
Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85
06/29/19 • 32 min
Today we dig into the Patreon mailbag and answer these questions:
- How do you recover from being punched in the gut?
- What is a unique enough selling point for a game?
- What are some component cost considerations to take when
- manufacturing your game?
- Should I fulfill my Kickstarter campaign myself?
- Is it possible to manufacture games in the US?
Thanks to Mark Edwards for editing this!
Today we dig into the Patreon mailbag and answer these questions:
- How do you recover from being punched in the gut?
- What is a unique enough selling point for a game?
- What are some component cost considerations to take when
- manufacturing your game?
- Should I fulfill my Kickstarter campaign myself?
- Is it possible to manufacture games in the US?
Thanks to Mark Edwards for editing this!
Previous Episode

Top 5 Biggest Changes in the Board Game Industry in the Last 5 Years - Ep. 84
How has the board game industry changed in the last 5 years? Brian co-founded Overworld Games about 6 years before this was recorded so it's also a view of how things have changed between when he started publishing games and now.
Here is the top 5 list: 5) More games in big box retailers 4) It's easier to make games 3) Kickstarter explosion 2) Growth of games at conventions 1) Distribution is harder
Next Episode

Top 5 Tips for Advertising Your Board Game - Ep. 86
We give you our top 5 tips for advertising your board game and how to learn which sources are best for you and your game. This is a little more focused on ads for a Kickstarter campaign, but is applicable to any type of advertising for a board game.
References:
- Bitly Link Shortener - https://bitly.com/
- Google Link Shortener - https://goo.gl/
- Google Analytics - https://analytics.google.com/
- Facebook Ads - https://www.facebook.com/business/ads
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