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Classic SF with Andy Johnson - #91 “An action game like no other”: Oni (2001)

#91 “An action game like no other”: Oni (2001)

03/23/23 • 11 min

Classic SF with Andy Johnson

The anime-inspired third-person action game Oni is often thought of mainly as "Bungie's forgotten game". But in fact, this classic deserves to be recognised as something much more than just a footnote in the history of the studio that made Halo. This review does a dream dive into what makes Oni special, and makes the case that it should be a cult classic.

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For more classic SF reviews and discussion, visit andyjohnson.xyz. To get free weekly classic SF updates, sign up here.

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The anime-inspired third-person action game Oni is often thought of mainly as "Bungie's forgotten game". But in fact, this classic deserves to be recognised as something much more than just a footnote in the history of the studio that made Halo. This review does a dream dive into what makes Oni special, and makes the case that it should be a cult classic.

Get in touch with a text message!

For more classic SF reviews and discussion, visit andyjohnson.xyz. To get free weekly classic SF updates, sign up here.

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Classic SF with Andy Johnson - #91 “An action game like no other”: Oni (2001)

Transcript

Oni is almost the definition of a “singular game”. It received no sequel, it was not influential, and it was the only project its development team ever worked on. What it does have is a distinct vision and a unique gameplay style that can’t be found anywhere else, even over 20 years later.
Oni was made by a short-lived California satellite studio set up by Bungie; for that reason it is often called “Bungie’s forgotten game”. But Oni is far more than j

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