Log in

goodpods headphones icon

To access all our features

Open the Goodpods app
Close icon
Java Pub House - Episode 37. Of Bits and Masks and Bytes and Trees and Games

Episode 37. Of Bits and Masks and Bytes and Trees and Games

04/12/13 • 66 min

Java Pub House

Have you ever wonder how bit masking work (or what is that?) and why do you need it? Or why a tree structure exists? (or what is breadth first vs depth first), or what are game trees? We put our Computer Science hat and go "depth first" in some fundamental compsci concepts, and, more importantly their utility, ending with Game trees (and they are not only used for games)!

Follow Me on Twitter! (@fguime)(thanks!)

Hey it's SPRING! and I would love to get a beer :) Tweet, Tweet! (https://twitter.com/#!/fguime)

Vote for us in iTunes (http://itunes.apple.com/us/podcast/java-pub-house/id467641329) Questions, feedback or comments! [email protected] Subscribe to our podcast! (http://javapubhouse.libsyn.com/rss) ITunes link (http://itunes.apple.com/us/podcast/java-pub-house/id467641329) Java 7 Recipes book! (http://www.amazon.com/gp/product/1430240563/ref=as_li_ss_il?ie=UTF8&tag=meq-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=1430240563) Hey! if you like what you hear, treat me a beer! (It's the Java pub house after all :) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z8V2ZWV93UMW4

plus icon
bookmark

Have you ever wonder how bit masking work (or what is that?) and why do you need it? Or why a tree structure exists? (or what is breadth first vs depth first), or what are game trees? We put our Computer Science hat and go "depth first" in some fundamental compsci concepts, and, more importantly their utility, ending with Game trees (and they are not only used for games)!

Follow Me on Twitter! (@fguime)(thanks!)

Hey it's SPRING! and I would love to get a beer :) Tweet, Tweet! (https://twitter.com/#!/fguime)

Vote for us in iTunes (http://itunes.apple.com/us/podcast/java-pub-house/id467641329) Questions, feedback or comments! [email protected] Subscribe to our podcast! (http://javapubhouse.libsyn.com/rss) ITunes link (http://itunes.apple.com/us/podcast/java-pub-house/id467641329) Java 7 Recipes book! (http://www.amazon.com/gp/product/1430240563/ref=as_li_ss_il?ie=UTF8&tag=meq-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=1430240563) Hey! if you like what you hear, treat me a beer! (It's the Java pub house after all :) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z8V2ZWV93UMW4

Previous Episode

undefined - Episode 36. An Intro to Multithreading Programming

Episode 36. An Intro to Multithreading Programming

This is a presentation I did for the Chicago Java Users Group on the topic of multithreading. There are some solid foundations in here to start tackling multithreading programming. Some of it might've been already been seen in depth from our other...

Next Episode

undefined - Episode 37. Of Bits and Masks and Bytes and Trees and Games

Episode 37. Of Bits and Masks and Bytes and Trees and Games

Have you ever wonder how bit masking work (or what is that?) and why do you need it? Or why a tree structure exists? (or what is breadth first vs depth first), or what are game trees? We put our Computer Science hat and go "depth first" in some...

Episode Comments

Generate a badge

Get a badge for your website that links back to this episode

Select type & size
Open dropdown icon
share badge image

<a href="https://goodpods.com/podcasts/java-pub-house-300274/episode-37-of-bits-and-masks-and-bytes-and-trees-and-games-40507101"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to episode 37. of bits and masks and bytes and trees and games on goodpods" style="width: 225px" /> </a>

Copy