Log in

goodpods headphones icon

To access all our features

Open the Goodpods app
Close icon
headphones
Plumbing Game Studies

Plumbing Game Studies

Graham Culbertson

Philosophy is like plumbing for ideas - it makes connections and keeps everything flowing. In this podcast, Graham and his guests are doing some philosophical plumbing for game studies. We'll be asking questions like: Why are philosophers always talking about games? Is philosophy itself a game? How can we use games to understand philosophy - and how can we use philosophy to understand games? This podcast will use philosophy to study games and games to study philosophy. Anyone interested in philosophy, games, and how they interact should enjoy it! Remember: the unexamined game is not worth playing
Share icon

All episodes

Best episodes

Seasons

Top 10 Plumbing Game Studies Episodes

Goodpods has curated a list of the 10 best Plumbing Game Studies episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Plumbing Game Studies for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Plumbing Game Studies episode by adding your comments to the episode page.

Plumbing Game Studies - 1.6 Huizinga's Homo Ludens -- Martin Roth
play

07/22/24 • 62 min

Martin Roth, of the Ritsumeikan Center for Game Studies at Ritsumeikan University in Kyoto, joins me to discuss Homo Ludens, Johan Huizinga's 1938 study of play and culture. Martin and I discuss the way that Homo Ludens can be considered the first "game studies" book, but also all of the ways that it is more complicated and surprising than its reputation as a game studies classic attests.

bookmark
plus icon
share episode
Plumbing Game Studies - 1.3 Bernard Suits' The Grasshopper - C. Thi Nguyen
play

05/09/24 • 67 min

Thi Nguyen joins me to discuss The Grasshopper, a work which takes up Wittgenstein's challenge to define a game and does so in a very productive way. Thi and I discuss the Suitsian definition of a game, how it can redefine not just our sense of games but also the meaning of life, and what this definition of games means for our understanding of agency.

We conclude by discussing María Lugones' theory of play, which will be the subject of my next episode with Miguel Sicart.

You can find more from Thi here: https://objectionable.net/

bookmark
plus icon
share episode
Plumbing Game Studies - Schopenhauer on Using Games Against Anxiety (Minigame 2)
play

04/23/24 • 21 min

Why do you feel anxious, according to Schopenhauer?

Excess energy!

What should you do about it?

Play a game!

bookmark
plus icon
share episode
Plumbing Game Studies - Seeing Like a Game -- C. Thi Nguyen
play

04/03/24 • 71 min

Philosopher of games C. Thi Nguyen joins me to discuss his current work on the intersection of anarchism and games studies. The conversation was so much fun that I started this podcast to continue exploring this topic.

For more from Thi, here's his website: https://objectionable.net/

bookmark
plus icon
share episode
Plumbing Game Studies - 1.2: Wittgenstein and Game Definitions --Jonne Arjoranta
play

03/28/24 • 49 min

Jonne Arjoranta the of Centre of Excellence in Game Culture Studies joins me to talk about games and definitions in Ludwig Wittgenstein's Philosophical Investigations. You can find Jonne's articles on the topics below:

"Game Definitions - A Wittgensteinian Approach"

https://gamestudies.org/1401/articles/arjoranta

"How to Define Games and Why We Need to" - https://link.springer.com/article/10.1007/s40869-019-00080-6

bookmark
plus icon
share episode

How would you feel if you had to live life over and over again? Would it be like playing Slay the Spire? Or maybe Super Mario Bros?

bookmark
plus icon
share episode
Plumbing Game Studies - 1.1: Philosophical Plumbing and Games of Truth
play

03/07/24 • 31 min

This episode of How to Do Things with Games begins with Mary Midgley’s 1974 question: “Why do philosophers talk about games so much?” Well, why do they (she continues)? I’m not sure, but I’m sure there’s work that needs to be done on the philosophy of games, philosophical infrastructure that can, like plumbing, help ideas flow.

I also discuss the difference between analytic and continental philosophy, the way that philosophy itself is a game, and whether or not Ludwig Wittgenstein helps or hurts us to create some philosophical plumbing:

References:


bookmark
plus icon
share episode
Plumbing Game Studies - The Emulation Game of Japanese Culture -- Morgan Pitelka
play

11/06/24 • 72 min

This episode is co-hosted by David Hall, PhD Candidate in ECL at UNC. David and I are joined by Morgan Pitelka, Professor of Asian and Middle Eastern Studies and of History at UNC - Chapel Hill, joins us to discuss representations of the early modern period in Japan, video games and otherwise. Over a discussion ranging from 8th century historiography through responses to the 3/11 disaster, we chart a broad historical outline of Japanese cultural production practices as the context out of which video games emerge in the latter part of the 20th century.

bookmark
plus icon
share episode
Plumbing Game Studies - The Malaise of Modern Video Games -- Simon Parkin
play

01/23/25 • 46 min

Simon Parkin, host of the podcast My Perfect Console and contributing writer (mostly on video games) to The New Yorker, joins Plumbing Game Studies to talk about his recent NYTimes article on modern video games. (Paywalls on both articles - no paywall on My Perfect Console though!)

Simon and I discuss the difference between modern video games and the console games of the previous decades, especially the relationship between art, commerce, and addiction.

bookmark
plus icon
share episode

Board game designer Amabel Holland joins me to discuss her recent board game The City of Six Moons. City of Six Moons isn't an ordinary game - the game is presented as an alien object, and the rules are in an unknown language. Amabel joins me to talk about what this means for games, rules, systems, communication, and knowledge itself. Along the way we also discuss one of her key design influences: the filmmaker Rainer Werner Fassbinder.

Checkout Amabel's video essay on rules as play: https://youtu.be/VDjK1jX93yM?si=RAWLAFzETNJpw7cM

You can see Amabel's games at her company's website, Hollandspiele: https://hollandspiele.com/

You can read the New Yorker profile of her here: https://www.newyorker.com/culture/annals-of-inquiry/the-personal-political-art-of-board-game-design

And you can browse the Criterion Channel's collection of Fassbinder films here: https://www.criterionchannel.com/directed-by-rainer-werner-fassbinder

bookmark
plus icon
share episode

Show more best episodes

Toggle view more icon

FAQ

How many episodes does Plumbing Game Studies have?

Plumbing Game Studies currently has 15 episodes available.

What topics does Plumbing Game Studies cover?

The podcast is about Leisure, Society & Culture, Games, Podcasts and Philosophy.

What is the most popular episode on Plumbing Game Studies?

The episode title '1.6 Huizinga's Homo Ludens -- Martin Roth' is the most popular.

What is the average episode length on Plumbing Game Studies?

The average episode length on Plumbing Game Studies is 49 minutes.

How often are episodes of Plumbing Game Studies released?

Episodes of Plumbing Game Studies are typically released every 16 days, 4 hours.

When was the first episode of Plumbing Game Studies?

The first episode of Plumbing Game Studies was released on Mar 7, 2024.

Show more FAQ

Toggle view more icon

Comments