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Design systems have become a key part of user experience, design and development, but what should it consist of?
We have a good old poke around, question atomic design, figure out audiences and how to effectively communicate what the core concept of design systems are, why we use them and is Brad Frost right.

Should print and digital guidelines fit into a single system?

We chuck in the patterns and chuck out the chintz, with topical tangents, wrapped in the UX of a squidgy scotch egg.

All this and more are answered in this episode of Faster Horses.

🐎 80% comedy, 20% UX, 0% filler

πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/

πŸ’Ž Support the show and sign up for early and exclusive content: https://www.patreon.com/FasterHorses

πŸŽ™ Spotify: https://open.spotify.com/show/5wF48uFWHs5a7gpr3eNwrC

πŸŽ™ Apple: https://podcasts.apple.com/gb/podcast/faster-horses-a-podcast-about-ui-design-user/id1496787723

πŸŽ₯ Watch: https://youtu.be/GYjaKrOt1VE

PEACE!

Produced by:

Paul Wilshaw

Nick Tomlinson

Mark Sutcliffe

Anthony Jones

Chris Sutcliffe

Title music: James Medd

Sound effects: https://www.zapsplat.com

Support the show

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

πŸ‘• Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message πŸ‘†.

Explicit content warning

09/06/22 β€’ 72 min

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Faster Horses | A podcast about UI design, user experience, UX design, product and technology - What should go into a design system?

Transcript

Nick

Fix that bit in post. No, so I was saying yeah, there was what's his name? Martin Zuckerberg was on Rogan of all people, like last week and they were talking at great, a great length about VR and stuff. And.

Nick

Apparently the reason why so many people get sick of it is because there's like a tiny lag between turning your head and like the amount that the headset turns. And it's like almost imperceptible, b

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