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HEX&CUBE: Euro Board Games and Board Game Design - #17 - Workshop - Ode. Andreas Odendahl & Cooper Island

#17 - Workshop - Ode. Andreas Odendahl & Cooper Island

04/16/21 • 103 min

HEX&CUBE: Euro Board Games and Board Game Design

Wow. What an enjoyable episode! I had a blast talking with Andreas Odendahl (Ode). We talked about Helmets, chickens, and even board games. I learned that censoring can actually be fun, and that Suchy is lazy (Ode's words, not mine). :D We got to talk about Ode's approach to designing and about his game, Cooper Island. This is a long'n, but an oh-so-good'n.
"Ode's Box of Games" Facebook Page
Ode's Twitter
Ode's Instagram
Link to discussion.
Sign up for our newsletter!
Join the HEX&CUBE Facebook group!
Kyle's Twitter
Kyle's Instagram
Welcome (00:18)
Get to know....Ode! (00:56)
Ode and Game Design(23:30)
Cooper Island (45:43)
Outro - (1:31:43)

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Wow. What an enjoyable episode! I had a blast talking with Andreas Odendahl (Ode). We talked about Helmets, chickens, and even board games. I learned that censoring can actually be fun, and that Suchy is lazy (Ode's words, not mine). :D We got to talk about Ode's approach to designing and about his game, Cooper Island. This is a long'n, but an oh-so-good'n.
"Ode's Box of Games" Facebook Page
Ode's Twitter
Ode's Instagram
Link to discussion.
Sign up for our newsletter!
Join the HEX&CUBE Facebook group!
Kyle's Twitter
Kyle's Instagram
Welcome (00:18)
Get to know....Ode! (00:56)
Ode and Game Design(23:30)
Cooper Island (45:43)
Outro - (1:31:43)

Previous Episode

undefined - #16 - Hangout - Worker Placement Games & Barrage, Caylus, Hansa Teutonica, City of the Big Shoulders, Gugong, Concordia: Venus

#16 - Hangout - Worker Placement Games & Barrage, Caylus, Hansa Teutonica, City of the Big Shoulders, Gugong, Concordia: Venus

In this laborious 16th episode of the HEX&CUBE podcast, Luke and I hang out while working; working on this amazing episode, that is! I lie about when this episode would be live and Luke sands a table during part of the episode. It's wonderful how well he can multitask! In between the carpentry and deceit, we chat about worker placement games and my pretentious clarification of the term "action selection". I hope you enjoy!
Link to discussion. (Right click and open in new window)
Sign up for our newsletter! (Right click and open in new window)
Join the HEX&CUBE Facebook group! (Right click and open in new window)
Kyle's Twitter (Right click and open in new window)
Kyle's Instagram (Right click and open in new window)
Welcome (00:18)
News (1:23)
Kickstarter News - Maquis (2:07)
Game Night - Barrage, Caylus, Hansa Tuetonica, City of the Big Shoulders, Gugong, Concordia: Venus (8:35)
Topic - Worker Placement (27:09)
Outro - (1:31:43)

Next Episode

undefined - #18 - Workshop - Jeremy Lounds & Abstract Games

#18 - Workshop - Jeremy Lounds & Abstract Games

In this lovely 18th episode of the HEX&CUBE podcast, I invite my friend Jeremy Lounds on to have a little chat about abstract games. We get into the usual conversation about cashew milk and our fragile, old-man bodies.
Jeremy's Game "Duwen"
Jeremy's Twitter
Link to discussion.
Sign up for our newsletter!
Join the HEX&CUBE Facebook group!
Kyle's Twitter
Kyle's Instagram
Welcome (00:18)
Get to know Jeremy (02:10)
Ode and Game Design(11:18)
DECO and Abstract games (16:53)
Outro - (54:49)

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