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Coffee with Butterscotch: A Game Dev Comedy Podcast - [Ep451] Zigzag Progress

01/24/24 • 69 min

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This week, we talk about shower thoughts, IPOs, and demos. Crafting a game demo is an art form. You need to strike the perfect balance between revealing enough to hook players while leaving them craving more. The effectiveness of a demo is also influenced by numerous other factors like the game’s genre, the timing of the release, and player expectations. So, do demos really boost game sales? The answer is a resounding “It depends!”

Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/

00:27 Intro

00:51 Thanks to our supporters! (https://moneygrab.bscotch.net)

02:08 Shower thought

08:07 Reddit IPO

20:08 Salt Burn

33:07 Giantmuskrat: What do you think about Steam demos?

To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

★ Support this podcast ★

01/24/24 • 69 min

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