
Creative Drive 6 - The Case Of The Six-Sided Die
Creative Drive03/21/14 • 31 min
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Sometimes to move a creative project forward, it’s best to go back. About 5000 years or so. Give or take a few years. In this episode, I relate some thoughts and considerations on game design, specifically Iconica. Social experiences can emerge from almost any creative effort, if we watch for the opportunities and acknowledge the past in our present. Creative Drive is an ad-free podcast created by Eric Torres and produced by Gavin Torres in Phoenix, Arizona. Music ("Eyes Like a Wolf") appears under a creative commons license by Frame via the Free Music Archive. Learn more at freemusicarchive.org. Thanks for listening.
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