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Dice Exploder

Dice Exploder

Sam Dunnewold

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers.
diceexploder.com

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Top 10 Dice Exploder Episodes

Goodpods has curated a list of the 10 best Dice Exploder episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Dice Exploder for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Dice Exploder episode by adding your comments to the episode page.

Dice Exploder - Innovation in Game Design with James Wallis
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03/14/24 • 37 min

Transcript

This week's cohost is James Wallis, cohost of the Ludonarrative Dissidents podcast, a show a lot like this one that's Kickstarting their third season now, and designer of one of the first story games: The Extraordinary Adventures of Baron Munchausen.

Today we're breaking format: instead of talking about one game mechanic, James brought in the concept of innovation in game design. What does it look like, is it important, and how can we do more of it?

The show notes for this one are friggin packed.

Further Reading:

Ludonarrative Dissidents podcast and season 3 Kickstarter

The Extraordinary Adventures of Baron Munchausen and on Wikipedia

Nordic Larp book by Jaakko Stenros and Markus Montola

Nordic Larp wiki

Fairweather Manor, the Downton Abbey larp

The Diana Jones award

Dominion, the deckbuilder board game by Donald X. Vaccarino

Blades in the Dark by John Harper

My blog post Calvinballing a Whole Campaign

Star Crossed by Alex Roberts

Dread by Epidiah Ravachol

Apocalypse World by Meguey and Vincent Baker

The Beast by Naked Female Giant

The Crew by Thomas Sing

Thousand Year Old Vampire by Tim Hutchings

Bluebeard’s Bride by Marissa Kelly, Whitney Beltrán, and Sarah Doom

The Well Played Game by Bernie de Koven

Socials

James Wallis on Bluesky and dice.camp.

Sam on Bluesky and itch.

The Dice Exploder blog is at diceexploder.com

Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.

Join the Dice Exploder Discord to talk about the show!

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This week I’m joined by Tasha Robinson, film editor at Polygon, Games on Demand aficionado, Golden Cobra honorable mentionee, and author of this excellent piece about today’s game and mechanic: Fall of Magic and the five and a half foot long handprinted scroll at its heart.

There’s a lot to say about such a unique physical object, and also a lot to cover about maps in RPGs at large. We get into all of it. Consider this the third part of the travel series this season opened with.

Pack your bags. It’s a heck of a journey.

Further reading:

Fall of Magic by Ross Cowman

Tasha’s article about Fall of Magic and City of Winter

Tasha’s article about larps about AI

Tasha’s archive on Polygon

Tasha’s Golden Cobra honorably mentioned larp The Regency Committee on Decorum and Punchbowl Poop Prevention

Rusalka by Nick Wedig

Wild Beyond the Witch Light

Doskvol Street Maps by Tim Denee

Blades in ‘68 on Twitter

Beak Feather and Bone, another mapmaking game from Possible Worlds Games

Dread by Epidiah Ravachol

Socials:

Tasha on Bluesky and Twitter.

Sam on Bluesky, Twitter, dice.camp, and itch.

Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey via Breaking Copyright.

Join the Dice Exploder Discord to talk about the show!

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Dice Exploder - Divine Favor (Agon 2e) with Greg Soper
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06/29/23 • 38 min

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This week, Sam talks with Greg Soper AKA sporgory about Divine Favor, one part of the dice pool mechanic from Agon second edition by Sean Nittner and John Harper. Some topics discussed include:

Having a family drama stapled to your character sheet

Greek Gods: bad parents

What makes hacking Divine Favor hard

Endeavor

Odyssey Aquatica

All Quiet No Peace

Starbones

The setting elements mechanic from Dream Askew // Dream Apart

~HACKING LIVE ON AIR!!!~

You can find Greg on Twitter and itch.io at sporgory

You can find Sam @sdunnewold on Twitter, dice.camp, and itch.io

The Dice Exploder logo is by sporgory (!!), and the theme song is Sunset Bridge by Purely Grey

Join the Dice Exploder Discord to talk about the show!

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Dice Exploder - Whispers (The Wildsea) with Ryan Khan
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07/06/23 • 32 min

Transcript

This week, Sam talks with Ryan Khan about Whispers, a player resource from The Wildsea by Felix Isaacs, but really about a whole bunch of mechanics from The Wildsea. Some topics discussed include:

Setting as game design, and open ended lore

Open ended prompts

Twists vs Devil’s Bargains

Player agency

Long skill lists: pros and cons

Games mentioned:

The Wildsea

Apocalypse World

Blades in the Dark

Heart: The City Beneath

Spire

You can find Ryan Khan on Twitter @theOneTrueK and on itch.io at the-one-true-ryan-khan.itch.io

You can find Sam @sdunnewold on Bluesky, Twitter, dice.camp, and itch.io, and by subscribing to the Dice Exploder newsletter.

You can find The Wildsea at thewildsea.co.uk

The Dice Exploder logo is by sporgory, and the theme song is Sunset Bridge by Purely Grey

Join the Dice Exploder Discord to talk about the show!

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This week, Sam talks with Victor Lane about the Theorize move, originally from an idea by Oli Jeffrey and popularized in Brindlewood Bay by Jason Cordova. Some topics discussed include:

The history of solving mysteries in RPGs

The Three Clue Rule

Jason Cordova’s blogpost discussing Oli Jeffrey’s original Theorize move

Writing mystery stories VS reading or watching mystery stories VS playing a mystery RPG

Bullshit

Quantum villains

Victor’s advice on running Brindlewood Bay (he’s got great tips)

Structured surprise vs emergent surprise

Mechanical clues, as distinct from diegetic clues

The butler did it

Complexity (the mechanic)

Games mentioned:

Brindlewood Bay

GUMSHOE

Extreme Meatpunks Forever

Apocalypse Keys

The Between

Fedora Noir

Sleepaway

Blades in the Dark

Avatar Legends

Thirsty Sword Lesbians

Movies and TV mentioned: Knives Out, Glass Onion, Murder She Wrote, Fedora Noir, Speed, Father Brown, Columbo, Poker Face, Agatha Christie

You can find Victor on TikTok and itch.io at ThisIsVictor. His website is thisisvictor.com.

You can find Sam @sdunnewold on Twitter, dice.camp, and itch.io

The Dice Exploder logo is by sporgory, and the theme song is Sunset Bridge by Purely Grey

Join the Dice Exploder Discord to talk about the show!

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Dice Exploder - Dice Exploder: Season 2 Trailer
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08/10/23 • 2 min

Coming August 17th, 2023: DICE EXPLODER SEASON 2.

(Here’s a transcript of this trailer.)

That’s right, we are back next week with an all new season. It's 12 new episodes, 13 new co-hosts diving face first with me into the world of tabletop RPG design one mechanic at a time.

This is gonna be a season that's a lot about flavor and vibes and how those things themselves are fundamentally mechanics in these games. We've also got a trio of episodes about different ways to depict travel, and of course a few deep dives into crunchy grindy bits of games.

Our longest episode yet. Our shortest episode yet. Splorts!

Tell your siblings and your niblings! Join our Discord if you can’t wait that long.

See you soon.


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit diceexploder.substack.com
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Dice Exploder - Stress (Brinkwood) with Tan Shao Han
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09/07/23 • 34 min

Transcript

This week, Sam talks with Tan Shao Han about stress from Brinkwood by Erik Bernhardt, a character resource originally from Blades in the Dark by John Harper.

This is one of those episodes where to talk about the mechanic in question, we kind of have to talk about the whole-ass game around it because so much of Brinkwood is tied up in stress. And in this case, we really had to talk about two whole-ass games, because so much of what makes Brinkwood stress interesting is how a few small tweaks from Blades in the Dark ripple out through the design and lead to big changes in play.

Get ready for the full firehose of mechanics: this is an episode jam-packed with delicious, crunchy examples.

Further reading:

Brinkwood by Erik Bernhardt: https://brinkwood.net/

Blades in the Dark by John Harper: https://bladesinthedark.com/

The Blades in the Dark discord: https://discord.gg/uXwCKq3

Thoughts on Forging in the Dark by Small Cool Games: https://smallcoolgames.itch.io/thoughts-on-forging-in-the-dark

An Amateur’s Guide to Hacking Blades in the Dark by past cohost Michael Elliott: https://notwriting.itch.io/an-amateurs-guide-to-hacking-blades-in-the-dark

Socials:

Shao on Bluesky, Twitter, and his personal website.

Sam on Bluesky, Twitter, dice.camp, and itch.

Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey via Breaking Copyright.

Join the Dice Exploder Discord to talk about the show!

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Dice Exploder - Fate Points and Aspects (Fate) with wendi yu
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08/24/23 • 47 min

Transcript

This week, Sam talks with wendi yu about the Fate Point economy, a meta currency system from Fate by Fred Hicks and Rob Donoghue and published by Evil Hat. Some topics discussed include:

Getting into storygames

“Generic” RPGs

When crunch kills the vibe

The Hero’s Journey

The (lack of) difference between rules and flavor

Writing good aspects: it’s hard!

wendi’s game here, there, be monsters!

You can find wendi on Twitter @wen_di_yu, and you can buy here, there, be monsters! digitally on itch or physically from SoulMuppet.

You can find Sam @sdunnewold on Bluesky, Twitter, dice.camp, and itch.io, and by subscribing to the Dice Exploder newsletter.

You can find Fate at Evil Hat.

The Dice Exploder logo is by sporgory, and the theme song is Sunset Bridge by Purely Grey.

Join the Dice Exploder Discord to talk about the show!

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This week, Sam talks with Pam Punzalan about Devil’s Bargains, one part of the dice pool mechanic from John Harper's game Blades in the Dark. Some topics discussed include:

Rulebooks as guidelines and play philosophy more than proper rules

DBs as a safety tool

Generic DBs

Do DBs slow down the game? Is that good or bad?

Retconning in RPGs (it's good)

Putting DBs into any old game

Our favorite DBs

Games mentioned:

Blades in the Dark

Navathem's End

The Exiles

Belonging Outside Belonging games such as Dream Askew // Dream Apart

You can find Pam on Twitter, dice.camp, and itch.io at TheDoveTailor. You can find their newsletter at thedovetailor.substack.com. Her website is thedovetailor.carrd.co.

You can find Sam @sdunnewold on Twitter, dice.camp, and itch.io

You can find Blades in the Dark at bladesinthedark.com.

The Dice Exploder logo is by sporgory, and the theme song is Sunset Bridge by Purely Grey.

Join the Dice Exploder Discord to talk about the show!

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Dice Exploder - Blaseball with Chris Greenbriar
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09/28/23 • 44 min

Transcript

In the year of our lord two thousand and twenty, many things occurred. But one of those things was the cultural event known as Blaseball.

Blaseball was, more or less, a simulated baseball league that ran one game an hour, one season a week, that players could bet on and then use their winnings to vote for global rules changes. It got... weirder from there. And bigger. And memeier. It became nothing less than a lifestyle.

And then, this past summer of 2023, it ended.

What made it such a phenomenon? What made its fans so passionate? Was Blaseball even a game? And what will we do with ourselves now that it’s gone?

This week Sam is joined by Chris Greenbriar, former moderator of the team discord for the Core Mechanics (that’s one of the teams from Blaseball) to reminisce and celebrate Blaseball’s legacy and everything that made it beautiful.

Further reading:

Blaseball’s website

The Blaseball fan wiki

The Seattle Garages bandcamp and the Fourth Strike Records website.

The Great Soul Train Robbery in both original two page and zine length.

Empires of EVE: the EVE Online history book series

17776, which we didn’t mention but which you should give a glance

Socials:

Join the Dice Exploder Discord if you need to talk with Chris directly.

Sam on Bluesky, Twitter, dice.camp, and itch.

Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.

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FAQ

How many episodes does Dice Exploder have?

Dice Exploder currently has 54 episodes available.

What topics does Dice Exploder cover?

The podcast is about Design, Podcasts and Arts.

What is the most popular episode on Dice Exploder?

The episode title 'Innovation in Game Design with James Wallis' is the most popular.

What is the average episode length on Dice Exploder?

The average episode length on Dice Exploder is 44 minutes.

How often are episodes of Dice Exploder released?

Episodes of Dice Exploder are typically released every 7 days.

When was the first episode of Dice Exploder?

The first episode of Dice Exploder was released on Apr 27, 2023.

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