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EDHRECast - Commander Death Rules Change & CommandFest Online | EDHRECast 116

Commander Death Rules Change & CommandFest Online | EDHRECast 116

06/19/20 • 50 min

EDHRECast

The Commander rules have changed! Commanders now trigger death abilities, and the cast is excited to discuss the commanders (and cards in the 99) that may be most impacted by this change, as well as briefly recapping their experiences with CFB's online CommandFest.

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The Commander rules have changed! Commanders now trigger death abilities, and the cast is excited to discuss the commanders (and cards in the 99) that may be most impacted by this change, as well as briefly recapping their experiences with CFB's online CommandFest.

Learn more about your ad choices. Visit podcastchoices.com/adchoices

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Previous Episode

undefined - Overshadowed Commanders | EDHRECast 115

Overshadowed Commanders | EDHRECast 115

Some commanders just haven't gotten their proper time in the limelight. Today the cast dives into the myriad ways that legends get overlooked, and pick some of their favorite commanders whose popularity may be low, but whose power level is very high indeed.

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Next Episode

undefined - Setup and Payoff: Your Deck's Synergy Ratio | EDHRECast 117

Setup and Payoff: Your Deck's Synergy Ratio | EDHRECast 117

"Synergy" is a very nebulous term, so this week the cast dives into the finer points of the deckbuilding template to examine how many card slots a deck tends to devote to its multi-part strategy. How many cards in your deck should help enable the deck in the first place, and how many do you need to help the deck turn the corner and win the game?

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