Creating a course about design has its own unique challenges.
Design is an art, but that doesn't mean it's not quantifiable. With some caveats of course, there are rules you can follow and techniques that you can use to produce designs that are going to look good. Kyle Gill aims to arm learners with these design principles so that they are able to identify what makes up good design and have the ability to produce their own.
Creating interactive examples is also an interesting challenge. In a course about design you probably shouldn't just throw your learners into code challenges, your audience might not just be developers! Kyle has created interactive design examples that animate from a bad design to an enhanced one.
Kyle also chats about the difficulties with measuring learner success, the criteria a good quality course, and the technology behind UI Foundations.
Links
09/12/22 • 22 min
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/badass-courses-332964/how-ui-foundations-was-built-to-teach-quality-design-with-kyle-gill-48613867"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to how ui foundations was built to teach quality design with kyle gill on goodpods" style="width: 225px" /> </a>
Copy