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Bonfireside Chat - A Dark Souls and Bloodborne Podcast - Duckfeed Patreon 2019: Big New Things

Duckfeed Patreon 2019: Big New Things

Bonfireside Chat - A Dark Souls and Bloodborne Podcast

01/01/19 • 39 min

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Hello, listeners and patrons alike. We come to you with some exciting news: We are changing the Patreon around! It feels like we just did this, but the last major change was back toward the beginning of 2017. We’re trying to constantly observe what’s happening with the network and learn what to do better. That means making changes like this from time to time.

We’re also aiming to never shake things up in a way that is too disruptive to you, the listener. We want to give more (or at least focus up and give better). So we put a lot of thought and consideration into making sure these changes either solve problems or help us achieve goals.

Here’s the summary of what we’re planning, and you can find the details below. In order to grow the network, give patrons more, and cover rising costs, we plan to:

  • Bring back Bonfireside Chat as a Patreon show.
  • Give Patrons a whole episode of Watch Out for Fireballs!
  • Move from theme months to covering big-name games more frequently.
  • Change WOFF! Listener Response episodes to WOFF! Dispatch, make it more interactive, and have broader topic discussions.
  • Make Adaptation Decay a monthly show.
  • We are getting rid of the content store, and making premium episodes available on Patreon in perpetuity.
  • We are phasing out the promise of physical goods, and sending out an “I’m Sorry!” package to people who never got theirs.
  • In general, we are simplifying the Patreon drastically, while offering more at each tier.

So without further preamble, let’s get into more detail.

We want to grow.
We want to grow in both listenership, patronage, and income. We are proud of the work that we do, and never want to stagnate in any of the aforementioned areas. Growth requires change.

We want to give patrons more.
The best way to keep listeners and members around is to always try to give more (or give better). This is also the best way to bring new people in. We are grateful to our patrons, past and present, and we want to make sure we’re giving them stuff they want.

We want to meet rising costs.
There are costs associated with doing this at the professional level. Traveling to live shows is expensive. Hosting, web services, applications, and equipment are expensive. Being self-employed is expensive (both Gary and I do this full time and need to cover things like health insurance). And since we’re covering more new games, we’re spending more on games! This is not a hobby for us, we’re committed to doing this full time as our main means of support, and this means keeping up with costs.

People want Bonfireside Chat.
And we want to give it to them. We also want to play to our strengths as a network whose bread and butter is games club content. We put Bonfireside Chat to bed when it felt like it was the right thing to do. We stuck with our guns for a long time. But with Sekiro on the horizon, and some damn-fine Soulslikes already here, it feels right to take the show out of cold storage.

So we are bringing back Bonfireside Chat as a Patreon show, with a slightly different format. Listen to Bonfireside Chat 2.0 Episode 0 on the feed to learn more. Our first game is the Soulslike shooter Immortal Unchained!

We want to value WOFF! appropriately.
Watch Out for Fireballs! is the network’s flagship show. It also takes a lot of time to produce. We play through the entire game (whether it’s 1 hour or 100), research the games, write outlines that total in the thousands of words, record for hours, and edit. In looking at how to make this tenable in the long run, we have decided to make one episode of WOFF! per month premium.

This does two things: It makes the Patreon more valuable for our members, and it incentivizes more membership.

But don’t panic! When an episode goes premium, we will include a good portion of it on the public feed (up through the Generalities). So you still get something each week, it’s just that the play-by-play goes to members.

NOTE 1: This won’t go into effect for January. We already announced those games, and we don’t want to revoke access to something anyone was excited for.

NOTE 2: We will still have multi-part episodes, but we will never put a whole episode (Part 2, 3, or 4) behind a paywall. Only single episodes will get this treatment.

WOFF! Theme Months are going away.
This was a very fun idea. But it was also hell to plan for, in addition to other WOFF-based pattern incentives. So we feel like it has run its course. We want to exercise more control over the games we pick for WOFF! so we can pace out the year and cover exciting stuff. Anyone who has paid for a WOFF Theme Month will still get their ...

01/01/19 • 39 min

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