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In this episode, we look at the UX of video games.
We all know the most important part of a video game is the gameplay. But what about the UX? In this podcast, we talk about video game user experience better by improving your UI and UX design.
The frustrations of pressing that button, that accidentally drops all of your inventory.
We talk about Elden Ring and why players and reviewers are praising the game, despite its difficulty.
What about the all-important menu experiences, accessibility and how to re-engage users when they take a break from your game.
All this, plus UX Tombola – what will it be – how will Mark Steeler sell this one?
All these questions, and even ones you didn't want to know, ANSWERED!
Plus the off-topic tangents you love.💎 Sign up for exclusive content: https://jubb.ly/ba4a52
🎥 Watch: https://youtu.be/GYjaKrOt1VE
#Podcast #Design #Code
PEACE!
Produced by:
Paul Wilshaw
Nick Tomlinson
Mark Sutcliffe
James Medd
Anthony Jones
Chris Sutcliffe
Title music: James MeddSound effects from https://www.zapsplat.com

Support the show

All this and more are answered in this episode of Faster Horses, a podcast about UX, UXR, UI design, products and technology (sometimes!)

🐎 80% comedy, 20% UX, 0% filler

👕 Get stickers and tees at https://www.paulwilshaw.com/shop/
The show is hosted by:
Paul Wilshaw
https://www.linkedin.com/in/paulwilshaw/
and
Mark Sutcliffe
https://www.linkedin.com/in/sutcliffemark/
If you want to suggest an idea, or join us on the show, send us a message 👆.

Explicit content warning

03/08/22 • 78 min

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