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Brainy Gamer Podcast - Brainy Gamer Podcast - Episode 35, pt. 2

Brainy Gamer Podcast - Episode 35, pt. 2

08/23/11 • 50 min

Brainy Gamer Podcast

This is the 2nd in a 3-part series devoted to game designers and the design process.

In this segment I chat with Matthew Burns, founder of Shadegrown Games a small studio developing a new music game called Planck. Matthew is also a Producer (contract) for Microsoft, and he's worked on the Halo series since 2006.

Note: We do not discuss details of Halo 4. No tidbits. No sneak peeks.

The final episode in this series will appear in a few days, and it will feature an extended interview with Jonathan Blow.

I hope you enjoy the show. Thanks for listening!

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This is the 2nd in a 3-part series devoted to game designers and the design process.

In this segment I chat with Matthew Burns, founder of Shadegrown Games a small studio developing a new music game called Planck. Matthew is also a Producer (contract) for Microsoft, and he's worked on the Halo series since 2006.

Note: We do not discuss details of Halo 4. No tidbits. No sneak peeks.

The final episode in this series will appear in a few days, and it will feature an extended interview with Jonathan Blow.

I hope you enjoy the show. Thanks for listening!

Previous Episode

undefined - Brainy Gamer Podcast - Episode 35, pt. 1

Brainy Gamer Podcast - Episode 35, pt. 1

This edition of the podcast begins a 3-part series devoted to game designers and the design process.

In this first segment I chat with Manveer Heir, Senior Designer at BioWare, about his work and the challenges presented by a complex project. Manveer discusses his day-to-day duties; problem-solving as creativity; why developers keep secrets; and why he routinely "ruins peoples dreams."

Note: We do not discuss details of Mass Effect 3. If you're hoping for juicy tidbits or inside info on that game, you will not find them here.

Parts 2 and 3 of the podcast will appear later this week. Listen to the opening of this episode, and you will hear me reveal whom those guests will be!

I hope you enjoy the show. Thanks for listening!

Next Episode

undefined - Brainy Gamer Podcast - Episode 35, pt. 3

Brainy Gamer Podcast - Episode 35, pt. 3

This is the final installment in my series devoted to game designers and the design process.

In this edition I talk with Jonathan Blow, creator of the highly-acclaimed Braid and a new game called The Witness, slated to appear next year.

We discuss a wide array of topics, including the game community's reaction to Braid and his goals for The Witness. Jon is refreshingly open about his discoveries and missteps in the ongoing development process of his new game. He also explains why he's grown uncomfortable characterizing his projects as "art games;" It's a fascinating conversation, and I think you'll enjoy it.

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