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Jurassic Time - The Podcast

Jurassic Time

JURASSIC TIME unearths the vast, long-forgotten ideas of Jurassic Park through exclusive memoirs and other content. Home of the RICK CARTER'S JURASSIC PARK and HAMMOND MEMOIR Audio Dramas.
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PART 03 of 03. Some explicit language is present.

Seamus Blackley is the creator of the world-famous XBOX gaming system, but before that he was the producer and programmer of the 1998 PC game "Trespasser- The Lost World: Jurassic Park". Despite high ambitions, it was sadly met with production hurdles & a deadline that crippled the game. Despite its failure, Blackley's success with the XBOX reinvigorated his career, leading to yet another opportunity to explore the gaming world of the Jurassic Park franchise. He was tasked to create a game that took place after the original film trilogy. Even though an impressive pitch trailer and other materials were created, the game never got made. It had been called: "Jurassic World".

Join Derrick Davis as he discusses with Seamus Blackley both of these Jurassic Park games, what went wrong, and how they refused to remain extinct.

Interview conducted by Derrick Davis in August 2022.

Watch a video version, featuring never-before-seen artwork & video footage, at the YouTube playlist of the entire 3-part program: https://www.youtube.com/watch?v=8SyTT07cR6M&list=PLIACT8MUZTgMubIHFdl6F-Kh_xvzBCb9Q

For more from Jurassic Time, including some of the materials used in this video, visit: http://jurassictime.trescom.org https://jurassictime.wixsite.com/memoirs

To hear more music from composers Bernard A. Kyer, Caleb Burnett, & Bill Brown, visit: https://www.bardmediamusic.com https://www.calebburnettmusic.com https://www.billbrownmusic.com

This presentation is not affiliated with UNIVERSAL STUDIOS or DREAMWORKS INTERACTIVE or any of its affiliates or intellectual properties. Please continue to support the original copyright owners.

[Originally Published: September 2022]

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PART 02 of 03. Some explicit language is present.

Seamus Blackley is the creator of the world-famous XBOX gaming system, but before that he was the producer and programmer of the 1998 PC game "Trespasser- The Lost World: Jurassic Park". Despite high ambitions, it was sadly met with production hurdles & a deadline that crippled the game. Despite its failure, Blackley's success with the XBOX reinvigorated his career, leading to yet another opportunity to explore the gaming world of the Jurassic Park franchise. He was tasked to create a game that took place after the original film trilogy. Even though an impressive pitch trailer and other materials were created, the game never got made. It had been called: "Jurassic World".

Join Derrick Davis as he discusses with Seamus Blackley both of these Jurassic Park games, what went wrong, and how they refused to remain extinct.

Interview conducted by Derrick Davis in August 2022.

Watch a video version, featuring never-before-seen artwork & video footage, at the YouTube playlist of the entire 3-part program: https://www.youtube.com/watch?v=8SyTT07cR6M&list=PLIACT8MUZTgMubIHFdl6F-Kh_xvzBCb9Q

For more from Jurassic Time, including some of the materials used in this video, visit: http://jurassictime.trescom.org https://jurassictime.wixsite.com/memoirs

To hear more music from composers Bernard A. Kyer, Caleb Burnett, & Bill Brown, visit: https://www.bardmediamusic.com https://www.calebburnettmusic.com https://www.billbrownmusic.com

This presentation is not affiliated with UNIVERSAL STUDIOS or DREAMWORKS INTERACTIVE or any of its affiliates or intellectual properties. Please continue to support the original copyright owners.

[Originally Published: September 2022]

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PART 01 of 03. Some explicit language is present.

Seamus Blackley is the creator of the world-famous XBOX gaming system, but before that he was the producer and programmer of the 1998 PC game "Trespasser- The Lost World: Jurassic Park". Despite high ambitions, it was sadly met with production hurdles & a deadline that crippled the game. Despite its failure, Blackley's success with the XBOX reinvigorated his career, leading to yet another opportunity to explore the gaming world of the Jurassic Park franchise. He was tasked to create a game that took place after the original film trilogy. Even though an impressive pitch trailer and other materials were created, the game never got made. It had been called: "Jurassic World".

Join Derrick Davis as he discusses with Seamus Blackley both of these Jurassic Park games, what went wrong, and how they refused to remain extinct.

Interview conducted by Derrick Davis in August 2022.

Watch a video version, featuring never-before-seen artwork & video footage, at the YouTube playlist of the entire 3-part program: https://www.youtube.com/watch?v=8SyTT07cR6M&list=PLIACT8MUZTgMubIHFdl6F-Kh_xvzBCb9Q

For more from Jurassic Time, including some of the materials used in this video, visit: http://jurassictime.trescom.org https://jurassictime.wixsite.com/memoirs

To hear more music from composers Bernard A. Kyer, Caleb Burnett, & Bill Brown, visit: https://www.bardmediamusic.com https://www.calebburnettmusic.com https://www.billbrownmusic.com

This presentation is not affiliated with UNIVERSAL STUDIOS or DREAMWORKS INTERACTIVE or any of its affiliates or intellectual properties. Please continue to support the original copyright owners.

[Originally Published: September 2022]

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In celebration of the release of "Jurassic World: The Ultimate Visual History", Insight Editions presents author James Mottram in conversation with Jurassic World Animation Director/Paleoartist Glen McIntosh. Discussion moderated by Derrick Davis, Writer at Jurassic Outpost & Creator of Jurassic Time! Intro/Outro by Insight Edition's Marketing & Publicity Strategist Amanda Hariri.

Live Book Release Event via Crowdcast (10/25/22)

https://www.crowdcast.io/c/jurassic-world-uvh-release

"Jurassic World: The Ultimate Visual History" delivers a comprehensive look at the making of the first hit film, as well as its thrilling sequels Jurassic World: Fallen Kingdom and Jurassic World: Dominion.

Through rare and never-before-seen imagery and exclusive interviews with key creatives, this deluxe volume explores the entire creative process from the films’ stunning dinosaur designs to the epic location shoots and the creation of the films’ incredible visual effects. Fans will also discover a fascinating look at the wider world of the saga, including the Netflix animated series Jurassic World: Camp Cretaceous, video games, toys, theme park attractions, and more.

Video version available:

https://www.youtube.com/watch?v=GQuVevYSQEI

Read Derrick's review of the book at Jurassic Outpost:

https://jurassicoutpost.com/jurassic-world-the-ultimate-visual-history-book-from-insight-editions-dazzles-with-fantastic-images-recollections

Purchase the book at Amazon:

https://amzn.to/3BAKwKu

For more from Jurassic Time, visit:

http://jurassictime.trescom.org

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