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Game Production Community Podcast - Accessibility as Success Criteria: Building accessibility from the ground up

Accessibility as Success Criteria: Building accessibility from the ground up

Game Production Community Podcast

02/08/22 • 61 min

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In this panel, host Juney invites four experienced accessibility professionals to guide us through the process of planning, budgeting, implementing and testing accessibility features from the ground up in both new and ongoing projects to make better and more welcoming experiences.
Our expert panellists:

  • Ally McLean: Senior Producer at Mighty Kingdom
  • Tabby Rose: UX Director at Mighty Yell
  • Brannon Zahand: Senior Gaming Accessibility Program Manager at Microsoft
  • Jonas Lundqvist: Senior Development Director at Respawn

Transcript can be found here: https://www.buzzsprout.com/1055908/10019657

Please share with peers that could benefit from these expert insights & experiences!

Organised with the amazing support of Sergio Maldonado & our Supporters ♡
Resources shared during the panel:

We would love feedback: Reach out to us on Discord! For more articles and interviews with pro

We would love feedback: Reach out to us on Discord! For more articles and interviews with producers & others in the games industry, check out our affiliate website.
ABOUT THE GAME PRODUCTION COMMUNITY
“Level up together with our inclusive, growth minded community as we share game production knowledge & experiences, advocate team health & happiness and lead the way to diverse, high quality, sustainable game development.”

02/08/22 • 61 min

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Game Production Community Podcast - Accessibility as Success Criteria: Building accessibility from the ground up

Transcript

Juney Dijkstra 0:00
Hello and welcome to the game production community. Today we're hosting an expert panel on accessibility as success criteria building accessibility from the ground up. I'm fortunate to be joined by four game industry professionals with experience implementing accessibility functionality. They will guide us through the process of building team wide support for selecting, planning, budgeting, implementing and testing accessibility functionality for your g

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