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Gamedev Origins - E2: Production Deep Dive - Stefano Doriano On Producing For Star Citizen And Lessons And Advice On Production In The Games Industry.

E2: Production Deep Dive - Stefano Doriano On Producing For Star Citizen And Lessons And Advice On Production In The Games Industry.

Explicit content warning

07/31/23 • 80 min

Gamedev Origins
The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.

Hosted on Acast. See acast.com/privacy for more information.

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The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.

Hosted on Acast. See acast.com/privacy for more information.

Previous Episode

undefined - E0: Make it Happen (A brief look at my journey into the games industry)

E0: Make it Happen (A brief look at my journey into the games industry)

The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.


In this episode, I am joined by, myself. and take some time to talk you through a brief overview of my journey into the games industry.


Follow me on Twitter: https://twitter.com/GamedevOrigins


Email any questions to [email protected]


P.S. Please excuse the microphone quality until I am able to get a decent alternative.


Hosted on Acast. See acast.com/privacy for more information.

Next Episode

undefined - E3: Capturing Motion - Natalie Wilson and Conor-Jack Molloy's Insights Into The Life Of Motion Capture Specialists In The AAA Games Industry

E3: Capturing Motion - Natalie Wilson and Conor-Jack Molloy's Insights Into The Life Of Motion Capture Specialists In The AAA Games Industry

Conor-Jack and Natalie are both motion capture specialists at Cloud Imperium Games working on the sci-fi epic, Star Citizen. They both join me on this episode to talk about both the good and bad things about working in motion capture, what it means to capture motion and most importantly their skills and origin story. So join us for this weeks episode!


CJ's portfolio: https://www.artstation.com/conorjackmolloy

Natalie's portfolio: https://newanimations.portfolio.site/showreel


The "Gamedev Origins" Podcast aims to take a look into the origins of various game developers, in an attempt to take away key learnings of experience, habits, and behaviors that you can apply to your own life in order to succeed. We'll also try to have a bit of fun along the way. Whether you're a student looking at university options, or a seasoned developer years into your career. There's something for everyone.


Follow me on social media: https://twitter.com/GamedevOrigins

Send any questions to us at [email protected]


Hosted on Acast. See acast.com/privacy for more information.

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