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Hey, Good Game - Waffle: How this game reached 500k daily players

Waffle: How this game reached 500k daily players

04/16/24 • 68 min

Hey, Good Game

Episode 19: James Robinson runs the ever-popular game, Wafflegame.net. In his first-ever podcast, he shares the history of Waffle, where it is headed, and how it has reached 500,000 daily players.

James discusses the game's design, user feedback, and the human-centric approach to game creation. Themes include his accidental success, and the future plans for Waffle Studio.

Check out James's games and links:
https://wafflegame.net https://www.facebook.com/wafflegame
https://www.threads.net/@thatwafflegame
https://twitter.com/thatwafflegame
--

  • (00:00) - Opening Remarks and Podcast Introduction
  • (00:25) - Reflections on Interview with James Robinson
  • (01:46) - Introducing James Robinson and Waffle Studio
  • (02:40) - James Robinson's Gaming Favorites and Influences
  • (03:50) - Early Programming Experiences and Creative Beginnings
  • (05:59) - The Journey from Hobbyist to Game Developer
  • (07:45) - Design Philosophy Behind Waffle
  • (10:59) - Curating Puzzles: The Blend of Algorithm and Creativity
  • (16:24) - Player Engagement and Feedback Insights
  • (19:06) - Exploring New Game Ideas and Future Plans
  • (22:41) - Reflecting on Offers to Sell Waffle and Future Aspirations
  • (30:26) - Engaging with the Gaming Community and Overcoming Imposter Syndrome
  • (33:03) - Exploring Game Crossovers and Collaborations
  • (34:40) - The Genesis of Collaborative Projects
  • (36:24) - The Viral Journey of Waffle: From Launch to Popularity
  • (42:38) - Navigating Trademarks and Copycats in Game Development
  • (45:18) - Monetization Strategies and the Shift to Ads
  • (48:28) - Expanding into Mobile Apps and Future Plans
  • (54:02) - Building a Game Studio and Community Engagement
  • (01:00:05) - Advice for Aspiring Game Developers
  • (01:02:50) - Embracing AI in Game Development

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

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Episode 19: James Robinson runs the ever-popular game, Wafflegame.net. In his first-ever podcast, he shares the history of Waffle, where it is headed, and how it has reached 500,000 daily players.

James discusses the game's design, user feedback, and the human-centric approach to game creation. Themes include his accidental success, and the future plans for Waffle Studio.

Check out James's games and links:
https://wafflegame.net https://www.facebook.com/wafflegame
https://www.threads.net/@thatwafflegame
https://twitter.com/thatwafflegame
--

  • (00:00) - Opening Remarks and Podcast Introduction
  • (00:25) - Reflections on Interview with James Robinson
  • (01:46) - Introducing James Robinson and Waffle Studio
  • (02:40) - James Robinson's Gaming Favorites and Influences
  • (03:50) - Early Programming Experiences and Creative Beginnings
  • (05:59) - The Journey from Hobbyist to Game Developer
  • (07:45) - Design Philosophy Behind Waffle
  • (10:59) - Curating Puzzles: The Blend of Algorithm and Creativity
  • (16:24) - Player Engagement and Feedback Insights
  • (19:06) - Exploring New Game Ideas and Future Plans
  • (22:41) - Reflecting on Offers to Sell Waffle and Future Aspirations
  • (30:26) - Engaging with the Gaming Community and Overcoming Imposter Syndrome
  • (33:03) - Exploring Game Crossovers and Collaborations
  • (34:40) - The Genesis of Collaborative Projects
  • (36:24) - The Viral Journey of Waffle: From Launch to Popularity
  • (42:38) - Navigating Trademarks and Copycats in Game Development
  • (45:18) - Monetization Strategies and the Shift to Ads
  • (48:28) - Expanding into Mobile Apps and Future Plans
  • (54:02) - Building a Game Studio and Community Engagement
  • (01:00:05) - Advice for Aspiring Game Developers
  • (01:02:50) - Embracing AI in Game Development

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

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--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

Next Episode

undefined - Shaping Words with Grant Warman: The Story of Polygonle

Shaping Words with Grant Warman: The Story of Polygonle

Episode 20: Grant Warman, the creator of Polygonle and Quadragonal word games, discussing the game mechanics, user feedback, collaboration with other games, and plans for future projects.

Check out Grant's games and links:
https://polygonle.com/
https://quadragonle.com/
https://www.reddit.com/r/polygonle/
https://discord.gg/
https://www.facebook.com/people/Polygonle
https://twitter.com/PolygonleGame
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  • (00:00) - Words of Wisdom for New Game Creators
  • (01:43) - Deep Dive into Polygonle with Grant Warman
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  • (24:34) - Navigating the Fine Line Between Inspiration and Imitation
  • (30:38) - Introducing Quadragonle: A New Puzzle Challenge
  • (34:08) - Engaging with the Gaming Community for Feedback
  • (36:36) - Behind the Scenes: Game Development Insights
  • (38:04) - Exploring User Engagement and Game Mechanics
  • (39:58) - Final Thoughts and Where to Find Grant Online

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

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