation to a designer day where she showcased Apiary and ultimately led to it being signed. Connie shares the lessons she learned along the way, including the tools she used for prototyping and how tweaking the theme to “bees in space” helped refine the game’s mechanics.

Connie and Danielle discuss other topics including the advantages of working with large publishers with access to blind playtest audiences, the importance of filtering playtester feedback, the impact of online feedback (including the good, the bad, and the memes), and the lessons she’s learned about rapid prototyping, efficiency, and keeping your sanity through the many iterations of game design.

And if you were wondering, yes, she actually did do beekeeping for a bit!

Listen Now! (mp3)

Featuring:

Connie Vogelmann – Guest

Danielle Reynolds – Host

plus icon
bookmark

In episode 108 of Game Design Unboxed: Inspiration to Publication, we chat with Connie Vogelmann about her design Apiary. What started as her journey as a playtester for Stonemaier Games, quickly dominoed into an invitation to a designer day where she showcased Apiary and ultimately led to it being signed. Connie shares the lessons she learned along the way, including the tools she used for prototyping and how tweaking the theme to “bees in space” helped refine the game’s mechanics.

Connie and Danielle discuss other topics including the advantages of working with large publishers with access to blind playtest audiences, the importance of filtering playtester feedback, the impact of online feedback (including the good, the bad, and the memes), and the lessons she’s learned about rapid prototyping, efficiency, and keeping your sanity through the many iterations of game design.

And if you were wondering, yes, she actually did do beekeeping for a bit!

Listen Now! (mp3)

Featuring:

Connie Vogelmann – Guest

Danielle Reynolds – Host

Previous Episode

undefined - Know Direction Beyond 93: Starfinder2e Playtest Errata

Know Direction Beyond 93: Starfinder2e Playtest Errata

Alex and James share their thoughts on the latest revisions to the Starfinder 2e playtest rules.

Listen Now! (mp3)

Next Episode

undefined - Intrepid Heroes 152 – Scrapping in the Scrapyard

Intrepid Heroes 152 – Scrapping in the Scrapyard

Our heroes fight a deadly menace hiding in a scrapyard.

Listen Now!(mp3)

Episode Comments

Generate a badge

Get a badge for your website that links back to this episode

Select type & size
Open dropdown icon
share badge image

<a href="https://goodpods.com/podcasts/know-direction-network-499014/game-design-unboxed-108-apiary-84063008"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to game design unboxed 108: apiary on goodpods" style="width: 225px" /> </a>

Copy